Arma 3
ACE3 Arsenal Extended - S & S
26 Comments
Sckullchrusher Jan 31 @ 5:39pm 
Hey is their a SOG Version of the ACEAX i cant seem to find one I WOULD LOVE YOU IF YOU DID
Henriksson  [author] Aug 12, 2024 @ 12:56pm 
yuh
Apache Aug 12, 2024 @ 2:36am 
Could you make New Wave?
Henriksson  [author] Feb 11, 2024 @ 11:07am 
@Branec Added you
Branec Feb 11, 2024 @ 9:13am 
reporting issue nee to be unpacke pbo files and signed púroperly with addon builder because i tryie to fix bikey for it mayb i dod not aske for permissions but im fixing so many mods im also moder on arma i got 31 k hours if you need help with signing add me (bikey not working for server
Henriksson  [author] Nov 22, 2023 @ 9:53am 
@insertcringeynamehere Not currently.
insertcringeynamehere Nov 22, 2023 @ 4:56am 
is phantom phixers compatibility planned?
Henriksson  [author] Jul 6, 2023 @ 5:15am 
big updater, mod is less broky I think
Henriksson  [author] Apr 11, 2023 @ 10:32am 
@PoToo No, it adds seperate uniforms that have a variation of configs availableto them. It is done this way to fit better with the use case I have for it.
PoToo Apr 11, 2023 @ 6:35am 
Hello, does this also hide the items that it affects from the arsenal? I noticed the list is still about the same length to scroll through.
CroarmyZG Dec 29, 2022 @ 6:14am 
class CUP_U_O_CHDKZ_Bardak{
class XtdGearInfo
{
model="EXT_U_ChDKZ";
camo="Bardak";
};
};

class CUP_U_O_CHDKZ_Commander: CUP_U_O_CHDKZ_Bardak{
class XtdGearInfo
{
model="EXT_U_ChDKZ";
camo="Officer";
};
};
class CUP_U_O_CHDKZ_Kam_01: CUP_U_O_CHDKZ_Bardak{
class XtdGearInfo
{
model="EXT_U_ChDKZ";
camo="1";
};
};
class CUP_U_O_CHDKZ_Kam_02: CUP_U_O_CHDKZ_Bardak{
class XtdGearInfo
{
model="EXT_U_ChDKZ";
camo="2";
};
};



like this will work and hide already existing items from ace arsenal without removing them from regular arsenal. Hope this helps if you want to change it.
CroarmyZG Dec 29, 2022 @ 6:14am 
Hello, im working on mod with ace arsenal extended and i noticed you had same problem as me in hiding existing helmets i made some reverse enigneering on BDU mod and found you as me had lot of unnecessary code example:

in cfg you dont have to declare nothing this will be enough:

class CfgWeapons{
#include "\addon\cernarusext.hpp"
#include "\addon\civiliext.hpp"
#include "\addon\njemackaext.hpp"
#include "\addon\saharaniext.hpp"
#include "\addon\ceskaext.hpp"
#include "\addon\talibaniext.hpp"
};

and in hpp files you just tie everything to parrent it is only important that model is correct eg:
Henriksson  [author] Dec 12, 2022 @ 5:00am 
@Stefanzo Maybe
Stefanzo Dec 11, 2022 @ 8:02pm 
Are you planning on making a version that includes new wave?
InFerNos1 Dec 6, 2022 @ 11:07pm 
The Arsenal Extended functionality is amazing, thank you for using it as it not only makes the arsenal more slim, but also makes it easier to find specific variants of equipment.
Wheezer Dec 6, 2022 @ 1:37pm 
@Henriksson I did exactly that and loaded the ace arsenal as well
Henriksson  [author] Dec 6, 2022 @ 1:14am 
@Wheezer Check that you have all the dependencies loaded and make sure you are using the ace3 arsenal as the helmets won’t show up in the regular BI arsenal.
Wheezer Dec 5, 2022 @ 10:39pm 
I have an issue with this mod when I have it loaded I can't be able to find a helmet with the functionality this mod adds, also I would look forward to seeing uniforms get the same treatment the helmets get (obviously not working on my end but you get the point). :missing::missing::missing::missing::missing::missing::missing:
Woody Dec 5, 2022 @ 11:55am 
i love you
Cruz Dec 4, 2022 @ 8:12pm 
ive been waiting for my entire life
Rabbit Dec 4, 2022 @ 7:41am 
Mother fucking godsend bud, good stuff, my homie and I was saying the other day someone should do one for S&S and Ample Camo, now we have one of those
WhopperJr Dec 4, 2022 @ 7:02am 
Niceeee!
WhiteFox Dec 4, 2022 @ 5:35am 
bro, u cool, waiting for all S&S and S&S: New Wave stuff
FreeBird0964 Dec 4, 2022 @ 4:29am 
lit
Brian Hates Games Dec 4, 2022 @ 12:35am 
very nice (:
Silvagni Dec 3, 2022 @ 2:13pm 
i love you