Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
when is skibidi toilet coming out?
PS @LZIM the dev snapshot is out and has worked totally fine for me since 1.6 released. there was one bug with VE Grenades for like an afternoon, and odyssey unique weapons dont work yet I think, but otherwise it's fine.
Then get the durable clothes mod so you dont have to craft a new suit of marine armour every year for each colonist. It changes the armour quality percentage to how much damage the apparel has taken rather than how much life it has left. Doesnt make sense how armour dies of old age.
https://steamcommunity.com/sharedfiles/filedetails/?id=3495749827&searchtext=combat+extended
The Dev Snapshot works totally fine. There is no difference other than the starting weapons have no bullets in them so you need to escape on your ship once you get your 1st big raid