Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm glad that in the end my small mods were liked by the audience more than I had hoped for. Unfortunately, without a historian collaborating with me, it's impossible to continue my experience. Perhaps I'll try to create a separate submod with the casus belli, but I haven't been modding for several months, and my new job is very demanding. I need time. Thank you
I wonder if you could make a small mod with only the Migrate Casus Belli part.
That way, I'd love to be able to use it with the Asia Expansion Project!
I always gain duchies with tribal authorities. I cant change other mods if you are using it. If they change political system in certain condition, it's an other thing but when you achieve the duchy with this cb this is how it works.
If you want to use new cb, you have to be tribal. If you are talking about money and difficulties, yea passing from tribal to feudal in vanilla is a dangerous path and you should choice the right moment. But I didnt change anything atm about this topic
In general this mod is first step and I choose legacies, traditions in order to make mod compatible with other packs and patches. But I know that if you start as a nomadic tribe and then feudalize you still will have legacy and tradition bonuses.. But today without a dlc pack it's impossible to make a (little) mod and make it. So have fun and enjoy your mongol/turkic world conquest :D
I think it's a lot of fun.The only thing I found annoying I couldnt use kingdom invasion cb because my mod is avalaible only for dukes.
So for my taste, I think I have to design an other cb for kingdoms migrations but I mod for the players. So I'll wait for feedback
I am more sceptic about the battles request because I think I can modify it only for casus belli and not for culture. So for example I can do it easily for my new CB but not for other wars.
This way The Romans and others like the Seljuks who eventually became less nomadic not able to just walk all over the vast steppes and conquer it..
The steppes should be wild, impossible to rule for urbanized realms and with to little to gain for them. Just a wild "barbaric" land