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Type CalloutsExpanded.CalloutConstantByNeedDef is not a Def type or could not be found, in file CalloutsExample.xml. Context: <CalloutsExpanded.CalloutConstantByNeedDef><defName>CalloutsExpanded_Unhappy</defName><needDef>Mood</needDef><needLevel>0.5</needLevel><aboveLevel>false</aboveLevel><name>UNHAPPY</name><value>true</value></CalloutsExpanded.CalloutConstantByNeedDef>
This applies to all defs such as ByThingDef, ByPawnKindDef, ByHediffDef, ByHediffStageDef and ByHediffNeedDef.
If it does get updated though, it would be nice to see an option for integration with the Interaction Bubbles mod that SpeakUp uses, just so all my pawns speech text motes look the same haha
Thanks for the work you've put in for free making my game more fun, tis appreciated
I wonder if it would be possible, through settings, to be able to "control" the list of callouts and such. Controlling which ones can appear or not, or maybe even allowing users to add their own through some sort of settings list or simple-to-edit file could allow people to customize the mod to their preferences!
That's my suggestion :) Thank you for the good work in keeping it!
Anyway, here's the list of Scout taunts, for example. I can see pretty much all of those as callouts. https://wiki.teamfortress.com/wiki/Scout_taunts