RimWorld

RimWorld

Go Away Eye Strain!
29 Comments
Honeydew94 Jul 27 @ 11:56pm 
Thank you so much!!!
김베드로 Jul 19 @ 9:18am 
THANK♂ YOU♂ SIR !
BluePebble Jul 18 @ 5:33am 
Thank you so much OPERATOR!
OPERATOR  [author] Jul 17 @ 2:16pm 
yes most of my mods work, will be updating the tags soon!
Kazzier Jul 17 @ 1:12pm 
Everything seems to be working fine for this mod as far as I can tell. I assume the 1.6 tag just needs updating. Thanks as always for you hard work.
Wyrd Jul 16 @ 4:24am 
This mod is FOUR textures, it's not responsible for any kind of crash or other issue and does not need an update other than adding "1.6" in the About.xml
enterer Jul 13 @ 8:17pm 
i think this or hat display make black screen when start pod drop
Large Hardon Collider Jul 11 @ 8:10am 
Gonna try this on 1.6
Will report back if broken.
If I don't post another comment then it works fine.
VelxraTV Jul 25, 2024 @ 12:58am 
If you could also remove ghoul eyes when that happens it would be a good bonus and one less seperate mod for me.
OPERATOR  [author] Jul 24, 2024 @ 11:41pm 
I've been petty all over the place but I'll try and find time soon sorry for it being so long, thank you for reminding me! <3
VelxraTV Jul 24, 2024 @ 11:06am 
any word on updating to remove blinded pawns?
OPERATOR  [author] May 6, 2024 @ 8:08pm 
I'll take a look into both when I get some time! <3
Rain May 5, 2024 @ 9:39pm 
any chance you can also remove the eye texture for blinded pawns?
Viidhh Apr 20, 2024 @ 10:05pm 
Could you remove the body mastery's white eyeballs too? It looks ugly with face retexture mods, so I have to remove it from my mod list :(
newface Apr 19, 2024 @ 4:40pm 
thank you.
OPERATOR  [author] Apr 11, 2024 @ 4:14pm 
Fixed, thanks for the patience!
OPERATOR  [author] Apr 11, 2024 @ 5:42am 
Should work but i plan to update
Kazzier Apr 11, 2024 @ 5:13am 
I assume this mod will work just fine with 1.5 (theoretically), if you could test and update the description that would be most appreciated. Amazing mod.
Bittersalt Apr 8, 2024 @ 6:34am 
I hate tynan..
and thank you.
Zaire82 Feb 12, 2024 @ 7:28am 
Just wanted to note that this should load after any mod that changes these textures. I had a mod that I didn't know was changing them until I installed this. It was one of the bionic overhauls, I've restarted too much already to bother finding out which one specifically.
Zekundes Dec 12, 2022 @ 5:08pm 
The issue was a xml file from [NL] Facial Animation - Experimentals (\1.4\Defs\EyeColorDefs\defaults.xml) picking a color for BionicEyeColor and ArchotechEyeColor. It gives the bionic eye the RGB (0, 153, 191) and archotech RGB (153, 191, 0).
Removing this file makes the eyes colour back to normal genes colour.
I'll make a patch to avoid the respawn on update.
OPERATOR  [author] Dec 12, 2022 @ 9:22am 
Which eye colors? this mod doesn't affect eyecolors so whatever mod you're using they are prob overwriting it (this mod just retextures them to be blank)
Zekundes Dec 11, 2022 @ 11:48pm 
@OPERATOR When I use the mod, the eyes colors turns grey, is there a way to keep the genes colors?
Bimsham Dec 4, 2022 @ 12:01pm 
ok thank you
OPERATOR  [author] Dec 4, 2022 @ 10:51am 
Go into rimworld, go to your mods, open local file location, ->Textures ->Things ->Pawn ->Wounds and delete whichever you don't want to be overwritten.
Bimsham Dec 4, 2022 @ 10:44am 
@OPERATOR i know nothing about how I would do that would do that, sorry I am not good with this kind of thing
OPERATOR  [author] Dec 4, 2022 @ 9:50am 
For your specific use case you could always just remove the blank texture I put in this mod and it will return.
Bimsham Dec 4, 2022 @ 9:47am 
i need a mod like this for just the archotech eye i like the bionic eye i just want to not see the archotech eye as it does not make sense given its description
cy-one Nov 30, 2022 @ 11:31pm 
Does exactly what I want!
Thank you :)