Total War: ATTILA

Total War: ATTILA

Kingdom of Heaven Units for MK1212
126 Comments
DK Aug 26 @ 10:33pm 
Oh got you :) That's unfortunate but whatever lol. Thanks for the reply!
GaLaHaT007  [author] Aug 26 @ 7:38pm 
@DK Hi my friend, it is nice to hear that you enjoy the mod. The leper king is not recruitable in the campaing sadly. It is a custom battle only unit.
DK Aug 26 @ 6:15am 
Hello!! I really am enjoying your mod it is awesome!! Thank you so much for your work. Just one question, how do I recruit Leper King? Is it also supposed to be recruited through the Inn?
Thanks again
High King Brody May 2 @ 7:19am 
@GaLaHaT007 No worries. I looked into it myself, I think the population mechanic is a script that adds one of the population types as a resource cost to each unit. I tried adding these units to another mod that fixes some population issues, but it just broke the script for the entire population mechanic. Couldn't figure out how to get it to work.
GaLaHaT007  [author] May 2 @ 2:03am 
@enderbrandon522 You need a tool called pack file manager. I don't knmow if there is any other application to edit those stats. After you install it, you need to locate your Atilla game and than open the mod edit the numbers via land units or main units tables and save. There is videos about the process I think you can find them easily.
GaLaHaT007  [author] May 2 @ 1:56am 
Oh and people who thinks these units are overpowered. I am sorry, thats how I like it and it was already like that on the original mod. If I remember right I just edited some things about unit stats but not much.
GaLaHaT007  [author] May 2 @ 1:55am 
@♔Old Dragoon♔ I guess you wanted a x2 unit mod a while ago. I can do that no problem. I puıblish it when I'll finish it it is just a simple doubling the numbers matter.
GaLaHaT007  [author] May 2 @ 1:53am 
@High King Brody Hi my friend, I sadly do not know how to do so. I have a limited understanding on modding and i really don't see any entry on the mod about popuılation system. If I'll figure out in the future, of course I'll do it happily.
♔Old Dragoon♔ May 1 @ 7:28pm 
@High King Brody...unless GaLaHaTOO7 darkens the doors of this thread, I wold assume this is the best we have. i wish I had the skills to do more. The best I can offer is increasing the units to 2x with a parlor trick.
High King Brody May 1 @ 2:48pm 
Can we get a version that uses the 1212 population mechanic?
VroomVroom Apr 12 @ 9:53am 
Unbalanced as hell.
♔Old Dragoon♔ Dec 4, 2024 @ 2:06pm 
You cannot increase the number in these mods unless you have the correct modding tools, etc. Just place the *OUTDATED* Kingdom Heaven mod (search the mods by typing or copying into the search and click on "Subscribe." Next place it above this (Kingdom of Heaven Units for MK1212) with both above the 1212 mod main game mod files in the modloader and you should have 2x units for this Kingdom of Heaven mod. I hope this helps and good luck!
enderbrandon522 Dec 4, 2024 @ 12:38pm 
can you please explein me step by step how to increase the number of soldiers in any regiment of the *OUTDTED* mod?

and please tell me hot to increase stats like attack, armor ecc?

asking to anyone

thanks
♔Old Dragoon♔ Nov 4, 2024 @ 6:40pm 
@ Jeb Blair and all the fans for this mod...If you want a double unit size version of this then wait no more! Simply type this in the search bar *OUTDATED* Kingdom of Heaven MK1212AD Double unit size mod Then subscribe and place it above this mod and both above the general 1212 files and presto you will be fighting double size-o! And may the odds be ever in your favor!
Jeb Blair Nov 2, 2024 @ 8:26pm 
Can we get a double unit-sized version of this? Thanks!
AQUILES BR Oct 9, 2024 @ 9:01am 
The mod is very unbalanced. The crusaders are too much strong. Please nerf the units
Colorfulx Oct 7, 2024 @ 6:12pm 
Great mod, thanks.
REFORMIST Sep 16, 2024 @ 2:31am 
abi untiler cok op napmissin yav ;) biraz nerflesen iyi olur
GaLaHaT007  [author] Sep 12, 2024 @ 1:42am 
@KABIL bakarım dostum. Nasıl yapılıyor bilmiyorum ama bir bakayım.
MİT Sep 10, 2024 @ 10:46am 
@GaLaHaT007 kanka şu ibelin şövalyeleri ile kudüs şövalyelerine bi el atsan hücum ettikten sonra yakın muharebede çarpışırlarken kılıca geçseler yapabilir misin ?
GaLaHaT007  [author] Aug 25, 2024 @ 11:09am 
I looked into it guys but I don't see any issues with the mod. So I think it is safe to play with mk1212, If you see any bugs or problems feel free to write it down.
Budzy Jul 23, 2024 @ 8:27am 
update!!!!
♔Old Dragoon♔ Jul 22, 2024 @ 8:20pm 
Please update!
AzeriPlays Jun 10, 2024 @ 8:37am 
Please update!
AQUILES BR May 31, 2024 @ 7:28pm 
the units are too strong. I remove because this
gogogo May 23, 2024 @ 4:13pm 
updateeee
Balti May 20, 2024 @ 9:46am 
Units need balance are too strong. and they need more turns to build if you don't conquer everything quickly. For that reason I will remove the mod
[TT]Kara May 10, 2024 @ 9:17am 
mod is working it is good thanks
the_moon_wolfy Apr 3, 2024 @ 3:49pm 
This probably needs an update for the newest version of 1212AD
Evan Apr 3, 2024 @ 4:38am 
update plz
Tingu Apr 1, 2024 @ 11:50am 
update plz
andrew_cl Mar 28, 2024 @ 8:24am 
Does it work with the update?
Spider Webb Feb 20, 2024 @ 11:28pm 
If you want 2x units with any mod, you don't need to change the mods to do it. Download the program " Save Parser ". Its a save game editor, and it has a simple options to change the unit scale ( 1x , 2x, 4x ) 2x being double unit size. This also changes the starting units as well. I wouldn't go past 2, the game can get pretty wonky. It works for most total war games.
Chuck Noris on bathsalts Jan 29, 2024 @ 10:59pm 
hey do you know of a mod that can make these units x2? All my other unit mods have larger unit submods, I was wondering if you have or know of one.
sam.pidgeon Jan 25, 2024 @ 2:08pm 
hey could you help me make a unit submod i never done it for mk1212 before and wonder should i import all the textures they use or make a mod without the textures to armours etc imported and they could work so long as models packs are active
Bosseruper Dec 8, 2023 @ 6:33pm 
Great mod

Would love to see a version thats balanced for the campaign
Balanced upkeep
2 turn recruitment
I want to use the units but I feel like im cheating
Ace_luftwaffe Nov 30, 2023 @ 9:14pm 
does this mod still work?
PaulPacea Nov 20, 2023 @ 2:07pm 
They look nice!! lets see
Adler4 Oct 3, 2023 @ 5:54pm 
Is there a big cross as unit like in the film ?
iwonmar Oct 2, 2023 @ 10:55am 
Can you make 2x unit number mod for those units? Many 1212ad players plays with such.
Would be great;]
White Oct 2, 2023 @ 10:28am 
Do you plan to add a cross unit? is that possible
DatDude Sep 19, 2023 @ 4:37am 
Is ther like a filename for this mod? Cuz I wanna change the unit sizes to my liking using RPFM and I need the filename so uh thx if you can help :) !
NPC Sep 5, 2023 @ 3:15pm 
Can you make it so that antioch also gets the jerusalem troops? that way if someone plays multiplayer they both can get the units. and or make antioch equivalent
NPC Sep 5, 2023 @ 11:11am 
How do you get lepar king in campgaing
KillBoi Aug 20, 2023 @ 1:36pm 
can you please make this mod for england please!!!!
Yoseph Stylein Jun 24, 2023 @ 7:02pm 
Mace Units Have poor Armour piercing Damage, Might want to re-balance them for AP
♔Old Dragoon♔ Apr 7, 2023 @ 8:14pm 
We love you GLaHaT007...but we require double unit size. We have a fever....and the only prescription is double unit size!
Tfly Mar 19, 2023 @ 9:46am 
Pls Double Unit Size
zerstorer Mar 16, 2023 @ 2:26am 
please add double unit size
♔Old Dragoon♔ Mar 11, 2023 @ 10:45am 
Agree Lionsberg and strider69. I very much would like to lead a Baldwinesque army out with the standard of the true cross! It should also be made available to the Principality of Antioch.

GaLaHaT007, are their still plans for a 2x unit size mod? I sure hope there is, because that would be a dream come true!