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Ideally, a hybrid in that case would literally be one type with an implanted xenogerm of the other, but that's just my thought.
Could not generate a pawn after 100 tries. Last error: Generated pawn incapable of violence. Ignoring validator.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
???
But more importantly, does anyone know where it saves the configs? It's not in game folder, not in mod folder either. I want to copy/paste those because setting up xenotypes for each faction manually is just too long and painful
https://i.imgur.com/sfpMIF5.png
https://steamcommunity.com/sharedfiles/filedetails/?id=3063465133
This is a unity problem with how you input text into boxes that can be fixed, but hasn't been, by base rimworld.