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Hulls, Compartments Composition, Hull Armor / thickens, Equipment & Compartment association, Flooding , Damage Control , Quality Build values, Water Flow Rate/Ingress, and some other stuff I probably forgot.l
A. possibly identify why its not loading
B. possibly fix the issue or at worst keep the issue from happening in a future change.
note, the potential (local scene - a ship changed) is one of the reasons I have thought about actually removing the "compatibility flag" in certain scenarios. however, because mods dont have the ability to use version control in the same manner that you can select a branch of the game. I would have to look into hosting a "previous versions" for users like yourself ,to revert to if this occurs ( i am okay with supporting this if needed)
Either a mod got removed that needs to be present again
Or on a rarer circumstance. A vessel which is changed was literally loaded in to the local scene when you saved the game.
You would have to look at the output log and see what message was occurring when loading the save.
Or attempt loading a different save file
The fix specifically targeted the incompatibility message
I finally got it working again through the described steps.
Funnily, all of the generic ships vanished, once I loaded the save.
all because of a TRUE vs True
solved. turned off the mod, complete patrol, re-enable mod
some ships have hull component issues in game, and dont register damage. but I barely understand the problem, and even less the solution when this occurs.
Do you use the realistic sinking mod from last year?
When I still had that active, in combination with the realistic sinking physics that got added to the game, I had quite a lot of problems with sinking the added ships.
Now that I've removed it, the problems are mostly gone.
On some rare occasions you might come across a ship that doesn't sink.
But if you get the confirmation, that it's been given up, you should still get credit for it, at the end of the mission.
Plus, the ships don't catch fire, which is pretty sad.
Please review it.
You can review it here .
Maybe it sheds some light on the buoyancy problems with the freighters.
I also noticed that the "Generic (04)" isn't in the recognition manual.
However, in the upcoming patch I believe most of these have been resolved. I can't be sure about 100% of them
Just had a massive battle with a convoy consisting almost exclusively of those and the buoyancy made them really hard to sink. Some even surviving four torpedoes or more. But I had massive fun with this one, as there was an entire German battlegroup attacking the convoy at the same time. Sadly I couldn't see the surface battle, as the free cameras range is limited. But I saw countless shots flying over the battlefield.
Same with warships like the Flower and River class. Which are now "Blumen" and "Fluß Klasse" which is rather annoying.
Could this be related to your mod directly?