RimWorld

RimWorld

Chill the Fork Out
64 Comments
BackfiredPlans Mar 28 @ 4:07pm 
The only recreation I've been able to see pawns automatically doing on their own are the training dummies and archery target from Misc. Training. Everything vanilla and Vanilla Expanded seems to be automatically cancelled upon approach.
BackfiredPlans Mar 28 @ 3:18pm 
Tried both modded and with only this mod loaded, pawns seem to be having issues altogether with recreation on their own, scheduled and not.

The only thing I've been able to do is get ONE pawn, at a time, to perform solitairy relaxation with campfires, or the horseshoe pin.
With any more than 6 colonists this becomes impossible to keep pawns satisfied with recreation.

No error logging, nothing. Pawns just cancel out their forced task and leave completely unsatisfied. One of those tiny rimworld updates probably messed up a line of code with recreation.
Jet Jan 5 @ 5:32pm 
u mean they start doing the joy task manually and immediately stop?
Vixulium Jan 5 @ 5:12pm 
No fix, mod author and this updater abandoned the mod.
†_Impi_† Sep 1, 2024 @ 8:19am 
anyone have a fix for the pawn not fufilling recreation, this mod used to be perfect but what happened?
VelxraTV Jul 26, 2024 @ 6:23pm 
Im happy to say the mod still mostly works in 1.5 though like @Jet has mentioned. The pawn will not stay to complete recreation they instead instantly complete the task and leave gaining zero recreation.
Jet Jun 2, 2024 @ 11:58pm 
is there any way you can make it so that when pawns do recreation they dont immediately end it if you try manually doing joy during their work schedule? Seems the mod only works if its not during work schedule
Decoherent Jun 1, 2024 @ 11:32am 
Hey, I know I posted this about the original mod a while back, but never found a solution...if my colonists are in their work time, they'll walk over to a source of relaxation, and then promptly turn back around and go work. Has anyone ever come across/fixed this?
Freeasabird🕊 Apr 30, 2024 @ 10:26am 
is anyone having an issue with chess tables? i can't seem to get my pawn to interact with it. nor do they play a game themselves. i build it and it just collects dust. like commanding them to use other rec stuff works tv's, punching bags poker ect. its just the chess tables they refuse to use. there isn't even a command pop up when you click on it like how the others work.
Khobs  [author] Apr 16, 2024 @ 1:12pm 
@tiagorbrodrigues the 1.5 tag is already in the file.
Try revalidating the game files, this may allow files to be redownloaded correctly to avoid the version error
tiagorbrodrigues Apr 16, 2024 @ 11:55am 
If you want it to have the 1.5 Tag without giving that little error about not supporting just add it into the About.xml

<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>Chill the F*** Out</name>
<author>Captain Muscles (Nathan Harbour)</author>
<packageId>KB.ChillOut</packageId>
<url>https://github.com/Khorbos/CM_Chill_Out</url>
<supportedVersions>
<li>1.2</li>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
</supportedVersions>
puggy Apr 14, 2024 @ 9:06am 
why everyone always go hard with their rimworld mod pictures lmfao
Khobs  [author] Mar 24, 2024 @ 12:09pm 
@_baseplate yes, i'll check when the official update is available:)
however, as the person below your post indicates, the mod seems to work correctly in 1.5, even if the version says otherwise at the moment.
_baseplate Mar 23, 2024 @ 8:18am 
any plans on updating to 1.5?
Lost ( Kai )  Mar 19, 2024 @ 7:16pm 
Appears to be working 100% fine on 1.5.
#1 Kestrel Fan Dec 10, 2023 @ 6:37am 
i think this mod is stopping my pawns from watching tv?
F1tgal911 Oct 5, 2023 @ 6:50am 
Love the pic.
[+| CL rautamiekka Sep 3, 2023 @ 6:18am 
@SkylerJames13

That simply defeats the whole purpose of this mod.
SkylerJames13 Sep 1, 2023 @ 10:59am 
@Skoo if their schedule tells them its "work" time, they will leave it immediately. they have to be on an "anything" or "recreation" slot.
Skoo Mar 28, 2023 @ 12:38pm 
Doesn't work right when the reach the joy object they leave to do something else
Kupie Mar 20, 2023 @ 10:56am 
Thanks a ton for the update!
roko711 Mar 8, 2023 @ 3:25pm 
this is good for when all of my people are recreation starved
TeleportBehindYou Feb 15, 2023 @ 7:06am 
@Decoherent use the forced work mod. It lets your colonist be "forced" to do an activity until it ends. Awesome mod for when your colonist refuses to do something you need them to do urgently.
The Rabid Otter Jan 25, 2023 @ 3:29pm 
+1 for dogs playing cards
Omen Dec 24, 2022 @ 10:12pm 
finally, i can force my former human megaspider to have fun instead of always wandering
Decoherent Dec 17, 2022 @ 4:42pm 
Ah. So this mod works on any scheduled/free time except work. It'd be great to override work as well, for more fine-grained control :)
Decoherent Dec 12, 2022 @ 4:55pm 
I'm having some trouble with this mod...I can send people over to do recreation, but as soon as they reach the joy object, they turn right back around and go back to work. This is of course during their "work" period, when I need them to go, well, chill out. Is there something I can poke at to make it work correctly?
Darth Tater Dec 1, 2022 @ 3:42am 
Chill the Fork Out?
PareableDeadMan Nov 21, 2022 @ 4:38am 
NOW GO GET SOME GOOD FOOD AND A NAP YOU CRAZY FREAKIN HUMANOID BEING
PareableDeadMan Nov 21, 2022 @ 4:37am 
I LOVE AND APPRECIATE YOUR WORK
Fingers In The Back Door Nov 19, 2022 @ 4:56pm 
Every time I try and interact with something my game stutters. What can I do to fix this issue?
随心而往 Nov 17, 2022 @ 3:41am 
good job:charmed:
LookAtMeNow777 Nov 9, 2022 @ 9:12am 
thank you Khorbos:cozybethesda:
Khobs  [author] Nov 9, 2022 @ 9:06am 
@Jet yes it's fine ;)
Khobs  [author] Nov 9, 2022 @ 9:06am 
@爵布白兰 sure, i'll check it out
LookAtMeNow777 Nov 9, 2022 @ 7:27am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2883465859

hey Khorbos,i make a chinese language translation for this mod,but i dont know how to use github. Can you put it in your mod?
Jet Nov 9, 2022 @ 12:46am 
so its fine to load a game with the missing mod notification then?
VelxraTV Nov 8, 2022 @ 11:52am 
Alrighty thank you
happening department Nov 8, 2022 @ 11:06am 
Ohh, alright, good to know
Khobs  [author] Nov 8, 2022 @ 10:47am 
I made a small patch for the packageID, sorry for the inconvenience.
Even if it says it's missing, normally it's not.
happening department Nov 8, 2022 @ 10:30am 
Same here

vvvvvvvv
VelxraTV Nov 8, 2022 @ 9:48am 
Seems this mod is not working anymore. Even though I have it added to my rimpy list. When I load a save it shows the mod as missing.
ZuluFox Nov 8, 2022 @ 8:06am 
RimPy is the most advanced load order sorting other than doing it yourself, and unless you really know what you are doing its usually better than doing it yourself. And yes @Jet as long as you have subscribed to the RimPy mod on Steam you will have community rules
Jet Nov 7, 2022 @ 11:32pm 
Oh I thought rimpy included rules from the community by default? Ill try moving the F*** mods as far up as itll let me without giving me a warning and report back to see if it respects the order
Danny Nov 7, 2022 @ 11:29pm 
uh. rimpy isn't the most advanced load order, doing it manually is. rimpy sorts mods alphabetically after checking dependencies if there's no rule for it from the sorting rules.
Jet Nov 6, 2022 @ 11:11am 
@mayka32 then that defeats the whole purpose of the mod...
Mayka32 Nov 6, 2022 @ 10:55am 
@Jet My man just make sure that in your pawn's shedule stands recreation time
Danissimo Nov 6, 2022 @ 2:42am 
"Dogs Playing Poker", сool. thanks for updating the mod :steamthumbsup:
Jet Nov 1, 2022 @ 9:58pm 
@Praedon im using rimpy autosort isnt that the most advanced load order configuration out there for rimworld?