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But it sounds like an incompatibility somewhere.
laf_dwarfs
laf_diggy_hole
united krak_drak
Ak_kraka
Exp_roster_dwarfs
sonsofgrimnir_wh2
phy_runic_units
phy_dwarf_lords_of_legend
I'm also using a 2x units mod, I don't know if it causes a conflict
Could you check for an update? Thank you for your work.
Probably just an outdated version you still have. I wish Steam was better at pushing updates sometimes.
And if that doesn't work, what does the crash look like?
Loading into the campaign? And what percent does the loading bar get to? Or is it on the map?
Are you trying to start a new campaign with all of them? Or adding this on later?
Also, have you tried with just this and each one of those separately to determine which one is having an issue? I haven't heard of any incompatibilities with those, but it is certainly possible!
GHS:毒风与硫磺(万世天朝出品): https://steamcommunity.com/sharedfiles/filedetails/?id=2886780217&searchtext=ghs
and Runic Units: https://steamcommunity.com/sharedfiles/filedetails/?id=3311408575&searchtext=runic+units
and they work correctly entering the campaign but as soon as I activate Lost and Found when trying to enter the campaign the game crashes. Sorry for making it so long and thanks for the hard work you do on this mod.
They will not show up if you do not.
They are recruited the same as any other hero and get bonus capacity from the same buildings you recruit the mining units from.
The idea with them is to have them be a sort of offensive power boosting unit to help take down powerful armored units with their armor sundering rather than a super powerhouse on their own. They originally were much more expensive, so I probably goofed when transferring numbers over at some point.
The constant struggle between adding more units and not completely bloating the roster lol
Helps me catch silly oversights, misjudged balancing decisions, or just what people like and don't like about stuff!
I spend a lot more time making stuff than playing long campaigns, so it is super helpful!
Overall, the ability had too many bugs that weren't really fixable to keep in the big Collection. .
New campaigns will be all good though!
Let me know if you have any issues!
If so, the problem is I forgot to push the update for this to go along with it.
It will go live tonight.
The units not being available in skirmish is probably also from that, but I will dpuble check. It was working on my end with the updated version.
Sorry for the inconvenience!
Good catch! That was actually unintended. I goofed when I was copying them over from the standalone pack (where I was doing all my testing) and missed their ammunition.
Just put out a quick hotfix for that!
Glad to hear!
@Versal
That is intended. The riders use secondary ammo which does not show in the tooltip, but do actually have ammo to throw their bombs.
Everything’s working now.
Please let me know!
Just wanted to let you know I’m running into a crash on the loading screen into campaign when this mod is enabled.
I’m not sure if it’s another mod clashing with Lost & Found Dwarfs: Complete Collection, but disabling this mod lets me start and play campaigns without any issues. With it enabled, the game always crashes at the campaign loading screen.
I’ll be testing more mod combos later today to see if I can narrow down if there’s a specific conflict or submod causing the problem.
Tweaked Crank Gunners performance and cost. They should now hopefully be more worth their actual cost! Increased number of shots per volley, reduced reload time, and increased projectile penetration to make them significantly better against infantry units. Feedback appreciated!
Also cleaned up some back end stuff involving Belegar's Oath Stone skill
laf_dwf_inf_crank_gunners
@Caleb Perdita
Sadly yes, though it is just a UI issue. The units are not actually recruitable. I am currently trying to find if there is a way to fix that.
If it is a new campaign, I would try unsubscribing from both this and Mixu's Unlocker, opening the game, closing the game, then resubscribing.
Sometimes steam acts up with updating mods.
Let me know if that fixes it!