Total War: WARHAMMER III

Total War: WARHAMMER III

Arkhan the Black: Tomb Kings Supplement Mod (BETA)
19 Comments
Hexalkin Mar 9 @ 12:21pm 
This crashes the game
Flashcrash Mar 1, 2024 @ 10:59pm 
Thank you!
Stephen  [author] Mar 1, 2024 @ 5:33am 
@Wappaw_CptBlack13 Ah, yes, those additional units are just for the other TK factions. I don't have an updated unit card for Arkhan's faction unfortunately.

@Flashcrash I've removed the corruption changes from this mod.
Flashcrash Feb 29, 2024 @ 10:43pm 
If I were you Stephen I would just erase that from the mod. People that want dessert corruption should use this mod. It does what I said in my previous post.

https://steamcommunity.com/sharedfiles/filedetails/?id=2920131035&searchtext=Corruption
Flashcrash Feb 29, 2024 @ 10:38pm 
They should just give Tomb Kings there own corruption or something. It doesn't look cool when the Vampire Counts are in the dessert. That's not how it should be.
Flashcrash Feb 29, 2024 @ 10:31pm 
Ow man, so it's this mod. I got so pissed off looking at the dessert vampiric corruption that I spend 5 hours searching for which mod it does. Now I look in the description and apparently it is as intended. Man why? Can't you make a submod for people that really want that.
Wappaw_CptBlack13 Feb 29, 2024 @ 4:19pm 
Sadly not. https://steamcommunity.com/sharedfiles/filedetails/?id=3170742529

Troubleshooting methods i have tried: Verify game files, Delete both main mod and the submod and then re-subscribe to them again, disabled all other mods, change mod load order.
Stephen  [author] Feb 29, 2024 @ 12:19am 
They should be recruitable from the normal barracks. Can you not see them there?
Wappaw_CptBlack13 Feb 28, 2024 @ 5:24pm 
I see these units in the tech trees as being affected by certain techs, but I cant seem to find a way to recruit them. They don't show for any of the buildings. Any ideas?
Solaire Apr 20, 2023 @ 12:19pm 
Does this need an update since the main one got updated.
Stephen  [author] Feb 22, 2023 @ 5:18am 
It would, but it's not balanced around it though.
EzUNreal Feb 22, 2023 @ 5:14am 
Does this work with TK expanded?
Stephen  [author] Feb 22, 2023 @ 4:38am 
You're very welcome.
Barkahan Feb 22, 2023 @ 4:38am 
really cool mod thank you
Stephen  [author] Feb 11, 2023 @ 3:26am 
It's not as it would require another submod.
Soupore2010 Feb 11, 2023 @ 12:35am 
SFO compatible?
cooperftw Jan 31, 2023 @ 4:47pm 
Makes sense. Thank you.
Stephen  [author] Jan 31, 2023 @ 2:26pm 
It will. Not too sure what to do about that. It's not terrible, but also not ideal. I mostly added it for a play through as Arkhan.
cooperftw Jan 31, 2023 @ 2:24pm 
Awesome, this sounds great, Stephen. Does this mean, though, that Castle Drakenhof etc will now also be surrounded by sand?