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Yup, all these settings are just the default settings for the v47 of the game, I didn't need to change a simple thing I just copied and pasted them under the default world gen settings saved and uploaded them.
I didn't even delete the default world settings so if you use this mod you will see the default and a new set of worlds named "classic".
The only reason why you need to back up your original embark and profile is because I don't have a way to inject them into the players original embark and world gen files.
The only thing I changed was on the classic embark I had to change a "CHEST" to a "BAG" since in the v47 release the 5 pigtail bags you get were defined as chests while in this steam release the definition was changed.
Unfortunately no, I could have manually reduced the total embark points you had to SIMULATE that feature but I figure it was best to leave it as faithful as possible and let the players exercise desecration.
- Minerals are scarcer ( Classic default was Sparse for metals )
- Titans attack later ( In the steam version Titans can start attacking you immediately )
- Werebeats attack later ( In the steam version Werebeats can start attacking you immediately )
- The world will stop generating at the year 1050 (if it does not crash) instead if year 250.
This is all based on the Large Iland settings as each setting has their own parameters. But they will be more or less the same.