Oxygen Not Included

Oxygen Not Included

Reapy/Harvester (Automatic Farming) - fixed
106 Comments
Z0ctb0x Sep 27 @ 8:34am 
I have tested it, yeah it's still pretty good!
Matze149  [author] Sep 26 @ 5:37pm 
@Fox I might be able add that in a few days

@Z0ctb0x I'm not aware of any update breaking the mod
Z0ctb0x Sep 26 @ 1:13pm 
This still work?
Fox Jul 12 @ 3:12am 
Would you be able to add the new DLC's drops from the Lura plant after harvesting? They drop amber. I also love the idea of reapy being able to give farmers touch!
Kumo Jul 7 @ 3:56am 
awesome. now I just need a mod to auto give the plants farmers touch and my idiots won't need near my plants anymore
tks, i see
Matze149  [author] Jun 21 @ 2:24am 
You can turn on Conveyor Rails for Reapy's Dock in the options.
Please note that if you enable it, all docks will need a rail connection to function.
i have a problem: when station is full, sweeper bot can't battery charging, any solution for it? or maybe just add Conveyor Rail?
Matze149  [author] Jun 2 @ 1:50pm 
Alright, I finally got rid of that movement bug.
Reapy will no longer be unable to move after being built.

I've also added options to allow Reapy to pickup seeds and salt.
(He still won't get any by harvesting tho)
Matze149  [author] May 22 @ 2:38pm 
@Triple-x That's a bug I couldn't get rid of yet.
Saving & loading should make it navigate normally.
Matze149  [author] May 22 @ 2:37pm 
@SqL ツ I had bugs when I had them running at the same time
Triple-x May 22 @ 9:50am 
It does not want to work on farm tiles for me (won't spawn or navigate on them) or at least on hydroponic tiles
SqL ツ Apr 6 @ 7:33pm 
Also, does reapy still not give seeds? Or was it just the base chance of getting seeds?
SqL ツ Apr 6 @ 6:20pm 
When it says this mod doesn't work with sweepy's tweaks, do you mean as in won't work at all? or just the tweaks won't affect reapy? If it's the latter I'm fine then.
Andocromn Mar 31 @ 7:25am 
That's weird, now that I think about this I wonder about reed fiber... I didn't see that off so the dupes could just be grabbing it, but I know they do pick up wood lol
Matze149  [author] Mar 29 @ 2:24pm 
Salt does not have the tags to count as crops in the game.
I can try if I can tweak it a little when I have the time.

The seed thingy sounds like a good idea to have.
Andocromn Mar 28 @ 7:16am 
Thanks for fixing! I'm not sure if you know, but Reapy doesn't pick up salt from harvested salt vines. It would also be nice if Reapy could collect seeds.
CyberWizard Mar 18 @ 4:00pm 
tnx
Matze149  [author] Mar 18 @ 11:21am 
It should be fixed now
MiserableGamer Mar 17 @ 3:36am 
Not working with March QoL update
Opin88 Mar 13 @ 11:26pm 
I can't load my game with Reapy enabled. The update broke it.
Andocromn Mar 13 @ 7:38pm 
Just FYI, can't load my game with Reapy enabled after todays update. Cheers
Matze149  [author] Dec 8, 2024 @ 2:10am 
The new DLC is just around the corner (on the 12th).
After that's out, I can try to look into it.
Gradenko Dec 8, 2024 @ 1:56am 
Thanks for reaching out. It's the harvest that fails, the plant keeps showing as 'harvestable' (the animation).
The other bug is not irritating. Reloading is done quick and you don't need to do it that often.
What I also noticed is that the Reapy itself is made by Steel while I selected Iron for the station.
Matze149  [author] Dec 7, 2024 @ 7:58am 
You mean 1/3 of the harvest doesn't happen or 1/3 fails when Reapy tries?

There is one bug that I couldn't fix yet that gives Reapy trouble navigating. And yes, that one is fixed by reloading your save.

If it's the former, I'll try to look into it.
Gradenko Dec 6, 2024 @ 12:08pm 
Hi, I love that you updated this mod.
I use it with the Frosty DLC with the Alveo Vera plants. About a third of the harvests don't succeed and Reapy just drives to next plant. On the way back it will try the plant again. and it will succeed (or not 😁). Maybe there is a small bug there, or is that normal behaviour?
The reloading must be done after you have extended your farm. The reapy sort of only calculates it's path when the game is loaded.
XARK Nov 25, 2024 @ 7:14am 
@Matze149, do you know the mod that when you extract sand from the ceiling, it can slide and fall to the floor, and the task of extracting these blocks is automatic? So, it's the same for the farm, when he goes to extract it, he collects it and stores it in the box. Generally they leave it on the ground and only collect it when they feel like it (or are hungry)
Matze149  [author] Nov 25, 2024 @ 3:11am 
What do you mean?
You wanted a mod that does something else?

But that doesn't mean this one doesn't work, does it?
XARK Nov 24, 2024 @ 7:13pm 
I just wanted a mod that when the duplicator collects the fruit, he already stores it in the box...not working this mod...
Matze149  [author] Sep 22, 2024 @ 4:40am 
It still has that one bug that I can't seem to fix that sometimes you need to reload after building Reapy for him to move over farming tiles.

But other than that, this mod should be working as intended. Had no crashes when I started just now and my Reapys harvested like they should.
NeoKorp Sep 21, 2024 @ 8:44pm 
Does this mod need an update?
Matze149  [author] Aug 25, 2024 @ 8:30am 
As long as the plants can be harvested, yes
aidsenator Aug 25, 2024 @ 6:17am 
does this work with the new plants in the frosty pack:happy_seagull:
Matze149  [author] Jun 17, 2024 @ 3:47pm 
Sorry, only saw the message just now.
There should be no problem with the temperatur, unless it's hot enough to melt the metal that he's made of.

Maybe it's the bug that a new Reapy has problems moving over tiles?
That one is usually fixed by reloading.

I sadly can't find the reason for that bug to happen in first place, but at least reloading the save should fix it.
MiserableGamer May 27, 2024 @ 4:30am 
So weird, they just started working fine after several cycles!!! And I did nothing - I'd given up and gone to work on another area!
MiserableGamer May 27, 2024 @ 3:18am 
Is there a minimum temperature Reapy will work in?

I've got him working on multiple farms, and they work fine, but I've just set up a Sleetwheat farm, running it at just below zero, and reapy just gets stuck, stops in one spot and just hops until his battery runs out, a dupe picks him up and takes him back to his dock, and it starts again and get stuck.

I've destroyed the dock a number of times, but it just keeps happening - anyone with any ideas?
Matze149  [author] Apr 24, 2024 @ 10:27am 
Ah, alright. Thank you.
daikael Apr 23, 2024 @ 9:08pm 
That's what I ended up doing, I just wanted to bring it up so it was known!
Matze149  [author] Apr 20, 2024 @ 5:09am 
Hm...
As work around for now, you could forbid manual harvest by dupes.
Or just lock the plants in, you can enable the solid output on the dock to get items out of the room.
daikael Apr 16, 2024 @ 9:22pm 
I found a bug in which if a reapy harvests a plant, the duplicant job to harvest the plant isn't cleared, having a dupe come through later and harvest again, resetting any plant growth.
DarkEviL Apr 5, 2024 @ 10:02am 
Somehow I didn’t think that I could get banned for linking to Google Drive. It's okay, maybe someday someone will update those mods. Thank you for continuing to support this mod.
Matze149  [author] Apr 5, 2024 @ 8:22am 
Sorry, but unlikely
Matze149  [author] Apr 5, 2024 @ 7:37am 
Ah, I've overlooked it because of the order.
Gimme a min...
Matze149  [author] Apr 5, 2024 @ 7:29am 
I downloaded the file you posted from Github already.
What I mean is that I've added a new option since you made that translation, so your translation is missing one option.

I just need you to translate that one sentence and I can add it to your file.
Matze149  [author] Apr 5, 2024 @ 6:58am 
I got the file already, I just need a translation for the newest option and I can make the update.

"Should Reapy's Dock have a logistic output?"
Matze149  [author] Apr 5, 2024 @ 6:37am 
That's not my github, but the original maker's.
I'll update my description later to make it less confusing.

As far as google translate tells me, it misses one translation:
"Should Reapy's Dock have a logistic output?"

It's for adding an output that puts items on a rail to empty reapy.

If you got me a translation for that one too, I can add it.
Matze149  [author] Apr 4, 2024 @ 7:48pm 
Sure, post your translations (and in which language they are here) and I'll add a translation file + credits for you
Matze149  [author] Apr 4, 2024 @ 9:21am 
What version do you have?
2024/03/31.2 is the newest one
Spirit Mar 31, 2024 @ 7:57pm 
Thank you, the game is not crashing anymore
Matze149  [author] Mar 31, 2024 @ 1:57pm 
Sorry, those were left-over debug lines.
I've went and removed them. Please update and they should no longer appear.
If they still appear, try the mod updater.

Does it still crash?