RimWorld

RimWorld

Flush Biosculpter Tuning
32 Comments
Inglix Jul 12 @ 1:24pm 
Yeah, you can set the biotuning duration to zero, so it still technically does tune to its last user, but the biotuning expires immediately. I still like that this exists as an alternative for those who don't mind the biotuning as a concept but want an option to reassign a pod if necessary.
cyanobot  [author] Jul 5 @ 1:47pm 
@Pauma del Sol
I believe Faster Biosculpter Pod lets you turn it off altogether, if you'd prefer.
https://steamcommunity.com/sharedfiles/filedetails/?id=2576257954&searchtext=biotune
Pauma del Sol Jul 5 @ 1:15pm 
"Biotuning" really is a nonsense concept, there is absolutely no reason in any dimension to have an advanced machine be only available for one person, I'm happy to have a workaround.
horologium Jun 13 @ 10:56am 
Must-have mod! been playing with it since 1.4 and its awesome
MsKarMagick 🖤 Jan 19 @ 5:37am 
Does anyone know if a mod like this exists for Deathrest Caskets?
Sebster Aug 12, 2024 @ 2:16pm 
@Crippled-Knight @Killer Tamashi Rumor has it that Vanilla Textures Expanded is causing this.
ripshawe Jul 14, 2024 @ 9:45pm 
Amazing mod! Works well with 'Biosculpter Pod and Neural Supercharger Resize'
Crippled-Knight Jul 7, 2024 @ 11:34am 
I have no idea what mod causes this (I have a shitton installed), but for some reason when pawn enters biosculpter it's not animated (it's just blank inactive texture with no visible pawn inside and no light)
Killer Tamashi Jul 7, 2024 @ 7:44am 
@Crippled-Knight
I know what you're talking about, but it isn't this mod that's causing it. Shoot me a message if you find it out!
cyanobot  [author] Jul 7, 2024 @ 3:42am 
@Crippled-Knight
I don't understand the question, please give more information. What problem are you having? Do you have any error logs?

This mod does not change the biosculpter animation. It uses the same animation as vanilla.
Crippled-Knight Jul 6, 2024 @ 4:24pm 
I am looking for mod causing this issue, is biosculpter animation missing or is it problem with something else?
cyanobot  [author] Jul 6, 2024 @ 12:50am 
Mysterious. Maybe an update on their end happened to fix the problem, or... who knows. Glad it's working now! If it happens again, bring me an error log and I'll take another look.
Killer Tamashi Jul 5, 2024 @ 4:37pm 
Neither am I..?
Huh, odd. Whatever was causing the problem seemingly stopped by it's own..
Works fine now, so I guess all's well that ends well??
cyanobot  [author] Jul 5, 2024 @ 2:29pm 
@Killer Tamashi
I'm not able to replicate this issue with just Flush Biosculpter Tuning and Beyond Biosculpting loaded. The two seem to work fine together.

Could you share any error logs?
cyanobot  [author] Jun 18, 2024 @ 3:08am 
@Killer Tamashi
Thanks for the report, I'll look into it.
Killer Tamashi Jun 17, 2024 @ 9:18pm 
Seems to clash with Beyond Biosculpting, ui breaks entirely and makes saves nearly impossible to load in the first place
Samuel_Bucher Apr 14, 2024 @ 10:16pm 
Goddammit, how did I end up posting a commen on the wrong mod's page? Sorry about that.
cyanobot  [author] Apr 14, 2024 @ 12:52pm 
@Samuel_Butcher
I don't know what you mean by "move the pieces"
Samuel_Bucher Apr 13, 2024 @ 11:41am 
I can't move the pieces. And clicking just takes me to the mod's page.
cyanobot  [author] Mar 30, 2024 @ 6:19am 
Haha no problem, it's easily done.
ilyvion Mar 30, 2024 @ 5:22am 
Sorry, cyanobot; I was looking at the wrong mod. Now I'm embarrassed. 😳
cyanobot  [author] Mar 30, 2024 @ 3:37am 
@ilyvion
Not sure what's up with that, it definitely says 1.4 and 1.5 in the About.xml....
If anyone has this problem and can tell me why it's doing that, I'll fix it.
ilyvion Mar 29, 2024 @ 11:36pm 
Seems to work on 1.4 anyway though. 👍
ilyvion Mar 29, 2024 @ 10:43am 
It says compatible with 1.4, but when I added it, it only says 1.5
//SlipperyPete:. Feb 18, 2023 @ 12:30pm 
Anyone know if this is compatible with Faster Biosculpter mod?
dagobert dogburglar Nov 27, 2022 @ 3:33pm 
the chad move is just installing a mod that turns biotuning off completely bc it is an arbitrary and purposeless mechanic
cyanobot  [author] Nov 24, 2022 @ 8:23am 
Yeah, I wanted the pods to stay tuned unless you actively clear it
The Blind One Nov 23, 2022 @ 10:07pm 
I see, thanks for the clarification!
lag Nov 23, 2022 @ 2:12pm 
faster biosculpter allows you to change the duration at which biotuning will passively expire, this requires you to click a button and start essentially a cycle with nobody in the pod

not a huge difference but there is one, the advantage of this way is it's not flat so it gets the cleanliness bonus & works with overloaded biosculpter
The Blind One Nov 23, 2022 @ 12:04pm 
Do you know the faster biosculpter mod does the same right?

Not knocking your mod, I love that you thought the same way as me of course :) just wonder if you knew or hadn't realized that it did that already.
Broms Nov 23, 2022 @ 11:15am 
So awesome! Great stuff
Kazeel_Amataka Nov 23, 2022 @ 9:49am 
thank you