Cities: Skylines

Cities: Skylines

Industrial Large Modules Pack
25 Comments
RadicalEdward2 Sep 21, 2023 @ 7:45pm 
I like it but the long warehouse extends into the street.
Johnny Penso May 26, 2023 @ 7:36am 
Thanks gabcove, these look great!
Richie Mar 10, 2023 @ 8:50am 
yeah, someone explained that to me. now i have the mod to move it without it despawning.
gabcove  [author] Mar 10, 2023 @ 5:27am 
Don't forget the models are OVERSIZED, in order to create a more realistic industrial building. Default industrial lots are absurdly small.
In order to avoid the road and lot overlapping you must use MOVE IT.
CaptMike Mar 9, 2023 @ 8:49am 
Some of these are not properly spaced. They are a full block into the roads.
Richie Feb 19, 2023 @ 9:15am 
problem... Industrial Modules 26 is popping up, suddenly. but it pops up where the front goes 1 square over in back and one square in the front. back intrudes into other assets and the biggest problem is the front overlapping the road. i don't get the reason because it needs to be placed that way or no road access. vehicles are driving though the building. is there a fix? thanks
Saplaiceen Jan 31, 2023 @ 9:22pm 
incredibly important and useful assets
The Fool Jan 10, 2023 @ 7:08am 
Do i need to have industry dlc for this?
gabcove  [author] Jan 10, 2023 @ 5:06am 
Yes, they are bigger than the usual buildings. Use Move it to relocate them.
bluewizard5119 Jan 10, 2023 @ 3:34am 
These look great, but modules 24, 25, and 26 are bigger than their defined footprints and overlap roads and other buildings if allowed to grow. Use RICO to disable "growable" for these three specific buildings.
gabcove  [author] Jan 8, 2023 @ 1:06pm 
Dont's forget there are 17 models in this pack. That's why the size.
garyfortolano63 Jan 8, 2023 @ 12:07pm 
80 MB ? Too much for me , unfortunately.
gabcove  [author] Jan 7, 2023 @ 2:32am 
You're right, I'm going to correct that
Bwana2u Jan 7, 2023 @ 12:23am 
I'm getting the same warning as Qa'Dar below. Really nice assets though! Thank you.
m4gic Jan 5, 2023 @ 8:29am 
oh yea!
VaKhajDar Jan 5, 2023 @ 7:57am 
These look amazing, they use private assets though:

Industrial module 21, 23, 25 and 26 use private asset (GC_ANA_PRP_PROTECHO_17.GC_ANA_PRP_PROTECHO_17_Data)
And Industrial module 22 uses private asset (GC_ANA_PRP_PROTECHO_18.GC_ANA_PRP_PROTECHO_18_Data)

After checking, it seems you used the locally stored version of the chimney's instead of the uploaded ones...
RedVelocity Jan 5, 2023 @ 6:04am 
why the file size on the higher side?
ArchTeryx Jan 4, 2023 @ 10:20pm 
Thank you! The game really needs some nice looking "generic" industry assets, to help fill in the spaces and gaps left by the larger industries.
fahlkn Jan 4, 2023 @ 7:56pm 
Awesome. Thanks!
helga-c Jan 4, 2023 @ 9:41am 
Very usefull and suitable for several sets!
Rijsel1789 Jan 4, 2023 @ 12:14am 
Thanks! Exactly the sort of stuff this game desperately needs
Chamëleon TBN Jan 3, 2023 @ 3:53pm 
Love them!
tomb Jan 3, 2023 @ 11:39am 
Lovely! I'm such a big fan of "The Mundane," it's hard to get right. But these buildings are what truly make the Urban Fabric of our CimCities. Thank you!
gabcove  [author] Jan 3, 2023 @ 10:29am 
This model has a different texture than the recycling center.
KikiMarieHenri Jan 3, 2023 @ 9:52am 
this looks amazing! does it shares textures with any of your other buildings, like your recycling center perhaps?