Total War: WARHAMMER III

Total War: WARHAMMER III

[GLF] Hero Expansion金花英雄拓展
410 Comments
Lickher_ish Nov 23 @ 3:15am 
script break when using with old world on game start
Exarquz Nov 19 @ 11:55am 
Okay. I have been looking in to the issue and i dont think there is a good way of doing it with the current implementation from ca of vows. Ill make a compatability mod for this and Agent Hero Forever - The Green Knigh
Exarquz Nov 19 @ 8:38am 
The conflict i have found is with "Agent Hero Forever - The Green Knight". That mod makes several changes to the wh_dlc07_vows.lua script. The changes you make to that script are only adding two units to a variable.

"local vow_agents = {
["wh_main_brt_paladin"] = true,
["wh2_dlc14_brt_henri_le_massif"] = true,
["wh_main_brt_damsel_heavens"] = true,
["glf_brt_grail_recluse"] = true, <-- added
["glf_brt_stag_knight"] = true, <-- added
["wh_dlc07_brt_damsel_beasts"] = true,
["wh_dlc07_brt_damsel_life"] = true
}"

all the other lines in your !wh_dlc07_vows.lua are unchanged.
BrokenBridge Nov 19 @ 4:14am 
金花大佬,为什么我有时候过回合督运总督会失去坐骑督运马车?不是卸下坐骑,而是直接消失,我回到上一个回合提前更换坐骑也没用。:steamsad:
金花  [author] Nov 19 @ 12:36am 
I know I'm not very good at scripting, but currently it doesn't seem to conflict with mixu
Exarquz Nov 19 @ 12:12am 
I have made the changes locally and it seems to work for me. Ill look into it a bit more. The issue is you overwrite the whole script just to add 2 values to a list. that makes it not very compatible with other mods.
金花  [author] Nov 18 @ 5:00pm 
vow_agents is a local table
金花  [author] Nov 18 @ 4:59pm 
I tried your script, but it didn't work...:steamfacepalm:
Exarquz Nov 18 @ 1:10pm 
if you replace the file !wh_dlc07_vows.lua with

"cm:add_first_tick_callback(function()
if not vow_agents then
core:add_listener(
"VowsPatchDelayed",
"ScriptEventAllModsLoaded",
true,
function()
if vow_agents then
vow_agents["glf_brt_grail_recluse"] = true
vow_agents["glf_brt_stag_knight"] = true
end
end,
false
)
else
vow_agents["glf_brt_grail_recluse"] = true
vow_agents["glf_brt_stag_knight"] = true
end
end)"

then you can add your heroes without overwriting the base game script. and it becomes compatible with Agent Hero Forever - The Green Knight
cp4011 Nov 3 @ 6:31am 
有大佬遇到这个mod,一打开在混沌魔域情况下厄孙咆哮无法触发的bug吗?
金花  [author] Oct 30 @ 7:40pm 
开局合邦就没了,必须10回合以后才能有
BrokenBridge Oct 29 @ 7:15am 
金花大佬,我开局合邦元伯是不是毕方就没有了?还有城隍什么时候添加回来啊。:steammocking:
金花  [author] Oct 28 @ 5:21pm 
:WH3_clasp:Thank you for your discovery. I guess I missed it:steamfacepalm:
Exarquz Oct 28 @ 10:27am 
or maybe "你漏咗個逗號"?
Exarquz Oct 28 @ 10:25am 
@金花 "你少了一個逗號" / "你少了一个逗号" > script/campaign/mod/2_glf_hero_expansion_defeated_traits.lua
Exarquz Oct 20 @ 11:43am 
Not compatible with Agent Hero Forever - The Green Knight fyi
CerberusofHell Oct 19 @ 4:59pm 
hey i am getting this error. not sure if you know about it:

Loading mod file [script\campaign\mod\2_glf_hero_expansion_defeated_traits.lua]
Failed to load mod file [script\campaign\mod\2_glf_hero_expansion_defeated_traits.lua], error is: cannot open 2_glf_hero_expansion_defeated_traits: No such file or directory. Will attempt to require() this file to generate a more meaningful error message:
error loading module 2_glf_hero_expansion_defeated_traits from file 2_glf_hero_expansion_defeated_traits:[string "script\campaign\mod\2_glf_hero_expansion_defeated_traits.lua"]:6: '}' expected (to close '{' at line 1) near '['
Exarquz Oct 19 @ 7:05am 
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金花  [author] Oct 9 @ 5:06am 
目前所有有任务的英雄采用的是原版的触发方式,因此可能MCT无法将它们禁用:steamfacepalm:
lwhのsama Oct 9 @ 4:55am 
只打mixu、mct和花大英雄包单测,也是这样的
lwhのsama Oct 6 @ 8:16am 
mct出问题了 玩巴托测试,用mct禁用了传奇英雄 但是进战役还是会刷任务
Escanor Oct 4 @ 9:52pm 
使用MCT模块,禁用不了普通英雄
金花  [author] Oct 2 @ 6:13pm 
没玩过多人,不知道
曰川冈坂 Oct 1 @ 11:50pm 
联机能用吗 任务会怎么样
金花  [author] Sep 30 @ 7:34am 
原创
lwhのsama Sep 30 @ 3:29am 
牡鹿骑士是原创吗
wuzhenghua602 Sep 19 @ 11:14pm 
大佬,新出的英雄怎么招募啊
zmq127911 Sep 15 @ 8:37pm 
好的好的,非常感谢!
金花  [author] Sep 13 @ 9:39pm 
修改职业可能会使英雄行动无法使用,还要配合行动和技能修改
zmq127911 Sep 13 @ 9:10pm 
好的,感谢提醒,我再去研究一下,不过刚才通过另一个思路解决了,把下面三处的事务官类型从贵族改成了巫师,就好了。
db/agent_culture_details_tables
db/campaign_character_art_sets_tables
db/faction_agent_permitted_subtypes_tables
金花  [author] Sep 13 @ 8:57pm 
性别有好几处,不止这里一个
zmq127911 Sep 13 @ 8:41pm 
因为现在的招募,放在了与龙同行的太常侍下面,是一类女性事务官,所以推测是这个db/agent_culture_details_tables里面的性别问题,但改过之后还是无效
zmq127911 Sep 13 @ 8:39pm 
感谢回复哈,已经研究了这个方法,其实您现在版本默认是M,我改成了F但还是不行
金花  [author] Sep 13 @ 8:37pm 
可能是性别冲突,你得手动把玉雪道人的性别改成男的:steamfacepalm:
zmq127911 Sep 13 @ 8:22pm 
大佬,玉血道人变成其他种族的头像,好像是跟与龙同行冲突,这个有办法能微调吗,让我们自己改也行,只是找不到该修改那哪张表
金花  [author] Sep 13 @ 5:31am 
是的,我就是这个设计的
twilight Sep 13 @ 12:15am 
大佬,丹鼎师骑朱雀的血量和武器威力好像还是司天丞骑大鸟的数据
虚空之心 Aug 30 @ 8:35am 
添加的技能线和Expanded Hero Skill Trees Compilation之类的mod冲突,大佬其实可以放在数据大修里
twilight Aug 26 @ 5:29am 
大佬,我这里的丹鼎师的朱雀坐骑实际上出的是太月鸾……
SFH Aug 15 @ 11:12pm 
续写·诡异 Aug 9 @ 10:09am 
大佬 锤2的几个传奇英雄像是高精的加莉菲琉斯还会回归吗?
Tunch Khan Aug 2 @ 8:47pm 
Ok thank you.
金花  [author] Jul 31 @ 11:32pm 
There is a plan, but it may be postponed until after the DLC is released
Tunch Khan Jul 31 @ 7:49pm 
Are there any plans to add heroes to Empire?
I‘thyar Jul 30 @ 12:46am 
嗯……请问一下奸奇的【无面者阿萨基尔】能否修改下法术列表?目前这个角色的所有法术几乎都在另一个法系中有上位替代。黑暗绝望在减士气上远不如奸奇叛语高效,而贝加纳的命运是一个在pve环境下完全没有意义的法术。希望能将该人物的法术替换为灵魂榨取、窃法术、灵魂枯萎、奸奇叛语、奸奇火焰风暴、泽尔纳斯紫色邪阳
becks0237 Jul 27 @ 10:39pm 
大佬,有没有考虑给卡皇做一个帝王龙的座骑啊
金花  [author] Jul 27 @ 12:55am 
需要同时订阅我的兵种跟英雄拓展MOD,在雇佣兵建筑里招募
gongoozler Jul 26 @ 11:45pm 
震旦怎么招募普通食人魔队长
gongoozler Jul 25 @ 2:03pm 
补充一下,不开启Mixu's Legendary Lords会导致绝大部分script类mod失效
金花  [author] Jul 25 @ 12:39am 
部分英雄会出不来