Total War: WARHAMMER III

Total War: WARHAMMER III

Godslayer Overhaul by Mortrau
956 Comments
Aaron Feller Oct 31 @ 5:42am 
Is this compatible with Radious
Buurz Oct 27 @ 2:15pm 
This looked so cool but its still a slog in the beginning getting up against OP Malus right away I cant even get to try the new things.
jojoker Oct 25 @ 8:47pm 
找到闪退原因了,与 “合邦就能用”不兼容
Kingmaker Oct 24 @ 1:01am 
It was Legendary Characters 6.3 that was breaking it.
Kingmaker Oct 24 @ 12:27am 
Must be a different mod screwing things up. Will let you know if I figure out which it is.
Mortrau  [author] Oct 23 @ 10:52pm 
@Kingmaker I did not touched his missions at all, so no, it is because of other reasons.
Kingmaker Oct 23 @ 9:14pm 
Not sure if this mod is causing it, but ever since Hotfix 6.3.3, Daniel has no missions in the Realm of Chaos campaign. none.
JasonNation69 Oct 21 @ 6:16am 
I dont know if I am an idiot or something, but when I play this mod, I get everything besides the mod's skill tree for daniel. I turned off all the incompatible mods and I have the SFO submod too, but I dont know what is causing the issue
Siren System Oct 15 @ 4:55pm 
10/10 would bring my favourite murderous Psychopath Katey on a road trip again.
Mortrau  [author] Oct 4 @ 9:59pm 
@Betty The Great Magician As far as I know - it works.
@Ejire - It was reworked and integrated, designs were used.
Betty The Great Magician Oct 4 @ 5:07am 
does this work with OLD WORLD aside from rifts?
Ejire Sep 26 @ 6:49am 
So i might be crazy but i don't see the Trial of Fate reward with this mod on.
Nemesis Sep 14 @ 2:25pm 
Can you add path of glory mechanic to normal chaos lords and sorcerers? So that they could ascend into daemonhood like WoC can do
ulttoanova Sep 12 @ 10:29am 
I love this mod, I just wish there was a way to recruit more than one Daemon Prince in a single campaign, as I wish I could have a couple armies decked out with these awesome new armory items.
Mortrau  [author] Sep 10 @ 11:25pm 
@Nemesis If you resubed, then heroes can be spawned only after begining a new campaign.
Kaneda Sep 10 @ 5:10pm 
thx :er_heart::SM2hereticastartes:
Nemesis Sep 10 @ 2:43pm 
I can second the error with exalted champions and sorcerers, not playing with any mods that change anything major.
Mortrau  [author] Sep 10 @ 11:56am 
@Captain M Try to resub, I've updated mod, on my side I do not have that issue.
Captain M Sep 9 @ 10:00am 
im having a bit of an issue, rn i have max glory in everything and ive ascended to undivided with max glory there too but i cant recruit exalted champions or chaos sorcerers, i have the capacity and the skill unlocks in the glory tech tree but it just says that "no characters are currently available a new character will be available on the next turn" but on the next turn its the same thing. am i doing something wrong? pls help
Mortrau  [author] Sep 9 @ 7:32am 
@Shyco As far as I know hordes cannot recruit outside of encamp stance. So yes, this is intended.
Shyco Sep 9 @ 5:05am 
Its the only thing thats bugging me and ive tried it with only this mod enabled
Shyco Sep 9 @ 5:05am 
Is there any note that Daniel can only recruit even from settlements now if he is in encamp stance, I know he is a horde faction and if he encamp's or is garrisoned it is fine but if he does not have the movement left to encamp and is in his own territory he cannot recruit.
Nemesis Sep 9 @ 3:00am 
Radious submod? Pretty please? :praisesun:
Mortrau  [author] Aug 28 @ 2:15pm 
@Hadgartvv Thx for feedback, but you should put it into a new topic or in "feedback" one there.
Hadgart Aug 28 @ 7:22am 
Sorry this looks spammy, but i had writting it all, but then Steam says only on 1k character blocks.

So it begins from the bottom.

Give it a thought. And again, thanks for this great work !
Hadgart Aug 28 @ 7:21am 
In any case i know how a stranger comming and telling you to change your mod may be off putting. But rather than taking it upon myself to do some changes and upload as submod, i would love to discuss with you about potential changes, see shared vision and move it forward. I would not be taking over it. If anything i would even pay you to make a submod and be done with it. So yeah if you can, just watch your friend list and drop a hello.
Thanks either way.
BTW. Man those Nurgle and Slaanesh daemons look fantastic, i only got Nurgle to first tier of rewards and full on Slaanesh, but jesus christ .... they loop epic
Hadgart Aug 28 @ 7:21am 
So if you go full nurgle. You get all of the Nurgle mechanics, nurgle cultists heroes, full on plagues, nurgle divine interventions, stronger nurgle daemons, exalted nurgle heroes, EXALTED Great Unclean Ones heroes, and plagues, plagues and more plagues.
If you go Slaanesh, you get seduce units budget like 300% (this has to be bugged btw, it keeps changing randomly, whenever i have money, budget is like 2000, when i dont have money, budget is like 8000), seduce unit cost slower, the cults, etc.
I think you get it now.
As it is right now, i think CA really dropped the ball on this. Your mod fixes so much, and it is probably the definite experience for Chaos Daemons players like myself (I play them on 40k, so this mod is like my wet dream).
Hadgart Aug 28 @ 7:21am 
So basically say you go full Nurgle, you should have access to first tier of Undivided and full Nurgle of course.
If you go Undivided you get full access to Undivided and all of the other deities.
Now where is the catch ? why would anyone go anything but undivided ? Simple.. With Undivided you'd get all of the units you get that are undivided, plus all of the minor daemons, plus as bigger units the dragon ogres, so you'd have it all right? you would also have Teleport, Plague, seduce units and bloodthirst, plus the Undivided Divine Interventions. What could possibly going only Nurgle give me?
This is where it makes for a more interesting gameplay loop. CHOICE.
Hadgart Aug 28 @ 7:21am 
Now onto the good things.
You absolutely nailed so many stuff. The mod is great. I did a full run up to full glory with Slaanesh. The armor was great, and indeed, the painter mod kind of goes hand to hand with this one.
I would like to try to share some vision with you if you agree to move the mod forward, be it by a submod if you want or changes to the main mod.
Some of the changes are phylosophical issues with Daemons of Chaos, still to be touched.
For example. And this'd be the most lore accurate: Once you've gone all-in with a god, you SHOULD lose all access to the other deitys, and should only have access to the first tier of Undivided. If you go Undivided then you get to keep ALL of the lower tiers of deity gods.
Hadgart Aug 28 @ 7:21am 
Can you accept me to your friends, i want to support this mod for some other changes, be it by a submod or donating some support (not that much, and not a scam, just asking for some changes).
Ive tested it yesterday, and i gotta tell you, its one of the best work ive seen on WH3. But its a pity how some design choices make this really hard to play.
I only increased gold and growth rate and it basically fixes it. (Only touched the horde buildings), since Daemons of Chaos economy is trash in vanilla, so this Horde building had to give a lot of money, the final building being 16 population may have been an oversight ?, i bumped growth by each settlement, at 5 on the earlier buildings, more on the bigger ones, if not, at turn 100 i was still at 7 population, to get to 16 would have needed so many more turns)
Ill update and upload the submod (with only the tables touched indeed), after they've patched 6.3.
Mortrau  [author] Aug 27 @ 9:47pm 
@Hadgart Feel free to make any submods, just do not upload a whole mod with changes.
Hadgart Aug 27 @ 8:17am 
Man i've been wanting for a Daemons of Chaos mod, and i think youve nailed it on quite a lot of aspects i was looking for.

Would you mind if i make an OP/Easymode mod, using your mod as base ?

I would tweak numbers here and there, give more income, etc.

If not, then thats ok, i wont upload, but keep it for personal use
Walt The Why Jul 31 @ 3:28am 
Okay thanks for telling me i tought i was bugged i'm gonna have a blast with this mod now!
Mortrau  [author] Jul 30 @ 10:06pm 
@McJigg, @Walt The Why Because daemons don't have souls.
McJigg Jul 30 @ 6:43pm 
@Walt The Why You don't gain souls from fighting daemons factions, which your starting neighbors are. Once you fight Warriors of Chaos, Norsca, or any other mortal faction you gain souls.
Walt The Why Jul 29 @ 4:53pm 
I can't gain soul ? why ?
Henry John Jul 29 @ 8:56am 
Thank you So much! Incredible Mod, even more engaging than warriors of chaos! Finally a proper Daniel Experience! :steamthumbsup: Please Update if you can. Tank you :steamhappy:
The Coolest Cat Jul 21 @ 4:10am 
Is there a version that just has the visual stuff?
Mortrau  [author] Jul 19 @ 10:01pm 
@NotSoEasy For turn 20 two provinces are not enough. In case if you want to have an empire, you need to change start position with rifts or try to make alliance with Epidemius and expand east, beating Archaon asap. But I prefer to wander via rifts and farm souls and favor just with horde for some time before I settle up.
NotSoEasy Jul 19 @ 12:08pm 
I feel like i'm doing something wrong. Every time I try this i'm in a perpetual state of economic decline. Turn 20 rolls around and with two provinces I can't afford a full army. Daniel himself is crazy strong but it feels like his money buildings don't give you anything.
(paying 2000 favor for a tier 4 building, 400 favor a turn, income is brutal)
How are you supposed to make money?
Mortrau  [author] Jul 18 @ 10:08pm 
@Belegkano Unlock em via glory and recruit just as normal.
Belegkano Jul 18 @ 5:09pm 
Great mod, I'm having some difficulties trying to figure out how to recruit exalted heros and chaos sorcerers, there is an option to increase the amount of them you can get but no way to recruit them, is this a bug?
Mortrau  [author] Jul 16 @ 8:56pm 
@Lone Only by unit upgrades.
Lone Jul 16 @ 8:13pm 
how am i to recruit aspiring champions? im looking through all the buildings after seeing how strong they get with the tech but im not seeing where to get them.
TheNasky Jul 14 @ 11:14pm 
very fun but op as balls
dhist Jul 13 @ 11:55am 
Undivided Line wings parts [Ceaseless Ashes] passive abilities is sounds and looks intense.
Could you please remove the animation like with other passive abilities?
Mortrau  [author] Jul 9 @ 11:28pm 
@StaubiSaugi 2000 Just fight mortals.
StaubiSaugi 2000 Jul 9 @ 11:09pm 
dont get souls after fight how im supposed to upgrade the Hords buildings.
Mortrau  [author] Jul 9 @ 9:23pm 
@St. Hydra Maybe, but It is hard due to interface restrictions. I will probably remake some vanilla like ones.
St. Hydra Jul 9 @ 8:21am 
will you ever add or change the body parts, like maybe after the Slaanesh DLC? Or is this the final set?