Dwarf Fortress

Dwarf Fortress

Work Detail Icons
84 Comments
Trainzack  [author] Nov 12 @ 2:59pm 
@Jogurcik: I'm not sure what you mean by that, and at this time I have no intentions on making any future updates to any of my mods. That being said, you are free to modify this mod to your heart's content.
[COD] Jogurcik Nov 12 @ 8:46am 
When will icon customisation will be available? i can even donate you some money for this
Demonology Sep 6 @ 12:47pm 
I love this mod. Would love to see some more icons.
Jason_c_o Jul 23 @ 10:17pm 
Is selecting an icon easier now that mods can use Lua?
Zuz Apr 29 @ 6:13am 
You say in the FAQ that you could potentially easily select the desired icon using DFHack but don't want to remove the ability for players who don't use DFHack to use the mod. Have you considered making two versions of the mod?
Trainzack  [author] Dec 30, 2024 @ 1:35pm 
@Stormfeather If I recall correctly, it needs to be loaded after the base game entries. It's been a couple of years since I looked into this, though.
Stormfeather Dec 30, 2024 @ 7:38am 
Its not working for me :( Does it need a special load order? Is something maybe preventing them from being shown?
Mumbolian Nov 15, 2024 @ 4:13am 
I'll delete it now to prevent confusion for others.
Mumbolian Nov 15, 2024 @ 4:13am 
Sorry you are correct - thought I'd come back and deleted my comment. It was my fault.
Trainzack  [author] Nov 9, 2024 @ 10:19am 
@Mumbolian I just tested this, still works for me. Make sure it's below the vanilla mods in the load order, and check whether any other mods conflict with this.
상자 Sep 18, 2024 @ 1:44am 
Adorable Sprite. nice work!
Thrice Jun 12, 2024 @ 1:54am 
@Alex - The other option is having ...... less icons?
Lexyvil Oct 9, 2023 @ 3:41pm 
Really hoping they add something similar in vanilla. Roman numerals are so easily confusing when you started getting multiple I's, II's, III's, IV's, etc.
Revy106 Sep 16, 2023 @ 2:01am 
Fantastic mod, really helpful a big thank you!
Thrice Jul 28, 2023 @ 6:21am 
Better to have 8 more than none.... People are spoiled.
Trainzack  [author] Jul 27, 2023 @ 5:33pm 
@Happy Hippie I don't blame you. If I could change either of those things, I would.
Happy Hippie Jul 27, 2023 @ 5:25am 
Too hard to set which icon you want and there are only like 8 icons so it's not helpful imo. Unsubscribing...
Trainzack  [author] Jul 16, 2023 @ 1:36pm 
@Jason_c_o No, but if you'd like to do that you're free to.
Jason_c_o Jul 15, 2023 @ 9:25am 
Would you be willing to branch this mod into a version that uses DFHack?
Trainzack  [author] Apr 12, 2023 @ 10:39am 
@Raven there is no way to add more than 8 icons. Maybe with dfhack, but I'm not going to make that a requirement of this mod.
Raven Apr 12, 2023 @ 7:38am 
will you make more icons?
Thrice Mar 9, 2023 @ 12:14pm 
Okie dokie! Thanks for the info
Trainzack  [author] Mar 9, 2023 @ 12:13pm 
Shayle, that isn't possible in the base game. It might be possible with DFHack, but if so someone else will have to make that mod :)
Thrice Mar 9, 2023 @ 11:56am 
Also, Саня (Меф), if you think its hypocritical, get off your high horse and make it yourself.
Thrice Mar 9, 2023 @ 11:55am 
This may be a stupid question, but is there a way to add your icons AND still have the others? I have about 16 differing "jobs" and having similar icons messes me up lol. If not, its no biggie. Ill use this anyway since its so much better than just numbers.
J Jan 30, 2023 @ 11:28am 
Thank you for the mod! I found it dumb that only some work details have an image in vanilla. This mod perfectly does away with that issue
[9th🔥] TK Jan 27, 2023 @ 12:22pm 
Hey Trainzack earlier I asked about how to change the icons and you mentioned just to change the images. Where are the images located, do they have specific file names or extensions? Sorry if I'm being dumb I just can't seem to hunt them down...
Trainzack  [author] Jan 21, 2023 @ 9:35pm 
I don't see anything hypocritical. Before it was impossible, now it's probably possible but more difficult than what I did, and I'd rather do other things.
V4kodin Jan 21, 2023 @ 3:18pm 
BRUH...... So why you write about lack of opportunity before? So now you have the opportunity and you say about new problems, i'm sorry but this looks little hypocritically.
I still very appreciate your job, thx for it. But this is what i think.
And I realy hope someone will make it with DFHACK. ; )
Trainzack  [author] Jan 19, 2023 @ 6:29am 
@Rooster78 I don't want to make any of my mods suddenly dependent on DFHack, and also I don't really have the time to make the necessary improvements.
Rooster78 Jan 19, 2023 @ 3:22am 
Please update, there is a working DF Hack now.
Trainzack  [author] Jan 16, 2023 @ 9:59pm 
You just gotta edit the image!
[9th🔥] TK Jan 16, 2023 @ 5:03pm 
Can you layout a tutorial for how we can change the icons in your mod? Maybe include helpful tips like pixel size and what not?
Trainzack  [author] Jan 10, 2023 @ 2:01am 
Nope. We don't have access to the code, all we can do is asset replacement.
mediocre Jan 9, 2023 @ 10:22pm 
Instead of pulling different icons from the game, is there a way to make it so that the icons change colour after the initial loop? If there's already a base V (yellow), it makes it red? If there's already a yellow and red, it makes it blue? Does that make any sense, and is that even remotely possible within the game code?
Trainzack  [author] Jan 9, 2023 @ 3:55pm 
@Ron I don't plan on changing the 8 included with this mod, and currently we can't add more. But, if you want a different set of icons you are free to modify this mod to have whatever icons you want. You can even publish it so long as you follow the license terms.
Waveman55 Jan 9, 2023 @ 12:07pm 
Thanks for this mod
Byrdman Jan 9, 2023 @ 7:20am 
this is pretty cool if you could make more icons that would be sick like a jug for pottery, maybe a ring with no gem for gem setting
Trainzack  [author] Jan 2, 2023 @ 2:23am 
@Sparky I thought a skeleton would be good an distinct from the rest I chose. "Pulling Levers" is just an example, you can assign it to any work detail.
Sparky Jan 1, 2023 @ 11:41am 
Why is the picture for pulling levers a skeleton? Could it be like maybe uhm- a picture of a lever instead?
Stups Jan 1, 2023 @ 5:29am 
using the major parent job as a reference would please everybody, I think. for example you have engraving but there's already one in default, a trumpet or bones doesnt map to anything logicaly.
Trainzack  [author] Dec 31, 2022 @ 7:39pm 
@Stups I mean, which 8 icons would you want? It's always going to be some kind of tradeoff, and I can't make a set that works for everyone's usecases.
Trainzack  [author] Dec 31, 2022 @ 7:39pm 
@Sgox I cannot put more than 8 icons. Once DfHack is made working on this version, then people can improve that system far more than what I can do here.
Sgox Dec 31, 2022 @ 12:20pm 
Btw only numbers like "1, 2, 3, 4... till the 99" is highly enough in my opinion.. if someone could just mod like that could be great..
Stups Dec 24, 2022 @ 12:56am 
since there's a limit on the number of icons atm, can the icons reflect the parent job type? makes it easier to map them to sub category
Wooj Dec 22, 2022 @ 10:28am 
This is great! It could be a lot better, but I get that you are limited by the tools that are available right now. Heck of a lot better that a bunch of roman numerals. Thanks, Trainzack.
Mash💀 Dec 22, 2022 @ 4:55am 
I would absolutely LOVE to see an utter icon for milking my life would be complete
Nord Dec 19, 2022 @ 1:24pm 
@Trainzack Oh, whoops! I missed that last part. Thanks for the heads up!
Il Capo Dec 19, 2022 @ 3:41am 
How do I remove this mod again on an active save, is it possible to delete the files without problems?
(ps its a nice mod but it needs more icons and ways to organize, its more confusing now with the limited amount of icons even though i understand you can't change this atm)
Trainzack  [author] Dec 18, 2022 @ 12:17pm 
@NordikaMan I would if I could, see the FAQ.