Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Barbarian Clans
6 Comments
SWWMichell Mar 9, 2023 @ 5:12pm 
Existe algum mod que ao inves de converter para cidade estado ele converte para cidades livres
?
Doc_Furtado Nov 17, 2022 @ 7:35am 
Voce poderia fazer barbaros menos frequentes, mas mais fortes, eras a frente, como espadachins ou men at arms, knights, etc. Isso não daria lag no jogo e os poucos barbaros seriam temidos
allan prime  [author] Nov 15, 2022 @ 5:52pm 
And about the error of not converting the city-state it could be some incompatibility with some mod, in my setup with 150 mods I have no problems
allan prime  [author] Nov 15, 2022 @ 5:51pm 
@James III, FYI i'm a Medic! I reduced the amount of barbarian camps from 3 (vanilla) to 1 per civilization that is the minimum that can be reached, and I increased the distance of the minimum tiles for barbarian to spawn to 7, you need to have barbarian clans mode active for it to work
James III the Killer Nov 15, 2022 @ 5:42pm 
I haven’t noticed less camps, and the city state conversion progress is frozen for some reason (it doesn’t goes up); also, bribing is still very expansive. Great mod! But with some flaws.
Doc_Furtado Nov 13, 2022 @ 12:30pm 
Less camps, more barb units, more strongs? please, tell more about your mod?