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I just can't ever get pawns to do research even when they're locked in a room with nothing but a research bench.
In my last game, for whatever reason, they eventually started researching, but I made a new game and having that same issue, almost like the game refuses to allow pawns to do research early game no matter how urgently you need certain research.
But yet this mod does nothing. Is it not working with 1.5??
Lol
Try revalidating the game files, this may allow files to be redownloaded correctly to avoid the version error
<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>Chill the F*** Out</name>
<author>Captain Muscles (Nathan Harbour)</author>
<packageId>KB.ChillOut</packageId>
<url>https://github.com/Khorbos/CM_Chill_Out</url>
<supportedVersions>
<li>1.2</li>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
</supportedVersions>
Here is a link to the mod that it breaks: https://steamcommunity.com/sharedfiles/filedetails/?id=1803932954
That's strange, this mod has no specific requirements for Vanilla mods. I saw in your log mods for searching and modifying the tech tree, it's possible that the problem comes from those mods.
The other possibility could indeed be the loading order of the mods, but I don't think it's related to that.
https://gist.github.com/HugsLibRecordKeeper/a22c9abee595b9ac5184f20ad7b7328e
To find out what's wrong, please send me the error logs here, or send me your logs here:
https://github.com/Khorbos/CM_Prioritize_Research/issues/1
I understand your frustrations, but I may have difficulty investigating in the absence of logs or steps to understand the cause of the bug or malfunction.
In order to make them compatible, you likely need to change your patching, but as a noob myself idk how :/