Total War: WARHAMMER III

Total War: WARHAMMER III

Godslayer Overhaul by Mortrau
924 Comments
Walt The Why Jul 31 @ 3:28am 
Okay thanks for telling me i tought i was bugged i'm gonna have a blast with this mod now!
Mortrau  [author] Jul 30 @ 10:06pm 
@McJigg, @Walt The Why Because daemons don't have souls.
McJigg Jul 30 @ 6:43pm 
@Walt The Why You don't gain souls from fighting daemons factions, which your starting neighbors are. Once you fight Warriors of Chaos, Norsca, or any other mortal faction you gain souls.
Walt The Why Jul 29 @ 4:53pm 
I can't gain soul ? why ?
Henry John Jul 29 @ 8:56am 
Thank you So much! Incredible Mod, even more engaging than warriors of chaos! Finally a proper Daniel Experience! :steamthumbsup: Please Update if you can. Tank you :steamhappy:
The Coolest Cat Jul 21 @ 4:10am 
Is there a version that just has the visual stuff?
Mortrau  [author] Jul 19 @ 10:01pm 
@NotSoEasy For turn 20 two provinces are not enough. In case if you want to have an empire, you need to change start position with rifts or try to make alliance with Epidemius and expand east, beating Archaon asap. But I prefer to wander via rifts and farm souls and favor just with horde for some time before I settle up.
NotSoEasy Jul 19 @ 12:08pm 
I feel like i'm doing something wrong. Every time I try this i'm in a perpetual state of economic decline. Turn 20 rolls around and with two provinces I can't afford a full army. Daniel himself is crazy strong but it feels like his money buildings don't give you anything.
(paying 2000 favor for a tier 4 building, 400 favor a turn, income is brutal)
How are you supposed to make money?
Mortrau  [author] Jul 18 @ 10:08pm 
@Belegkano Unlock em via glory and recruit just as normal.
Belegkano Jul 18 @ 5:09pm 
Great mod, I'm having some difficulties trying to figure out how to recruit exalted heros and chaos sorcerers, there is an option to increase the amount of them you can get but no way to recruit them, is this a bug?
Mortrau  [author] Jul 16 @ 8:56pm 
@Lone Only by unit upgrades.
Lone Jul 16 @ 8:13pm 
how am i to recruit aspiring champions? im looking through all the buildings after seeing how strong they get with the tech but im not seeing where to get them.
Juan Carlos Jul 14 @ 11:14pm 
very fun but op as balls
dhist Jul 13 @ 11:55am 
Undivided Line wings parts [Ceaseless Ashes] passive abilities is sounds and looks intense.
Could you please remove the animation like with other passive abilities?
Mortrau  [author] Jul 9 @ 11:28pm 
@StaubiSaugi 2000 Just fight mortals.
StaubiSaugi 2000 Jul 9 @ 11:09pm 
dont get souls after fight how im supposed to upgrade the Hords buildings.
Mortrau  [author] Jul 9 @ 9:23pm 
@St. Hydra Maybe, but It is hard due to interface restrictions. I will probably remake some vanilla like ones.
St. Hydra Jul 9 @ 8:21am 
will you ever add or change the body parts, like maybe after the Slaanesh DLC? Or is this the final set?
wowen.ruiz Jul 9 @ 7:57am 
It was SFO. I do however prefer the SFO buffs to him rather than get the army buffs.
Velber Jul 8 @ 2:07pm 
@Wowen.ruiz
it could be a skill node mod conflict
wowen.ruiz Jul 8 @ 12:18pm 
Why are some Undivided skill are still locked even after putting points on the previous skills?
HotPizza87 Jul 7 @ 10:28pm 
How does this mod affect local and global recruitment? In vanilla one issue with this campaign is the recruitment capacity. Only Draftmasters and the Khorne commandment can increase capacity and there is no way to increase global recruitment capacity.
Walt The Why Jul 4 @ 4:11pm 
Is it still working?
Lamp Jul 2 @ 1:13pm 
@ OHM those are probably from dynamic disasters reloaded, you need the English patch.
Illegal FQ Jul 1 @ 10:46am 
So is this a new faction or am I playing with Daemons of Chaos? Just wanted to know before I try it
OHM Jun 27 @ 4:01am 
Oh, dang it. Apologies...:cozycastondeath:back to trying to figure out which of my 400+ mods is doing it. Thanks bud.
Mortrau  [author] Jun 27 @ 2:20am 
@OHM I don't know what causes this, definitely not this mod, it has only english local files.
OHM Jun 26 @ 2:28pm 
I'm getting vids pop-up with french text bud.
ewobmrk Jun 24 @ 7:34am 
can i play with this mod while having (Campaign Skills Automatically Awarded on Rank Up (granted free to lords & heroes after leveling) [6.2]) or not
Irradiated_Haggis Jun 22 @ 3:23pm 
I don't suppose there's any chance of a Radious submod? Also, when used with Radious the bars for glory progress fill incorrectly. Specifically they seem to fill at a faster speed with color than the actual number of glory and corresponding unlocks which DO work correctly.
ArdentFlame Jun 20 @ 6:02pm 
Looking through the tables, it looks like you completely disabled the vanilla armory items and used your own unique references, correct? I'm curious - how did you disable the vanilla items from showing in game?
Mortrau  [author] Jun 13 @ 2:28am 
@GeeCeeJr Mortal lords and heroes were added due numerous requests from community. In my opinion it is wrong direction at all, it is against a whole pure daemon faciton idea. I do not wish to copy all mechanics from WoC, so may be in future I will replace all mortal lords and heroes with something exclusive to Daniel's personal cult. I like one mod made for Belakor that add a chaos cult to his faction. May be something like that will be made in future.
GeeCeeJr Jun 11 @ 11:25pm 
I see mortal lords can ascend, but mortal agents can't choose devotion, it's a pity Daniel can't have agents like Chaos Sorcerer of Tzeentch (Metal)
masongd17 Jun 11 @ 9:48pm 
this mod is amazing it adds so many new enhancements and now some of the armour and weapons have stats that kinda fit there look and cant forget everything just looks amazing and top notch
Blood for the Blood God Jun 10 @ 9:50pm 
Is the SFO submod for this updated?
GeeCeeJr Jun 10 @ 1:21am 
Can the mortal lords ascend into daemon princes?
GeeCeeJr Jun 8 @ 11:44pm 
Is there any way to gain more growth for Daniel's horde? 5 per turn seems too slow
TToKKang Jun 3 @ 5:30am 
thx!! I removed the other files and left only .loc and translated it into Korean!!
Mortrau  [author] Jun 3 @ 5:19am 
@TToKKang Feel free to make any translation submods, you do not need to copy a whole mod, you need only .loc files.
TToKKang Jun 3 @ 5:16am 
Hello! I received a translation request, so I translated this mod into Korean and uploaded it. If you don't like what I uploaded, I will delete it!
FeldwebelSteiner Jun 2 @ 12:49pm 
thanks you are the best :steamhappy:
Sindral May 21 @ 2:46pm 
Mortrau I preface this with I love your mod, and cannot play a Godslayer campaign any other way. THe only thing that bugs me though is the gear for the undivided line, it just feels not as... Idk awesome as the mono god sets you get, in appearance I should specify. Just a minor critique honestly but yeah XD either way, love this and been using it for years at this point, so thank you for that :)
Will the next update have to wait until the next DLC of Slanesh?
Darktrooper119 May 10 @ 4:00am 
seems to work just fine with trajaans khorn compilation... though daniel can only recruit the units he gave daniel. all the mortal additions are still blocked off. I dont have the know-how to try and compat them, which is a shame cause thats a LOT of units... probably too many XD
chat noir Apr 24 @ 8:36pm 
Mortrau sorry I didn't mean to be inconsiderate.
Mortrau  [author] Apr 24 @ 1:35am 
@chat noir There are vanilla ones only. It would be too much work to remove them.
chat noir Apr 23 @ 11:42pm 
best mod ever I can't wait to see your work in the future. though I must ask isn't it a bit much having so many devoted demon units in the undivided line. makes taking the divided paths a little less worth it.
MoW Apr 16 @ 9:22pm 
for anyone wondering, yes, this mod still works, i just test it on a new campaign of 60+ turns and it works just fine :mpn_tricky:
ChickenTeriyakiSauce Apr 3 @ 8:26am 
Hey, why can't you get the Khorne units Skullreapers and Wrathmongers in the Undevided skill tree? Could you add them to the undevided skill tree?
Mortrau  [author] Apr 2 @ 12:33am 
@Carc Not needed. I do not have any crashes on my side.