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I believe the game actually need to be harder, until the devs can actually make earth factions a real threat, the MC cost should not be generous, a 5 to level 1, 4 to level 2, 3 to level 3 and 2 to Automated would be interesting, because we don t really have a reason to use them otherwise.
The other changes actually help.
With this mod Mercury rush becomes 1000x more powerful. You can easily get >50k science from Mercury without getting near MC cap even on brutal.
Simultaneously, all this does is switch the later game bottleneck from MC to boost as you need 8 spaceworks just to break even, making space-based boost non-viable. And since you need much less MC you'll just direct all of those IP into boost instead.
I think this problem can only be fixed by the addition of a system to make nations in space like what the devs said will eventually be added.