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I added this mod mid-save to a very dense load order, so I know it has to be something getting cached or something that's causing the new textures to be drawn almost twice as large as the actual tiles themselves, but I've tried clearing every mod I can think of that caches graphical stuff. Just gotta be missing something I guess. It's just a shame because the textures themselves look quite good, but they're like clipping through the walls of the buildings they're in.
I use your retexture for shallow storage and there is an error in rimpy that doesn't matter
I'll see if I can investigate it some more, though I'm apparently taking a slight break from RimWorld at the moment. I'll let you know when I have more concrete information.
Also: I've not encountered said error myself.
Beside the icon for the hook being larger than it should be, the actual building doesn't seem to have any problems same for the hampers. One thing that i did notice while double checking was the hook being sliiightly out of it's 1x1 making it a tad weird when built side by side so that's gonna be a small fix.
You probably haven't heard more people mention it because it's already been reported, and a comment of "me too!" without further information serves virtually zero purpose. Personally, when I encountered the bug, I checked here, saw someone already mentioned it, subscribed to the thread, and planned to wait patiently until it was addressed.
[Wistful] Your chain is so pretty! I'm glad linkovish reached out to you
Also don't be too harsh on your textures, they're pretty old heh
Your chains are so much prettier than what I could do! Well, I already knew I don't have more than 2 or 3 in Artistic ;)
(I had gone with a boring frame for the meat hook because I envisioned it being installed anchored to the inside of a building of some sort)
I am very disappointed in you!
But not as happy as I am seeing these beauties.
(Any chance you can make textures for the pallet with covering?)