RimWorld

RimWorld

Android Conversion for RW 1.6
18 Comments
Katsu.I Sep 25 @ 7:12am 
I just started trying this with a bit of an android supremacy playthough but the chambers are making a rather glitchy 'machinegun' noise when active, which is rather distracting :-)
Matt Jul 19 @ 2:47am 
Any chance you can add an option (or advise me how I could do this) to make it so you can place prisoners into the conversion module. I am playing as an evil mech lord, who has no interest in other colonists, but would turn prisoners into temporary disposable fighters. Ideally, I wanted a method to be able to throw a prisoner into a machine to turn them directly into a mech (Doctor Who Cyberman style) - but such a mod doesn't seem to exist anywhere!
Friski Jul 16 @ 7:20am 
Выглядит имбово..*скачать*
firedragonmc  [author] Jul 14 @ 8:40pm 
1.6 will be the last updated version for the base androids mod, an i plan to rewrite the mod. Check the pinned discussion in the base mod for more details for the planned rewrite and comment what features you want to see kept
Me_dicen_Jota Jul 14 @ 4:24pm 
tnx!!!
Me_dicen_Jota Jul 11 @ 5:26pm 
1.6? :0
Nephibis Jul 21, 2024 @ 2:20am 
Can they still have kids? I'm trying to make "androids" while using the DBZ mod and this looks like it might work like it does in DB.
firedragonmc  [author] Apr 15, 2024 @ 2:16am 
@r3xm0rt1s
Changed for this update :)
r3xm0rt1s Apr 15, 2024 @ 12:51am 
Have not tried new update yet, but can we have this not touch the age of the converted pawn? Turned my 3 year old child into an adult, denying me growth moments and stuff. Pawn relations would also get weird if I converted a parent after child, making the child older both choronologically and biologically.
Me_dicen_Jota Apr 14, 2024 @ 10:48pm 
Thank you so much!!! much appreciated :)
firedragonmc  [author] Apr 14, 2024 @ 9:33pm 
Now with species change options
firedragonmc  [author] Apr 14, 2024 @ 9:33pm 
updated :)
Me_dicen_Jota Apr 14, 2024 @ 9:09pm 
1.5???
Thundercraft Dec 18, 2022 @ 2:27am 
Upgrades:
Proficency: Fighting Module, Medical Module, Construction Module, Craftmanship Module (Craft & Cook), Agricultural Module, Science Module, Diplomacy Module

Physique: Hulk Physique (hulking & strong), Agile Physique (faster + dodging), Perfect Physique (agile + hulking)

Core: Drone Mentality (less learning + immune to Mood buffs/debuffs), Lover Mentality (less learning & work + always looks for romance + forced romance), Hyperweave Skin (increased resistance to physical damage), Plasteel Skin (very high resistance to physical damage + penalty to social interactions), Dragon scales (immune to fire & burn damage + increased armor)

Utility: Vanometric Cell (frees Android of energy and food needs), Mechanite Hive (rapid self-healing), Black Box (self destruct explosion), Psychic Attunement (increases psychic sensitivity {intended for "A RimWorld of Magic"?})

Archotech: Techprof Module (greatly increases Research), Archotech Module (superior intelligence)
[+DG+] Sir_Castic Nov 21, 2022 @ 7:29pm 
force borg time
CrackaJack Nov 17, 2022 @ 7:55am 
sweet
firedragonmc  [author] Nov 17, 2022 @ 4:37am 
That's something I'm looking to implement next
CrackaJack Nov 17, 2022 @ 4:05am 
awesome^^
no race change cause of losing social relations?
the option to do it anyway would be awesome :p