Total War: WARHAMMER III

Total War: WARHAMMER III

Dead's Cult of the Possessed V2
197 Comments
Deeyourelf 19 hours ago 
That's so cool, I always wanted special units or stuff for Belakor and never found anything, idk how I didn't know about this
deezy1233 Aug 15 @ 7:21am 
@jakerenner49 yeah i would like to see this too... like a cult faction evolving more and more into a chaos faction
jakerenner49 Jul 23 @ 10:49pm 
id pay big bucks too see thiss turn into its own subfaction som of my fav units top mod fs
gongoozler Jun 21 @ 9:25pm 
I rly like the flavor of this mod, but I hope Merga has her own special skill points for cultists units.
Stale Memes Jun 21 @ 2:31am 
I love Mordheim, and I love this mod. Thank you for making it.
Would it be possible to get a poison variant of the Brethren Archers or perhaps even some homebrew version like "Weyrdstone / Warpstone Arrows"? If even Bretonnian peasants can get poison arrows the medieval way, surely the crazed lunatics affiliated with the forces of Chaos wouldn't shy away from similar stuff. Would be very much appreciated.
Also, are the ranged options from this mod affected by red line skills like "Malevolent Ranger" and others? Their portrait doesn't show up in the tooltip at least.
Another suggestion I have would be to make the Magister portal skills gain a bonus to spreading the relevant corruption, or an increase to the related army authority. Maybe even a War Shrine mount for them, or a horse / chariot.
Happy to provide more feedback or ideas if they are requested!
Bone daddy. Ainz Ooal Gown Jun 9 @ 4:49am 
is this good to use with on going campaigns
Macanudo Apr 23 @ 7:12am 
Hey there bud ! Amazing mod ! Is it posible to add the roster to the other Chaos Factions? Is there a submod for that ?
RexJayden Apr 22 @ 9:56am 
Excellent update!! :Monokuma2_DGR::steamthumbsup:
彦龙 Apr 11 @ 7:50pm 
感谢你的付出
Roque the Rogue Mar 13 @ 11:37pm 
Needs a update for the warband interface, using this mod with another mod that interfaces with the warband upgrade system breaks the UI, making it go off the screen.
Otherwise the mod is functional.

same issue as @CringeFofis described
Rin Mar 13 @ 10:58pm 
Would love if this mod had bit updates,like unique skill tree for Merga and flying mount,like chaos manticore? few more units and morehime do be chaos fortress and this would be one sick mod! appriciate all the work anyway <3 also excuse my English!
I wonder if this needs an update as well.
Illegal FQ Feb 18 @ 11:42pm 
update necessary?
Eypeltower Feb 4 @ 11:58pm 
Great mod, fantastic. Thank you Baron!
Contrary to many voices here, I don't think Cultists should be available for Daniel. Hear me out.
Daniel spawns in tha Chaos Wastes, far away from the Empire, where the Cult emerged. He is a relatively new phenomenon, whereas Bel'akor is ancient. Bel'akor is Cthulhu. Daniel is the new kid on the block. He just arose to demonhood and is now forging his legend. Not ancient enough to have a cult.
Goldberg Feb 4 @ 6:15am 
Dodge33 is right, thanks for your comment. I hope the author do not take care of those impolite & ultra selfish people.
Genocide Feb 4 @ 4:15am 
nah no patience, just update, ty
dodge33cymru Dec 14, 2024 @ 1:03am 
Marc, how about a little patience and politeness please? This is an amazing mod by a very generous modder and not everyone has time to make and test an update the instant CA release a (very bugged) update. CA are going to have to release some fixes next week anyway.
marc.on.pluto514 Nov 16, 2024 @ 11:24pm 
update
Deli Paşa Oct 24, 2024 @ 11:26am 
I made a submod for 魔改终极阵型 / LEO's Formations mod and i added support for Dead's Cult of the Possessed
LEO's Formations Modded Units Submod
CringeFofis Oct 18, 2024 @ 11:47am 
Salutations, mate. This mod does't seem to work well with the "More warband upgrades for Chaos Warriors" mod. The Upgrade UI becomes too large and you can't see, and click, everything in the UI. I don't know if this problem is because i'm using the 1360x768p resolution (it's not like i can change it) but it was pretty sad i could use both mods. Great work with these mods tough.
Lord Lemon Oct 3, 2024 @ 4:35pm 
could this work for Daniel as well? I remember the original added them to Daniel
Legend Slayer Sep 5, 2024 @ 5:50pm 
Be'lakor is cool and stuff but I wish this worked for Daniel too / other chaos factions. Human cultist chaff seems so thematic for Chaos that it's tough to go without!
Tian Jun Aug 24, 2024 @ 4:16pm 
Is there a way you could make it so the Daemons of Chaos get access to these units?
Tyler Chaos Aug 2, 2024 @ 3:59pm 
kinda wish this was a unique faction of cultists that had the ability to devote too one of the daemons too get access to the demon units
ScropinKing Jul 20, 2024 @ 6:15am 
could they have the mark of chaos of each partion gods like the champon of chaos?
AlpokoLoco Jul 17, 2024 @ 10:19am 
awesome mod, seems on old world map cultist units have issues with populating in recruitment pool correctly at times.
Kriega1 Jul 2, 2024 @ 3:08pm 
Also Magisters having summon based on time spent in combat is weird when they're very weak in melee
Kriega1 Jul 2, 2024 @ 3:07pm 
Imo unit upgrade rank is a bit too steep, and I haven't really seen much reason to use the cultists outside of Merga's army
High Voltage Jun 27, 2024 @ 7:32am 
could you add to demons of chaos?
martybell34 Jun 6, 2024 @ 3:49am 
love this mod , any chance other woc factions could recruit as that would be so cool
蘾克桑 May 11, 2024 @ 9:19am 
this is very 好看
Pootsie Sniffins May 2, 2024 @ 6:57pm 
me when merga exists: YEEEESSSSS! YEESSSSS!!! YEEEAAAAHHHHHH!!!!! YESSSSS!!!!!!"

idk why, i jsut like her a lot
Beliar Apr 8, 2024 @ 4:29pm 
Any chance of SFO submod?
MRboss11 Mar 30, 2024 @ 9:04pm 
this mod unfortualy has a sort of cascade conflict with some ui mods that affect anything that touches the warband upgrade menu. which makes it so that the ui fits incorrectly on a 21:9 1440p monitor. it took hours to finally narrow this down but well... there it is
Nevada Memes for Liberty Mar 19, 2024 @ 5:42pm 
I wish you'd make one of these for each of the monogod factions. Dedicated Chaos Cultist chaff troops are seriously missing. I want to throw waives of them at my enemy before I send in the neverborn.
KingofKings341 Mar 15, 2024 @ 9:31pm 
just as a heads up, this mod won't work with the old world mod by chaosrobbie. I have tried a few times now and other than the lord the cultist units won't show up and I can't seem to find where you get them.
Nevada Memes for Liberty Mar 11, 2024 @ 10:59pm 
Yes still works great
Dragen Everchosen Feb 10, 2024 @ 3:14pm 
does this still work?
FumingQuill67 Jan 26, 2024 @ 3:20pm 
Have you thought about making the magisters stand alone?
βεαπΣ Jan 14, 2024 @ 9:18am 
Seems a cool mod but its kinda held back a little by neither Bel'akor nor Merga having any unique skills to buff the cultists. Especially with Merga, would be great for her to have a unique skill line because besides upkeep reduction, theres little reason to recuit her over a tzeentch sorcerer
Vladimir Pooping Jan 10, 2024 @ 4:25pm 
Hey I love this mod and I have been using it for a while, do you care if I made a sub mod that adds handgunner variants? Thanks 🗿
Human Face Jan 6, 2024 @ 7:14pm 
Albion klux klan
Andsztal Jan 1, 2024 @ 1:10pm 
Hello, for everybody interested in my playthrough with this wonderful mod and Old World Campaign I got Cultist units in warband recruitment pool at turn 24. It was out of the blue, I didn't do nothing special, save for winning defensive battle against Markus Wulfhart. I got in only in Cidatel of Lead though, in other provinces Cultists are still missing.
GeneralKong Dec 17, 2023 @ 9:22am 
I have went all around Albion in the Old World mod. and the Cultist units do not show up, only ones that show up are the Magister heroes from the buildings and Merga the LL, so I am assuming that there is something about the Old World that the units are not showing up in Warband Recruitment.

Not sure if it is something on Old Worlds end or this mods end that needs tweaking, but wanted to post and bring this to Dead's attention (if it has not been already)
Fart Vader Dec 16, 2023 @ 5:49pm 
would be really cool if Daniel could recruit these units as well
Nevada Memes for Liberty Nov 21, 2023 @ 4:27pm 
@0komrd thank you good sir.
0komrd Nov 20, 2023 @ 7:58pm 
@Nevada Memes - they're available to recruit via Warband in the Temperate climate (nearest in the "Essex" part of Albion from your first Dark Fortress)
Nevada Memes for Liberty Nov 19, 2023 @ 6:51am 
Playing The Old World with this I'm not having the Cultists appear for recruitment. I can still recruit the heroes and the legendary lord though.
leerm02 Nov 4, 2023 @ 7:35am 
Love the mod! Any chance you would consider making a whole custom faction out of them? Regardless, keep up the great work!
hexentwerk Oct 10, 2023 @ 8:23pm 
seeing this instantly makes me want to play mordheim again x) love that game