Sid Meier's Civilization VI

Sid Meier's Civilization VI

Land Biased Huge Earth Map - Ancient Era
25 Comments
b2warrior  [author] Feb 11, 2024 @ 3:22am 
This discussion link - https://www.reddit.com/r/civ/comments/2se4wl/playing_ynaemp_without_tsl/ - says that you can start the game, then restart it from the menu to force random starting locations. Hope that helps!
metronome Feb 8, 2024 @ 5:21pm 
Hello, I'd love to play this with other civs -is there a non-TSL version available?
Hestia Sep 23, 2023 @ 9:34pm 
@b2warrior Referencing to this description:

"30 civs with TSL(sorry Dutch, Greeks and Portuguese, maybe in 2024 version)"
b2warrior  [author] Aug 12, 2023 @ 1:06am 
All civs should have TSL, I've seen the city states spawn out of place before in playtesting, but they have it too.
Hestia Aug 8, 2023 @ 12:05am 
Any further updates with TSL?
从前灬 Mar 6, 2023 @ 11:10pm 
thank you
b2warrior  [author] Mar 6, 2023 @ 9:07pm 
@从前灬 My guess is trying without will crash it, but if not it will just load without the new resources. You can load the map yourself in worldbuilder then resave it without Resourceful 2 to effectively delete the Resourceful 2 resources.
从前灬 Mar 6, 2023 @ 5:01am 
I want to try this mod, but must it be used with Resourceful 2? I want to use this map alone
ZFKore Feb 26, 2023 @ 8:50am 
thx
buttmoo Feb 20, 2023 @ 12:17am 
Thanks. I thought so too but it must have been changed by one of the mods.
b2warrior  [author] Feb 19, 2023 @ 12:07pm 
The harbor replaces the fish, but you can harvest them with a worker to obtain a bounty of food beforehand.
buttmoo Feb 19, 2023 @ 10:42am 
I can't build harbors until fishes are removed from game db. Too many fishes!
b2warrior  [author] Jan 14, 2023 @ 9:53am 
@4X-Fan It's the Huge size, the biggest map vanilla civ 6 will let you create, something like 1200 total tiles. Also it isn't 50% more land, it's a bit more, normal Earth has 30% land, this has 50%, actual increase is thus about 66%
4X-Fan Jan 14, 2023 @ 9:11am 
What's the exact size of this map? Couldn't find that info anywhere in the text. I understand that this map is special because of the land tiles increased by 50%, so the X/Y length comparison with other world maps isn't that straight, but I'm curious anyway to get an idea who far the map stretches out. Thanks in advance!
b2warrior  [author] Jan 7, 2023 @ 9:18pm 
Version 1.0 is up and split into three different era parts, ancient, medieval and industrial.
Spartak Dec 11, 2022 @ 7:26pm 
Ideas for Navigable rivers tiles: Mississipi, Amazon, Oder and Dnieper
b2warrior  [author] Dec 11, 2022 @ 4:15pm 
Appreciate that understanding, my friend :). A quick and dirty fix without changing tiles is up in 5 minutes to help those who are playing now or making TSL versions.
Spartak Dec 11, 2022 @ 4:12pm 
I fully understand you, the World Builder is a marathon test of patience and good will. You guys who make the maps are Heroes, max respect

"I have to literally redo every tile" -> The simple existence of a COPY/PASTE in the WB would be fantastic i can't believe they never make it
b2warrior  [author] Dec 11, 2022 @ 11:10am 
@ Spartak Africa is likely to get downshifted, but with 800 million people, I can't in good conscience make it any smaller. I also might stretch Moscow to the Northeast while squeezing Siberia more. By the population bias(and eyeball test), it is already squeezed, and I want the map to be as fair to people in any hemisphere.

The problem is with the amount of work required, there is no good way to cut and paste in world builder. I have to literally redo every tile.

I finished the first playtest, which has given me the ideas I want to change in v8 for this map to make it suitable for the modern scenario(unlike in that, I'm going to add some ocean for this 'maponly' version to better restrict sailing across Atlantic and Pacific which breaks ancient/classical starts), which will, barring bugs, be the last version, and then onto the scenario with start date 2022.
Spartak Dec 10, 2022 @ 5:59pm 
My few cents on it would be downscale africa continent then you get more space for those regions and add in ukraine the navigable river (a water tile following the river line already on the map) starting on black sea to Kiev. It would create another layer of immersion

Moving UK island up north also could creat space for a upscaling europe also..

I guess if you take a new look at YNAMP giant earth good ideas should arise
b2warrior  [author] Dec 10, 2022 @ 8:33am 
Great to hear Spartak, the areas you mentioned I'm really unsatisfied with, the area around Black and Caspian Seas are too squeezed. It might take a lot of work to get it better, but I'll do what I can for the next update to this, and for the MET scenario to come
Spartak Dec 9, 2022 @ 9:33pm 
Really great idea! :steamthis:

My feedback atm: Italy, Balkans, Turkey, Ukraine region could go better with a upscale in a future update.

I've already converted this map to YNAMP and i'm setting TSL for many new civs and historical modded civs
b2warrior  [author] Dec 9, 2022 @ 3:01pm 
@josearte777 First successful playthrough was today, the collection will be added sometime this week I expect.

https://www.twitch.tv/videos/1674552406 - I'm playing Australia
josearte777 Dec 9, 2022 @ 2:56pm 
create a collection of mods for this map to find out which of them work and if possible also describe the advanced options when creating the game
b2warrior  [author] Dec 9, 2022 @ 7:44am 
Anyone got a finished playthrough they can give some feedback on?