RimWorld

RimWorld

Androids for RW 1.6
586 Comments
Sartuk Lilu Sep 21 @ 11:11am 
is it a way to recycle/shred/smelt dead droids?
fullmoon Sep 10 @ 12:03am 
when i started the game with the runaway start. the pawn had android upgrade, but had the baseline species and still had hunger and mood. do i need to disable biotech?
Asierus24 Sep 6 @ 1:36am 
@simonscott it resolved it for me but just for the newly build ones, the already build ones still get the red X :(
gen.mlg564 Sep 5 @ 10:07am 
it does not work with 1.5 anymore invisible bug try to spawn them in EdB Prepare Carefully
Vlan Sep 1 @ 2:29am 
@simonscott Try other 3rd-party mod sorting programs such as RimSort since it has it's own texture converting technicalities of sorts. Just delete the old dds textures.
simonscott Aug 31 @ 8:10am 
Unfortunately removing the dds files doesn't seem to have resolved the texture error
Dźwiedziu Aug 31 @ 6:02am 
I think handling Androids as colonists is a serious flaw (unless this is a mod interaction or core limitation, then disregard this post).
I just had Battledroids take up space in the hospital prepared for other pawns and one BD exploded due to overheating and killed pawns that were in the hospital for a quest and other droids.
If the droids always explode upon death then a separate facility is needed for them. Hibernation pads don't work for this. However if a hibernated droid wouldn't explode upon death this would be a lot better, but they're not taken to those upon being downed upon damage.

Furthermore:
- droids can take colonists beds, this include hospital beds,
- droids are treated as colonists for Ideologion ritual purposes,
- probably other less obvious mechanical constraints.

That said The 2/3 above (with that one explosively obvious exception) is very useful.
firedragonmc  [author] Aug 31 @ 3:30am 
Okay i've removed the dds files for now, should work now
Argyuile Aug 31 @ 1:05am 
The texture files exist with the correct names but as far as I can tell the .dds files in question are blank.
simonscott Aug 30 @ 11:59pm 
How does the texture error get fixed, looks absolutely grim in my run through but I'm not removing the mods, they are intrinsic to what I am doing. Any thoughts?
NeosYang Aug 30 @ 8:56pm 
Hi everyone, the recent update has caused a texture error, which was triggered by the 'Android Expanded' mod and its related expansion mods. Please disable them.
Briggs Aug 30 @ 9:37am 
ive just had the same bug too, although the game through up hundreds of missing texture errors at first, and now today, and after resubbing to everything its thrown up this mod on its own.
From what i can gather the unity engine has been updated slightly and now alot of modded textures are comming up as the wrong size, even though the whole thing worked fine thursday.
pixelarze Aug 29 @ 3:57am 
@fartwizard no, i have a same bug and it's just after the update
Moose Aug 28 @ 8:43pm 
The textures being bugged stinks
FartWizard Aug 28 @ 1:38pm 
Minor Rimworld update came out today and the textures and icons for task, droid, and android prints broke. Not sure if related or just a coincidence.
Ignician Aug 23 @ 2:04am 
Yeah that missing texture box is really annoying, the character editor to repalce the body to fix it is only temporary, it always comes back after reloading the save
Gilbryn Aug 20 @ 6:32pm 
@overlord44 @xadeel6 Only found out through a character editor, seems the missing texture is the male torso, changing the droids to female fixes them (though it replaces their heads with human ones as a result, for some reason)
Xadeel66 Aug 19 @ 1:44pm 
@overlord44 I bet it's probably a bug that happened either from the devs of Rimworld or this mod making an update and there being bugs they haven't noticed yet.
Overlord44 Aug 19 @ 1:14pm 
@xadeel66 I got the same thing. Did they change something?
viirinsoftworks Aug 18 @ 9:07pm 
I'd love to see a huge mod or compatibility mod that fuses Odyssey, What the Hack, and Androids.
Xadeel66 Aug 18 @ 2:59pm 
I'm not sure what happened, this was working fine yesterday, but there is a red box replacing the droids' torsos. It's not happening to humans, and I disabled a couple other mods to try and fix the mod, but nothing changed it.
Rex705 Aug 14 @ 6:59am 
I'm excited for the next evolution of this mod. Any idea when that will be?
Chicken Kickin Fun Aug 9 @ 2:41am 
My android printer screen is blank :(
StarFire118 Aug 7 @ 1:39pm 
just wanted to throw my hat into the appreciation for the author and the mod. one of the best mods on the workshop
Tasstass Aug 6 @ 5:36am 
First of all: Thank you very much for an addon I never play without.
Have the AnDroids stopped eating? (If they have stopped, can you get them to start again?)
大大大Master Aug 5 @ 6:47am 
thank you master,this is the first mod i used in this game,thank you for what you did:steamfacepalm:
o0 kael 0o Aug 5 @ 6:18am 
I use this mod all the time for the basic worker droid, would it be possible to add different body types for them-specifically hulk body i need atleast 10 of them working in my base all of them called george..... for science
firedragonmc  [author] Aug 5 @ 5:26am 
Sound should be fixed now
firedragonmc  [author] Aug 4 @ 7:09pm 
Hmm that might have to do with the new variable tick rate, I'll take a look
DRDR Aug 4 @ 6:59pm 
The android printer makes an INTOLERABLE AWFUL sound. It's so bad that it isn't worth using.
Lord451 Aug 4 @ 4:07pm 
Printing an android makes a constant rattling sound and it's the most annoying thing imaginable. Have to build my android facilities out in the boonies just so it doesn't annoy me, the player.
zantanzuken Aug 2 @ 2:37pm 
... also fun fact: androids/droids/battlebots are immune to vac burns!
zantanzuken Aug 2 @ 2:30pm 
@nate go look up dead man's switch.
zantanzuken Aug 2 @ 2:16pm 
for anyone who cares: work droids and battle droids dont need sleep, but they'll still try to take a bed because they're pawns, they'll just only do so when they're injured.

ANDROIDS, even if given the drone mentality, are literally pawns and will do all the pawny things pawns do, including eat and sleep. ya dinguses.
Nate Jul 31 @ 8:44am 
@gasses888 Damn, that would explain stuff happening lol
gasses888 Jul 30 @ 9:43pm 
for all of those wondering why these pawns are doing pawn stuff is because it was written in HAR as a pawn. probably some kind of tag to fix that. but that is why.
zantanzuken Jul 30 @ 6:11pm 
this includes already-cooking androids.
zantanzuken Jul 30 @ 5:43pm 
something strange i just noticed: with the new odyssey dlc, if you have an android printer on a gravship and it has loaded materials for an android, if you take off it leaves all the queue'd materials on the ground as your ship takes off.
Djcian Jul 30 @ 5:39pm 
it must be some kind of mod conflict, cause i do not get that issue. my droids don't sleep or throw parties or get inspirations. the only thing weird that they do is occasionally generate a notification that they want to change their style. The androids on the other hand do everything and thats intentional
Wavie Jul 30 @ 1:00pm 
don't know why my droids need sleep and can get inspirations lol, other than that good mod but the sleep thing really breaks the immersion
Nate Jul 29 @ 10:42am 
After playing a bit with the BioTech "Mechanitor" - one thing i really like there is that the mechanoids there doesnt act as a Pawns - dunno if it would be possible to do something similiar with this mod in the future. Cause currently i had simple droids starting social parties, interacting with monoliths (Having nightmares about it lol) etc etc - dunno if it is some mod conflicts but ... yea... thats my one thorn with the mod - the base droids should be considered just "cans" while the later advanced Androids with proper upgrades should be a proper pawns.
gasses888 Jul 27 @ 11:10pm 
Those are my battle droids. :steamhappy:
Latex Santa Jul 27 @ 2:47am 
I'm switching over from android mods (the descendant of Android Tiers is an ultra-balanced disappointment, this one will take a while to be remade) to custom xenotypes that I make as android-like as possible (emotionless, immune to disease / aging / infection / toxins, highly resistant to vacuum, inbuilt mechlink).

Godspeed, good mod maker, I'll use the simpler droids in this mod as early game labor and cannon fodder early on in my future "Androids" Only colony.
Snake of Eden Jul 26 @ 9:44pm 
It works for me.. I just came to see if it's normal for the android printer to emit a rapid banging noise or if I need to grease something. lol
Swisscheese Jul 26 @ 4:35pm 
the same problems as Mr. Potato Aim
firedragonmc  [author] Jul 25 @ 8:32pm 
I can't recreate the issue on my end, any logs for that?

@ColKev1
I can't recreate the wasp thing either, and the logs don't mention anything to do with this mod. seems to be an issue with the base alien race mod?
Mr. Potato Aim Jul 25 @ 7:31pm 
I cannot use the android printer, cant put anything into it, and cant start crafting. :(
Rryu Jul 25 @ 2:50am 
After creating the android printer, clicking on 'start creating' does nothing :( No new androids for me.
Ed™ Jul 24 @ 9:06am 
Yup I cannot create Droids or Androids after the new patch. Errors saying NeedChemfuel
Twitcherooo Jul 23 @ 5:03am 
it doesnt allow me to do any operation, neither does the droid even give me the option to put him to rest for operation, thats what bugs me. I'll say whether i can fix his arm or not