Terra Invicta

Terra Invicta

Project Valkyrie Core
57 Comments
And what are the abnormalities? Just saying there are abnormalities does not help the bugfixing process.

Due the method of installation you do need to follow the instructions to the letter or it won't work. And if the author's instructions below your post for uninstalling the mod don't work you should probably join the discord for tech support.
Hicked Nov 1 @ 7:38am 
After inspection, it was found that the MOD has abnormalities, and using it alone can also cause the inability to play games. We hope the author has time to repair it
TROYTRON INDUSTRIES  [author] Oct 12 @ 4:32am 
@Tempestus_L'Cie Bug reports with saves are accepted on Discord.
TROYTRON INDUSTRIES  [author] Oct 12 @ 4:29am 
To uninstall the mod:
1) Move the Project Valkyrie Core folder from Terra Invicta\Mods\Enabled to Terra Invicta\Mods\Disabled.
2) Delete the Assembly-CSharp.TIProjectValkyrieCore_MonoMod.mm.dll file from your Terra Invicta\BepInEx\monomod folder.

I'll include these instructions in the readme of future builds.
DreamKnight Oct 11 @ 12:25pm 
disabling the mod causes crash, unsubscribing wont remove from mod manager, guess anyone who subs to this just wont be able to use mods?
Tempestus_L'Cie Oct 11 @ 10:04am 
There is a bug which bricked my save essentially. When I build greenhouse module all my resources went to -80000.
Tempestus_L'Cie Oct 11 @ 1:21am 
One more thing I recommend writing better readme for installing the mod. In section mod files where you have step 1 mention that you need to copy Bepinex from the mod itself and not the zip files of the utilities.
Tempestus_L'Cie Oct 11 @ 1:18am 
I always found vanilla earth gameplay boring, but this mod is making it much better. I would love to have more options to build on earth using councilors. Great mod BTW
gheamb Sep 29 @ 6:22am 
why can't i disable this mod
Dracors Sep 19 @ 10:28pm 
Got overconfident after bullying the bots early game, so when the aliens appeared, they kicked my butt beyond belief. Reminded me of the first time I played Terra Invicta.

10/10, will play again.
perl Apr 6 @ 10:02am 
This is really cool!
faefire Feb 7 @ 10:50am 
I am in the discord
TROYTRON INDUSTRIES  [author] Feb 6 @ 10:57pm 
@faefire I'd need more info to diagnose the issue, like the contents of your Player.log.
Probably easier to start a discussion thread or go on the Discord rather than back and forth here.
faefire Feb 6 @ 12:12pm 
tried to follow the instructions to the best of my ability and am on the right game version
Did you follow the instructions regarding extra DLLs? Are you on the stated compatible game version of the mod?
faefire Feb 4 @ 4:15pm 
My game keep crashing when I start this mod? can I get some help?
Nexira Elimus Dec 26, 2024 @ 3:35pm 
Damn this is a cool ass mod. Very impressive work
Totally not Skynet Dec 20, 2024 @ 2:12am 
Thought I recognised the origin from somewhere lmao
TROYTRON INDUSTRIES  [author] Dec 13, 2024 @ 4:36pm 
Needless to say this mod isn't compatible with post-0.4.42 versions yet. I haven't got a timeline on that, hopefully SOON(TM)
TROYTRON INDUSTRIES  [author] Dec 13, 2024 @ 4:36pm 
o7
Murri Dec 12, 2024 @ 2:53pm 
You're actually cooking
TROYTRON INDUSTRIES  [author] Nov 8, 2024 @ 2:36pm 
@Valikdu I have not tested it and provide no guarantees of its functionality.
Valikdu Nov 8, 2024 @ 11:57am 
Q: can I apply the mod to the beta (0.4.41) of TI?
DeltaOne Nov 7, 2024 @ 12:34pm 
The start is slow, but i think its intended, after all, you are basically rebuilding a destroyed world
kitsune01 Nov 6, 2024 @ 6:59am 
the start of the game feels really, really slow right now
Valikdu Nov 6, 2024 @ 12:56am 
This is extensively cool
Ashran Nov 5, 2024 @ 2:17am 
Hell yeah
TROYTRON INDUSTRIES  [author] Apr 28, 2024 @ 8:07pm 
I answered @ioioioi2021's query elsewhere, but for everyone else's information:
Indeed, this version of the mod is not intended to be playable right now. It exists here for promotional purposes and to test Steam Workshop functionality.
Alpha testing takes place behind closed doors, but users are welcome to apply to join and I will post here when we are in position to alpha test again.
madsquare Apr 27, 2024 @ 12:33am 
@TROYTRON INDUSTRIES
I can't just leave a disappoint in here.Cloud I have right to be informed of the information about this mod's test ?
madsquare Apr 26, 2024 @ 7:07pm 
*OUCH*:steamsad:
Martenzo Apr 26, 2024 @ 8:24am 
@ioioioi2021 This mod is not currently playable, nor is it meant to be. Short and oversimplified explanation: there were a lot of nasty bugs and it turned out it's not quite possible to fix some of the big ones without directly overwriting some base game files, which isn't possible through Steam Workshop. So it turned into a closed alpha until the mod is finished enough to actually start thinking about finding a way to make everything work within the restrictions of the Steam Workshop system. People that are part of the testing team get updates directly from the modders, but the rest of us can only wait until the modders decide it's ready to be updated on Workshop again.
madsquare Apr 26, 2024 @ 6:10am 
I have said I am already rolled back the game to v0.3..107..Unfortunately,I don't know a particular version which is available to run this mod@Aether
Aether Apr 26, 2024 @ 5:40am 
Did you miss the author's comment right before yours that this mod is not meant to be played currently?[/b}
madsquare Apr 26, 2024 @ 5:21am 
HEY!I CANNOT activate this mod in current version.It will exit to my desktop while loading the game,though I activated the rollback into v0.3.107.Could you fix this problem as fast as possible?PLS:steamsad:
TROYTRON INDUSTRIES  [author] Mar 14, 2024 @ 2:21am 
Cheers! This one's rather out of date now, but then it's not meant to be actually played at this point. Still a lot to do but alpha testing is showing promise!
paul_leap_frog Mar 13, 2024 @ 11:37am 
Ah, finally found where you put this, glad to see you Tatya.
Fruity Queen Oct 22, 2023 @ 3:56pm 
Cool!
Bishop Heket of the Old Faith Mar 26, 2023 @ 11:23am 
Among a few other occurrences.
悬月教教徒~大佬の似雪 Mar 26, 2023 @ 3:45am 
This is the world after sea level rise, right
TROYTRON INDUSTRIES  [author] Jan 15, 2023 @ 4:45am 
Indeed it is! Always good to see familiar names.
DaLintyMan Jan 14, 2023 @ 2:13pm 
Valkyrie Core?
*looks closer*
Yoooo, it's Valkyrie Core!
Martenzo Jan 11, 2023 @ 4:30am 
Any progress to note over the past two months?
TROYTRON INDUSTRIES  [author] Nov 13, 2022 @ 4:49pm 
Thanks to everyone for all the support so far. The project is making decent progress, hopefully there'll be more to show off soon.

@SeekSeekLest: It is planned.

@Dutchball: Secret dev powers.

@Uncle_Franco: A wombat did it.

@Lightning_Strife: That's unfortunate it crashes the game. Mods currently can't remove items from the tech tree, but possibly I could remove the relevant references from TIBilateralTemplate to fix this.
Lightning_Strife Nov 11, 2022 @ 7:25pm 
Like the mod for the most part. Although it crashes whenever I finish the Darien Gap Road or Bering Strait Crossing I suspect it would crash for any of the mega projects.
Bishop Heket of the Old Faith Nov 7, 2022 @ 2:37am 
This got me to start reading the quest this is based on
Uncle_Franco Nov 7, 2022 @ 12:03am 
Why is there a HOLE in my beloved Nation?
Trevor Nov 6, 2022 @ 7:16pm 
Someone is gonna make a Muv-Luv mod
Dutchball Nov 6, 2022 @ 9:51am 
I wonder how you managed to modify the world map...
Olgol2 Nov 2, 2022 @ 3:08pm 
Tayta you mad lad. I saw your post on SV and had to subscribe right away. I look forward to seeing this mod develop and bread-chan rise again.