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From: <VRESaurids_Saurid>8</VRESaurids_Saurid>
To: <VRESaurids_Saurid>0.825</VRESaurids_Saurid>
Now in game it's 82% like planned..
It took me 3 sec, maybe you can update this line so no one would come back again for this hahaha and the repartition would do as planned in the mod page.
Oh well if you don't have time I will have to do this correction every update then.
I also noticed a message pre-hatch that seemed to indicate that the baby is given this name very early on (e.g. Baby [name] is the new heir of [mother])
• Babies born from eggs already have traits.
• Eating a fertilized human egg doesn't count as cannibalism
• Cold-blooded temperature alert goes off at 0%
• The saurid faction has a 100% chance to spawn saurids despite listing other xenotypes.
• Saurid mother starts with eggs that are all the same gender
• When a baby hatches, it automatically gets assigned the first name "Baby" and takes a random Last Name and doesn't let you change it.
• Fertilized human eggs can spawn as rewards and or drop pod items.
(Unconfirmed)
• In the Saurid Mother scenario you will only birth female eggs.
I haven't played with saurids in awhile so I'm unsure whats been fixed. Thanks for your time