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I just had Battledroids take up space in the hospital prepared for other pawns and one BD exploded due to overheating and killed pawns that were in the hospital for a quest and other droids.
If the droids always explode upon death then a separate facility is needed for them. Hibernation pads don't work for this. However if a hibernated droid wouldn't explode upon death this would be a lot better, but they're not taken to those upon being downed upon damage.
Furthermore:
- droids can take colonists beds, this include hospital beds,
- droids are treated as colonists for Ideologion ritual purposes,
- probably other less obvious mechanical constraints.
That said The 2/3 above (with that one explosively obvious exception) is very useful.
From what i can gather the unity engine has been updated slightly and now alot of modded textures are comming up as the wrong size, even though the whole thing worked fine thursday.
Have the AnDroids stopped eating? (If they have stopped, can you get them to start again?)
ANDROIDS, even if given the drone mentality, are literally pawns and will do all the pawny things pawns do, including eat and sleep. ya dinguses.
Godspeed, good mod maker, I'll use the simpler droids in this mod as early game labor and cannon fodder early on in my future "Androids" Only colony.
@ColKev1
I can't recreate the wasp thing either, and the logs don't mention anything to do with this mod. seems to be an issue with the base alien race mod?