UBOAT
[2025.1] Ship-Bundle (Beta WIP)
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Update: Aug 14 @ 8:36pm

Update v4.3 – Performance, Fixes & Visual Enhancements

Performance Updates
  • Merged Meshes & Improved LOD Performance for:
    Admiral, Deutschland, Bismarck, Freighter 00*01, Scharnhorst I & II, King George V, Leander, Renown, J & K-Class, Unicorn, Algerie, Bearn, Le Fantasque, Richelieu, Vauquelin, Admiral Graf Spee, Type 1936, 1939, 1939A, Litorio I & II, Oriani, Zara, Alabama, Allen M. Sumner, Atlanta, Cavella, Cleveland, Essex I & II, Yorktown I/II/III, Nevada, Northampton, Tashkent
  • Optimized Numerous Hull Colliders

Fixes
  • Fixed Missing Chimney Effects ( requires 2025.2 )
  • Fixed Flag Asset ( requires 2025.2 )
  • Possible Fixes for Flame FX ( requires 2025.2 )
  • Resolved Numerous Data Sheet Errors
  • Fixed Hull Component Issues and Added Missing Asset Data
  • Corrected Gun Rotation for:
    Admiral, Bismarck, Deutschland, Scharnhorst, King George V, Leander
  • Fixed Gun/Projectile Collider Issues
  • General Collider Improvements
  • Added Missing Cargo Components and Scenes for Freighters

Changes
  • Removed/Disabled Torpedo Launchers
  • Removed/Disabled Pointer Guns (for torpedo launchers)
  • Improved FX:
    Shell Splashes, Muzzle Flashes, Propeller Splash, Propeller Cavitation
  • Improved Ship Handling for French Warships
  • Improved Sinking Behavior for Most Freighters
  • Added Vessel Name Variations for All Warships
  • Added Class Names for Most Freighters (some still generic)
  • Added Missing Silhouette Icons for All Ships
  • Improved Searchlight FX & Lighting
  • Removed Rocket Launcher Component Functionality (broken)

Update: Aug 14 @ 4:55pm

Revert correctly

Update: Aug 14 @ 8:11am

Not compatible, message appearing during save process

Update: Aug 13 @ 7:41pm

removal of some datasheet edits/tests that weren't needed

Update: Aug 13 @ 6:29pm

Update v4.3 – Performance, Fixes & Visual Enhancements

Performance Updates
  • Merged Meshes & Improved LOD Performance for:
    Admiral, Deutschland, Bismarck, Freighter 00*01, Scharnhorst I & II, King George V, Leander, Renown, J & K-Class, Unicorn, Algerie, Bearn, Le Fantasque, Richelieu, Vauquelin, Admiral Graf Spee, Type 1936, 1939, 1939A, Litorio I & II, Oriani, Zara, Alabama, Allen M. Sumner, Atlanta, Cavella, Cleveland, Essex I & II, Yorktown I/II/III, Nevada, Northampton, Tashkent
  • Optimized Numerous Hull Colliders

Fixes
  • Fixed Missing Chimney Effects
  • Fixed Flag Asset
  • Resolved Numerous Data Sheet Errors
  • Fixed Hull Component Issues and Added Missing Asset Data
  • Corrected Gun Rotation for:
    Admiral, Bismarck, Deutschland, Scharnhorst, King George V, Leander
  • Fixed Gun/Projectile Collider Issues
  • General Collider Improvements
  • Added Missing Cargo Components and Scenes for Freighters

Changes
  • Removed/Disabled Torpedo Launchers
  • Removed/Disabled Pointer Guns (for torpedo launchers)
  • Improved FX:
    Shell Splashes, Muzzle Flashes, Propeller Splash, Propeller Cavitation
  • Improved Ship Handling for French Warships
  • Improved Sinking Behavior for Most Freighters
  • Added Vessel Name Variations for All Warships
  • Added Class Names for Most Freighters (some still generic)
  • Added Missing Silhouette Icons for All Ships
  • Improved Searchlight FX & Lighting
  • Removed Rocket Launcher Component Functionality (broken)

Update: May 16 @ 6:40pm

Hotfix for Shells rigid body misconfig, causing damage to self

Update: May 14 @ 7:48pm

misc fixes, Freighter & Transport Inspection Cameras & Interactions Placed. Investigating some warships rotating in place....?

Update: May 6 @ 8:15pm

Small Fixes to "Freighter 04" boyancy and Hull

Update: May 3 @ 8:02pm

Updates to Entities & Locals.xlsx

Update: May 2 @ 9:27pm

updated Collider Meshes for some Freighters & Transports, Updated Hull Parameters for Freighter 04,05,07, Added Ocean Liner