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Due the method of installation you do need to follow the instructions to the letter or it won't work. And if the author's instructions below your post for uninstalling the mod don't work you should probably join the discord for tech support.
1) Move the Project Valkyrie Core folder from Terra Invicta\Mods\Enabled to Terra Invicta\Mods\Disabled.
2) Delete the Assembly-CSharp.TIProjectValkyrieCore_MonoMod.mm.dll file from your Terra Invicta\BepInEx\monomod folder.
I'll include these instructions in the readme of future builds.
10/10, will play again.
Probably easier to start a discussion thread or go on the Discord rather than back and forth here.
Indeed, this version of the mod is not intended to be playable right now. It exists here for promotional purposes and to test Steam Workshop functionality.
Alpha testing takes place behind closed doors, but users are welcome to apply to join and I will post here when we are in position to alpha test again.
I can't just leave a disappoint in here.Cloud I have right to be informed of the information about this mod's test ?
*looks closer*
Yoooo, it's Valkyrie Core!
@SeekSeekLest: It is planned.
@Dutchball: Secret dev powers.
@Uncle_Franco: A wombat did it.
@Lightning_Strife: That's unfortunate it crashes the game. Mods currently can't remove items from the tech tree, but possibly I could remove the relevant references from TIBilateralTemplate to fix this.