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I couldn't find them in your files. Thanks a lot !
2- Alternatively, if you still want to be able to craft the recipes, but do not want to have the bloat most of the time, only carry a "Hammer" when you need to make the ivery recipes, otherwise, use only "Ball-peen Hammer" or "Stone Hammer", since these latter two are not ingredients for the ivery recipes.
This will just outright disable all recipes, if you subscribed to this mod only for the tileset.
1. Find file "recipes_ivery.txt" in "...\Steam\steamapps\workshop\content\108600\2898138850\mods\iverytiles\media\scripts"
2. Change line 422 "Result:ivery_Birchwood Tall Cabinet," to "Result:ivery_BirchwoodTallCabinet,"
3. Bug fixed
cheers
[24-09-23 01:45:46.001] ERROR: General , 1695487546001> 0> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.10" in recipe "Craft Modern Cabinet".
[24-09-23 01:45:46.002] ERROR: General , 1695487546002> 0> LuaManager.getFunctionObject> no such function "Recipe.OnGiveXP.10".
[24-09-23 01:45:46.002] ERROR: General , 1695487546002> 0> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.10" in recipe "Craft Modern Small Cabinet".
Error logs occur in all items as shown above. Can you fix it plz?
What was the last update fixing? Possible to allow cabinets to be placed over windows/doorways?
I've found a workaround by replacing the window/frame with a wall and reverting back to the window/frame.
This works perfectly for a family home especially since I have the adorable baby mod. The family pets in your tiles are the icing on the cake I needed to make the perfect home. Easily one of my favorite mods ^ _ ^
Thank you very much
Or are they onlly craftable.