RimWorld

RimWorld

Way Better Romance
1,203 Comments
ElysianEcho May 11 @ 9:58am 
i love the mod! i tweaked preference settings to be closer to real life, i love that couples and friends actually spend time together now instead of dropping the relationship immediately because one works in crafting and he other works construction
Moonshrooms May 10 @ 12:03pm 
Absolutely love this mod! It makes my pawn's romances a lot more fun to create stories with, thank you for sharing it with us :3

This may be too much of an ask, but I was wondering if it was possible to make an addition to the "lovers amount" precept? I'd love if there was a precept that allowed just the Leader pawn to have X amount of lovers, but still have other pawns be limited for theirs? Like a concubine sort of situation. No worries if not! Thanks for making, and continuing to update, this awesome mod!
lol May 7 @ 8:59pm 
Good mod, though 50% default gay is ridiculous; should be 3-4% as in real life
chimera May 7 @ 10:02am 
great mod, thanks, why dates not in vanilla
divineDerivative  [author] Apr 29 @ 6:41am 
@ABigSillay No, existing relationships are taken into account when assigning orientations.

@Pentasis You cannot force someone to initiate a hook up outside their orientation, but they can choose to do it on their own. Check the FAQ for more details on the situations where this is possible. The 12% on the woman's tooltip is the chance the gay man will say yes if she asks him. 12.5% is the highest it can be without the woman having the pretty or beautiful trait.
Pentasis Apr 29 @ 3:59am 
I had a straight woman have a hookup with a gay man. I thought this was impossible? Looking at their relationship I see that the hookup chance woman > man is 12% while the other way around is impossible. See screenshot: https://pasteboard.co/IiDI1VeN7Ct2.png
ABigSillay Apr 28 @ 7:31pm 
if I add it to a save with established vanilla relationships, will it throw a spanner in the works?
divineDerivative  [author] Apr 23 @ 11:31am 
@VovOzaum Please read the FAQ.
VovOzaum Apr 23 @ 11:30am 
"Gay people can be parents too!" how, exactly? you mean they can be gay and have sex with females to make babies or one of the males gets pregnant? not trying to start a woke thing, just asking about the mod.
divineDerivative  [author] Apr 23 @ 11:28am 
@PoneyUpDaddy One for each means they get one spouse and one lover. If you don't want them to have extra lovers, lover count should be3 0.
PoneyUpDaddy Apr 23 @ 11:16am 
@divineDerivative One only for each, there dosen't seem to be any logical reasoning to this which is why i think it's weird. I'm also playing with the "God emperor" and "Royal" memes from Vanilla Ideology Expanded, so the fact that my Leader and highmate successfully became lovers dosen't surprise me, what does is the fact that his wife and her husband did not care and that this problem did not occur in my last playthrough with the same memes and the same settings in the mod's options. Now I don't wanna seem like one of those guys who automatically point the finger at the first mod that's related to their problem, i know it ain't your fault, it is most probably a file corruption problem that ocurred when i started a new playthrough, but im mostly just trying to look for people who has had the same issue hapenning to them. Cant seem to find any tho
divineDerivative  [author] Apr 23 @ 9:49am 
@PoneyUpDaddy What are the spouse count and lover count precepts?
PoneyUpDaddy Apr 23 @ 9:27am 
I've been having some issues for a while. I don't have the "love: free and approved" nor even the "free" ideology precept yet my pawns keep cheating on eachother and their partner does not care. they even get new lovers aside from their spouse, and the spouses do not care. Could it maybe be a mod conflict or some broken files within the modlist? Also, I don't have any other mod that tweaks romance
branch? Apr 21 @ 7:25pm 
Can't hook up or romance with traders?
divineDerivative  [author] Apr 21 @ 10:09am 
@Kirboh I'm not interested in that, no. Maintaining separate versions is too much work, and once I pull out one feature, someone will ask me to pull out another. I'd rather just make things toggleable. What specific features do you not want that can't already be turned off?
Moogle Apr 21 @ 7:00am 
@Kirboh you might as well download something like RJW and just strip out the elements that you don't want, this mod is basically a vanilla version of some of what that mod does
d_valroth Apr 20 @ 3:29pm 
How is that different from vanilla though?
Kirboh Apr 19 @ 1:57pm 
Any chance you could make a "light" version of this mod that only adds the sexual orientation traits to every pawn?
brightsideguy Apr 14 @ 5:35pm 
Ah, didn't know there was a tutorial.

Done and done. Thanks for here and on your discord!
divineDerivative  [author] Apr 14 @ 2:14pm 
@brightsideguy Yes, I built WBR specifically to have compatibility features for races with different ages! Instructions can be found here [github.com].
brightsideguy Apr 13 @ 8:40pm 
Would I be able to patch my race mod to make it ignore age differences?

I'm seeing hoookup chances as low due to age difference, but that differnce isn't meant to matter much for the Takala because they stay alive for a very long time.
divineDerivative  [author] Mar 31 @ 6:53am 
@Bongwater Please read the bug reporting section of the description.
Bongwater Mar 30 @ 3:29pm 
somehow this breaks my raids!
Starwall Mar 30 @ 12:14pm 
Absolute must have mod! thanks so much for maintaining this <3
Duckins Mar 29 @ 1:55pm 
@divineDerivative ah gotcha, thanks! Was reading through the mod description on the github but completely missed the FAQ.
divineDerivative  [author] Mar 29 @ 1:52pm 
@Duckins Yep, read the FAQ.
Duckins Mar 29 @ 1:50pm 
A straight pawn (female) just asked a gay pawn (male) to become lovers and they did. Is that intended behaviour?
divineDerivative  [author] Mar 29 @ 1:28pm 
@Aera There is a list of jobs to not interrupt. If you could be more specific about your criteria I can see about adding some stuff. Is it just things with a long time to complete, or batch jobs in general? If the first, how long is too long?
Aera Mar 29 @ 11:35am 
Is there a way to prevent hookup/hangout requests for occurring with pawns that are doing certain things? I've had it interrupt things with long processing times, like making batch meals, which ends up being rather inconvenient.
divineDerivative  [author] Mar 26 @ 6:40am 
@Mobile Meow Machine Do they have access to any recreation items? They should at least be able to meditate and pray. If you're sure it's a bug please make a proper report, following the instructions in the bug reporting section of the description.
JoeOwnage Mar 25 @ 4:59pm 
It's always been like that? Lol my bad
Mobile Meow Machine Mar 25 @ 5:05am 
Prisoners don't engage in recreation activities in their cell when their recreation need is enabled for me
divineDerivative  [author] Mar 23 @ 7:17am 
@JoeOwnage That is intended, asexual is 100-all the others. You increase it by lowering something else.
divineDerivative  [author] Mar 23 @ 7:16am 
@Yaveton All of my mods use the MIT license, which means you can do whatever you want with them. If you use the code directly, with or without modification, you'll need to include a copy of the license. If you're just using the idea, credit is not technically required, though it is appreciated.
JoeOwnage Mar 23 @ 7:15am 
I have been using a local copy of this mod for awhile and just recently updated, and there is no slider for "Chance of a Pawn being Asexual" in my mod options. Anybody else run into this?
Yaveton Mar 23 @ 12:41am 
Hello, I'm commissioning a mod that adds Cuddles, which is very much inspired by the hookup mechanic. I'll be sure to add credit, but it's been on my mind that it might just feel like a recoloured version of the hookups that I feel the need to inform , and in a way, ask if it's OK with you?
divineDerivative  [author] Mar 21 @ 12:41pm 
@destiny akino That precept only prevents marriage. There is a separate precept for extra lovers, in addition to spouses, which defaults to zero. So if you want pawns with the no spouse precept to be able to have lovers, make sure you set lover count to not be zero. If you want no marriage and no lovers, set them both to zero.
destiny akino Mar 20 @ 1:01pm 
@divineDerivative in you description u said "Adds a precept for no spouses, which prevents marriage" So does it mean if i use this precept there no chance pawn gonna be lover each other
or only prevents marriage as you said
divineDerivative  [author] Mar 19 @ 3:11pm 
@KIN There's an FAQ pinned in Discussions.
SMercisk Mar 19 @ 2:04pm 
Yeah that explains everything, I appreciate that you consider it.
KIN Mar 19 @ 12:17pm 
Is this safe to use mid-save?
SuwinTzi Mar 19 @ 9:07am 
That's a fairly decent long explanation
divineDerivative  [author] Mar 19 @ 8:55am 
@destiny akino I don't understand your question.
divineDerivative  [author] Mar 19 @ 8:54am 
(I'm not very good at not giving long explanations, sorry)
divineDerivative  [author] Mar 19 @ 8:52am 
@SMercisk Long story short, it is possible, I just see no reason to do it. Using traits is how vanilla does it, and keeping it as traits makes it much easier to patch vanilla and other mods that expect traits. The main complaint for the trait system was that orientation traits 'take up a slot' but this was not true when WBR was released. 1.4 changed the way vanilla sexuality traits are handled. They are rolled for after all other traits are generated no matter how many traits the pawn already has, so they're already 'their own thing'.

That being said, I am working on a complete rework to separate romantic and sexual attraction. This requires moving to a comp system, but I'm trying to do it in such a way that users won't notice. Pawns will still have a trait that shows their orientation. I've been working on this for over a year, so perhaps you can understand why I didn't want to do this until it was necessary.
destiny akino Mar 19 @ 7:01am 
Is this mod prevent to be lover or just only marriage it just too easy way to get mood
SMercisk Mar 18 @ 2:29pm 
No disrespect but I am very curious on why that's not possible: I really liked SYR's Psychology for making sexuality traits their own thing, which I like a lot and it makes me hard to give it up. Why is it not possible to do the same thing in this mod?
SuwinTzi Mar 16 @ 2:30pm 
@divineDerivative it was Growth Moment's Makes Sense, apparently I needed to toggle an option to exclude sexuality traits.
SuwinTzi Mar 14 @ 10:48am 
@divineDerivative can't accept the invite for some reason but I think I found the issue was with Traits Slots Plus. That mod page states it can cause some weird stuff with this mod.
SuwinTzi Mar 14 @ 9:02am 
Guess I'm going to Discord