RimWorld

RimWorld

Dress Patients (Continued) (obsolete 1.6)
300 Comments
SP4RTAN  [author] Oct 4 @ 3:16am 
Ah I'll take a look at it later today
Deez Games Oct 4 @ 3:12am 
Update def needed. I have a prisoner whom is currently downed by damage, and is now getting hypothermia because I can't force target to wear while they're both downed, and are a prisoner. Each mod is perfect for what it targets, but it seems I found your niche case where both are still useful together lol.
This has been a hell of a rough run...
Halfelfaedyn Sep 22 @ 7:52pm 
OH! Thank you so much @SP4RTAN - yes absolutely, I'll download the rework. I seem to be angering factions a lot lately XD
SP4RTAN  [author] Sep 21 @ 10:26pm 
An update isn't needed. The ability to dress pawns was added in 1.6 but it works a bit differently than this mod. Right click some apparel and select "force target to wear" then select the pawn you want. You may want to install my I'm Trying To Save You! (Pawn Dressing Rework) mod which changes how the vanilla mechanic works.
Halfelfaedyn Sep 21 @ 10:11pm 
Sometimes I get to host guests for a faction, and they won't dress warmer in the winter. Keep their happiness above 50%? I have to cheat and use Character Editor to put clothes on them.
Halfelfaedyn Sep 21 @ 10:11pm 
I'd love to have an update. It sucks having prisoners wear whatever, I would like them to wear the Prison Jumpsuit.
chewyderbs Sep 21 @ 9:54am 
Singlehandedly saved my I'll dressed colonist from extreme heat stroke. Installed mid game, remembering this mod existed, gave her appropriate clothes and she barely edged out immanent death (99% heatstroke). Ty for continuing this.
I_is_Zed Sep 11 @ 11:27pm 
ahh, have to click the clothes first. Well thank you very much, and thanks for the mod!
SP4RTAN  [author] Sep 11 @ 11:16pm 
Yes it was. Right click some apparel and you'll see a "force target to wear" option
I_is_Zed Sep 11 @ 11:13pm 
was this actually added to the game? I can't find anything on it and can't seem to do it in game.
SP4RTAN  [author] Aug 24 @ 4:19pm 
Yet another QoL mod for those interested: Am I Gonna Make It, Doc? (Disease Prognosis)
SP4RTAN  [author] Aug 23 @ 9:53am 
I later removed the ability to dress corpses from this mod because it wasn't actually intended
ElementLEGO Aug 23 @ 6:46am 
Might I just add, this mod allowed corpses to be dressed, which now I have not been able to find a way to do so in 1.6
o7
SP4RTAN  [author] Aug 18 @ 5:20pm 
Another QoL mod for anyone interested: Undraft After Repairing
SP4RTAN  [author] Aug 11 @ 8:42pm 
I just published another quality of life mod for tending to your pawns: Undraft After Tending
asleepsheep Aug 10 @ 1:09pm 
o7 thank you
栗花落清虞 Aug 5 @ 3:03am 
wonderful!
SP4RTAN  [author] Aug 4 @ 7:29pm 
Quinn_DividedBy_Zer0 Aug 4 @ 12:31pm 
o7 Thank You For Your Service
-=JkJkLoL=- tk421storm Aug 1 @ 9:56am 
o7
Dragonissa Jul 28 @ 5:45am 
Nope, works as intended. Thanks for the mod, even though i never used it lol. o7
Dragonissa Jul 28 @ 5:32am 
Sorry, the way it was added in 1.6 is so illogical compared to your mod that i couldn't for the life of it figure out how to even use the base game mechanic.

I don't think your mod needs to be updated. Just wondering now if i can dress my own colonist without them getting a mood debuff.
SP4RTAN  [author] Jul 28 @ 5:24am 
@Dragonissa Really? Maybe I'll try and fix the vanilla mechanic so you can.
Iirly Jul 27 @ 11:39am 
Thank you for the new mod. I was excited that dressing patients was in the game, but dumbfounded that i had to force them to wear clothing and that it gave a penalty. This mod did it SO much better.
The Bard of Hearts Jul 26 @ 1:32am 
@SP4RTAN, you, as the young people say, are the goat, dude. Thanks for taking the time to solve this little riddle.
SP4RTAN  [author] Jul 26 @ 12:30am 
was way more annoying to fix than it should have been lmao
SP4RTAN  [author] Jul 26 @ 12:30am 
The Bard of Hearts Jul 25 @ 8:26pm 
I'll leave you to your programming stuff then. *waiting eagerly like a child in a fudge-shop*
SP4RTAN  [author] Jul 25 @ 8:23pm 
It does not but I'm trying to figure out a way to just remove the penalty
The Bard of Hearts Jul 25 @ 8:13pm 
Lol. Funny as that is. Personally I try not to cheat the system too much (eyeballs is monolith of mods). That being said, does this mod happen to still work in 1.6 do you know? Because I'm personally happier with the way this mod handled things and would love to still be using it.
SP4RTAN  [author] Jul 25 @ 8:06pm 
@The Bard of Hearts so I've been looking into this and I realized something. The devs didn't implement this feature very well lol.

The faction penalty only applies after the entire ForceTargetWear job has finished, not when any apparel is actually removed. So you can just cancel the job with esc after your pawn removes any apparel and before you put the new apparel on them and take their stuff without any penalty.
The Bard of Hearts Jul 25 @ 4:36pm 
That would be awesome!!! Total points, dude! If you could do that and maybe leave a link to find it, that would rock. Thanks, if its not too early to say so.
SP4RTAN  [author] Jul 25 @ 1:43pm 
Interesting. While it wouldn't make much sense to update this mod to fix that issue, maybe I can tweak the vanilla functionality to fix that issue
The Bard of Hearts Jul 25 @ 1:27pm 
This actually doesn't seem entirely obsolete... In vanilla, if you dress a downed patient in some extra clothes because they are freezing to death, you loose 40 relation with that faction for "Stripping" them even though they didn't lose any clothes. Any chance this mod or another can fix this issue in 1.6?
otw_Da Jul 25 @ 6:29am 
Danke.
古绫地宁 Jul 24 @ 5:26pm 
o7
Grimm Jul 24 @ 7:17am 
o7
Rhaeven Jul 23 @ 12:08pm 
:reheart:
KitBug Jul 23 @ 9:33am 
o7
arturziomas Jul 23 @ 7:39am 
o7
renrical Jul 23 @ 5:37am 
o7
断线人偶 Jul 22 @ 8:22pm 
o7
Raccorn23 Jul 22 @ 5:47pm 
o7
night Jul 22 @ 12:20pm 
o7
走了 Jul 22 @ 4:32am 
o7
L Adav Jul 22 @ 4:17am 
o7
Gandalf the Pink Jul 21 @ 7:06pm 
o7
IShowFinance Jul 20 @ 9:14pm 
o7
vovka021 Jul 20 @ 10:26am 
o7
瓜子壳拌饭 Jul 20 @ 4:22am 
Press F to o7