Victoria 3

Victoria 3

Merge Subject
63 Comments
ittu Nov 1, 2024 @ 3:13pm 
Hi! Does this mod work on 1.7?
MasterOfGrey Aug 1, 2024 @ 5:02pm 
The updated version of this for 1.7 in Subject Interaction Suite has additional AI logic and a cheat/non-cheat mode version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3276243851
绝痕 Jul 9, 2024 @ 6:15am 
感谢 @YAY0810 提供解决方案,以下是详细的操作过程
1.运行维多利亚3的游戏启动器(注意,不是进入游戏,是启动器界面)
2.查看已安装的MOD,找到Mod,在Mod的右下角,点击"在文件夹中显示"
3.打开文件夹后,进入common\diplomatic_actions文件夹,打开文件"MergeSubjectActions.txt"
4.在 "merge_subject = {" 的下一行添加以下内容 "groups= { general }" (注意引号不要复制上去)
5.保存文件,重启游戏即可(注意,目前该Mod与 @MasterOfGrey 的Mod "Grey's Subject Interaction Suite"Mod有冲突,功能会被覆盖,区别就是多了一个独立倾向判断,自行选择使用哪个)
YAY0810 Jul 8, 2024 @ 6:58pm 
只需要在这个mod的文件中的第一行下加上“groups= {general}”就行了:steamhappy:
1393547947 Jul 5, 2024 @ 10:27pm 
@无言Infinite 该更新了
大王饶命啊 Jul 2, 2024 @ 2:45am 
大佬该更新了
姜俊似投注 Jun 30, 2024 @ 7:36pm 
求更新
MasterOfGrey Jun 26, 2024 @ 7:29pm 
An updated version of this for 1.7 has been included in a new Subject Interaction Suite that can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3276243851
英白拉多 Jun 26, 2024 @ 5:47am 
求更新
bob Jun 25, 2024 @ 10:09am 
Doesn't seem to work in 1.7, hope this gets updated!
赤城 Jun 25, 2024 @ 8:22am 
求更新大佬
Dean Winchester Jun 25, 2024 @ 1:51am 
求更新用不了1.7
爱倪没道理 Mar 17, 2024 @ 1:21am 
1.62版本还可以用吗
HallowPixie Jan 23, 2024 @ 4:39pm 
I think it makes more sense for only puppets and vassals to be able to be merged, otherwise while playing with the mod decreasing the autonomy of subjects becomes pointless. if anyone wants to add this, you need to add the following into MergeSubjectActions.txt

scope:target_country = {
is_direct_subject_of = root
OR = {
has_diplomatic_pact = { who = root type = puppet }
has_diplomatic_pact = { who = root type = vassal }
}

}
... Dec 14, 2023 @ 2:38pm 
求问 吞并附庸国以后 再加哪个MOD可以不用更改生产方式!改来该去好麻烦啊!
方氏修远甫 Nov 17, 2023 @ 5:52pm 
求更新!
爱尔兰咖啡 Jun 24, 2023 @ 7:46pm 
限制一下东印度公司把,至少20年内不能吞并,符合历史,可以给他套个决议,或者直接开局降低关系就行,很简单
半夏微暖半夏凉 May 31, 2023 @ 3:26am 
就限制印度不能被吞就行,其他的感觉都无所谓
常凯申 May 15, 2023 @ 12:23am 
大大NB
chc1936 May 4, 2023 @ 12:58am 
感觉应该按照附属国类型,按照吞并附属国的选项加恶名更平衡一些?
吐墨水的墨鱼 Apr 17, 2023 @ 7:48am 
笑了,吞了印度的大英根本打不过,我大清都被压着打,列强都是常备一千个营以上,德国一出现,完了,玩不过电脑,给AI开了这个mod,这个节奏变得很快,然后日常被按着打:steamhappy:
巴黎瑰儿卡丝兰 Apr 8, 2023 @ 3:08am 
AI会使用该Mod试图吞并玩家,玩韩国的时候大清三番五次要吞我
无言Infinite  [author] Mar 12, 2023 @ 1:04am 
新增了一个规则来控制AI是否启用该功能。
目前来看如果开启的话,开局UK将很快吞并东印度公司(也许之后会加一些条件限制)。不过AI不会向玩家发送合并请求(没测试过,从代码上来看应该不会)
loval2001 Feb 17, 2023 @ 1:56am 
mod很好,但目前我在使用1.2测试版时ai不会同意,总有-50的不情愿修正
Troubles The Cat Jan 13, 2023 @ 1:48am 
How can you get the AI to agree? They're loyal and amicable, but all I see is the default -50
WarpWhistle79 Jan 10, 2023 @ 12:07pm 
I would like to ask for Polish <3
Thadom69 Dec 26, 2022 @ 11:07pm 
Merge Subject is included in Victoria III Improvement Collection 維多利亞三世改進系列 (V1.1.0 12/26/22). With 88 working mods. I provide you with the order list you just copy and paste, No sorting manual work needed, enjoy!
https://steamcommunity.com/sharedfiles/filedetails/?id=2882898702
Müslibär Dec 26, 2022 @ 9:13am 
Does this mod disable bankrolling subjects?
法里奥 Dec 12, 2022 @ 9:24pm 
hzy Dec 10, 2022 @ 6:58pm 
可以使用啊
来栖天华 Dec 10, 2022 @ 4:19am 
更新后无法使用了 求更新
ab128 Dec 8, 2022 @ 1:26pm 
能不能加一个ai使用这个功能的规则?这样可以通过减少国家数量来优化性能
Naeven Dec 1, 2022 @ 3:46am 
Hi!
Really great mod.
Any chance something like this: https://steamcommunity.com/sharedfiles/filedetails/?id=2892482848 could be implemented when merging a country with your mod?
1027326876 Dec 1, 2022 @ 2:44am 
是不是还是要加恶名的,不然就太过于照顾玩家了
BlackLight Nov 23, 2022 @ 12:22pm 
Hello, I was wondering if I could use this mod in a mod I am making. You would be credited for this in my mod.
Thadom69 Nov 16, 2022 @ 11:20am 
I created a list of the 75+ best mods in the game right now which shouldn't be needed. With no cheaty mods, Merge Subject is included thanks! subscribed!

"Mandatory Improvement Mods. 75+ 維多利亞 3 強制改進模組"
https://steamcommunity.com/sharedfiles/filedetails/?id=2882898702
无言Infinite  [author] Nov 13, 2022 @ 3:41am 
mod只新增了一个外交行动,没有改别的任何东西,理论上来说冲突不应该是我这的问题
DMlxs Nov 12, 2022 @ 11:19pm 
确实,我也发现了,资助ai会直接取消,不知道是不是这mod的问题
ab128 Nov 12, 2022 @ 8:58pm 
这个mod与其他外交mod冲突吗?不知道为什么不能给ai打钱资助了,每次点都自动取消掉了
ou-fire Nov 6, 2022 @ 2:26am 
不好意思,发错地方了。。
ou-fire Nov 6, 2022 @ 2:21am 
发现的一个问题就是只要Anbeeld's Revision of AI和你的mod同时用,不管前后顺序,【Improved Subject Diplomacy】这个的效果就不会生效,我怀疑是你的mod是源文件的名称,AI这个mod改了名称,改了名称的优先级更高
hzy Nov 6, 2022 @ 12:56am 
请问可以写一个mod,发起外交就是直接吞并吗.参考 简单吞并 mod
Librarian Luke Nov 2, 2022 @ 12:28pm 
Probably to prevent AI Britain from spiraling out of control.
发疯的法师 Nov 1, 2022 @ 11:24am 
挺好的 附庸国太忠心降好感都拉不下去
isle9 Nov 1, 2022 @ 3:08am 
Why is it disabled for the AI and how an I enable it?
Ms Adequate Oct 31, 2022 @ 2:07pm 
Excellent, just what I wanted! Thank you!
hzy Oct 31, 2022 @ 5:28am 
每次要打架,发现好感度太高或者其他的怪东西
hzy Oct 31, 2022 @ 5:27am 
能不能再加一个无条件附庸的功能
hzy Oct 31, 2022 @ 5:27am