Arma 3
Kana's Fur Factions
112 Comments
Froderfox Jul 2 @ 9:17am 
yay
Kananana!  [author] May 5 @ 12:35am 
@miz Thank you very much ^w^. Its been a fun side project :D. Be sure to thank AlphaGarg too. They did the main legwork of importing the furry models into the game.
Kananana!  [author] May 5 @ 12:34am 
@Nyinxie_Typhlosion Noted! Also here. Test it :P https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3476287127
mizzzz May 2 @ 2:41pm 
love this mod:marten_sip:
🐲Nyinxie🐲 May 2 @ 9:58am 
the uniforms makes them wear the full model while the skins/faces makes them only wear a head and tail and some other bits and bobs
🐲Nyinxie🐲 May 2 @ 9:58am 
ignore em dude, they're just looking for the attention
you can already make the AI wear covers by using the skins instead of the uniforms
Kananana!  [author] May 1 @ 7:29pm 
@urderpyawtter I mean they are TECHNICALLY Sfw. You are the first to request this. I could use the body model classes provided by alphagarg and just copy the faction over as such. The one drawback is figuring out what uniforms both factions would use.
FrecklesLeBato~<3 May 1 @ 1:55pm 
yo can we make this sfw like seesh put some clothes on
🐲Nyinxie🐲 Apr 29 @ 9:44am 
That would be awesome. And yea! with ultimate, the default Red Vs Blue is opfor and the other thing. those class as occupiers and invaders. and visa versa if wanted. Then the "Independents" are the resistance fighters!
Kananana!  [author] Apr 29 @ 9:36am 
@Nyinxie_Typhlosion I can make an RHS/3CB variant of the blufor faction. Ill make them use US infantry equipment along with British/EU based vehicles. As for the compat for AU ill look into it. I did not realize you could make a standalone faction compat with that specific game mode. :)
🐲Nyinxie🐲 Apr 29 @ 7:22am 
oh and make it compat with Antistasi Ulimate's Resistance faction so that I can have an army of anthros fighting for Altis
🐲Nyinxie🐲 Apr 29 @ 7:21am 
these
Kananana!  [author] Apr 28 @ 11:27pm 
@Nyinxie_Typhlosion by 3CB you mean an RHS based one?
🐲Nyinxie🐲 Apr 28 @ 9:42pm 
can you make 3CB versions?
Kananana!  [author] Jan 28 @ 8:56pm 
@Siaro the Python We were looking into adding the uniforms as "undercover" ones. But could not find the table. I plan to look at it. Just not sure where to look in the mission file.
Siaro the Python Jan 27 @ 10:08am 
Wish i could use these on like, antistasi ultmate
Kananana!  [author] Dec 7, 2024 @ 2:43pm 
@Ratchet the Wusky | Lost Download it and let me know :)
Ratchet the Wusky | Lost Dec 7, 2024 @ 12:45pm 
Hia. This seems interesting. :P
Glowhyena Sep 26, 2024 @ 9:08pm 
Yeah!
Kananana!  [author] Sep 26, 2024 @ 12:41pm 
@Glowhyena We should play together at some point :D
Glowhyena Sep 26, 2024 @ 11:15am 
lol nice
Kananana!  [author] Sep 25, 2024 @ 12:08pm 
@TheBigBrosky These faction's do not replace any existing factions. They are a standalone BLUEFOR and REDFOR faction.
TheBigBrosky Sep 25, 2024 @ 12:05pm 
i would download it if it wasn't a replacement, would have made a faction consisting of humans and anthro..personally.
7 on the calculator Sep 15, 2024 @ 7:51am 
i do not fw this mod
finnfantastico Aug 11, 2024 @ 2:04pm 
i've seen furries get mega pussy so i dont know man
Kananana!  [author] Jul 28, 2024 @ 2:03am 
@evvernetti Lol I do often. A few actually.
evvernetti Jul 27, 2024 @ 11:37pm 
I strongly suggest that you talk to a woman
Nickles Jul 5, 2024 @ 1:47pm 
thank
Kananana!  [author] Jul 5, 2024 @ 1:38pm 
Depending on the mission I use the following command: player addUniform "CLASSNAME_OF_FURRY_UNIFORM";
Nickles Jul 5, 2024 @ 4:16am 
But how can I change my soldier on single player mission? I can only change in edit mode
Nickles Jul 5, 2024 @ 3:50am 
Thanks
Kananana!  [author] Jul 4, 2024 @ 2:47pm 
@Nickles It's apart of the uniform class. Look for Reoxur. This was implemented into the game by AlphaGarg.
Nickles Jul 4, 2024 @ 10:02am 
Hi I'm kinda new to this game and I got questions. How you manage to get no clothes and only show vest? Thanks
Kananana!  [author] Jul 1, 2024 @ 10:31pm 
@krilu added the .bikey. LMK if it doesn't work. I may need to pack the PBO's differently if it does not work.
Kananana!  [author] Jul 1, 2024 @ 3:54pm 
@krilu Ill see what I can do. Ill look and fix this tonight if not tomorrow.
krilu Jul 1, 2024 @ 3:31pm 
It's actually still not recognizing the signature with the one I tried to manually extract using the 3rd party app. Hopefully you can update and include the .bikey
krilu Jul 1, 2024 @ 3:24pm 
The files are signed but the mod is missing the .bikey with the addon which is usually kept in the "keys" folder of the mod. I was able to generate the .bikey file needed using a 3rd party app however, which I learned today can be extracted from the .bisign file. Just don't include the .biprivatekey (this is your signing key).

When running a dedicated server with verifySignatures enabled in the server config, the .bikey needs to be added to the keys folder of the arma 3 installation directory, otherwise clients won't be able to connect. No extra steps are needed on the client. By default, verifySignatures is disabled until enabled in the server config.

Look at other mods' "keys" folders for examples.
Kananana!  [author] Jun 30, 2024 @ 10:45pm 
@krilu Resigned the mod. Let me know if you have any further issue.
Kananana!  [author] Jun 30, 2024 @ 8:47pm 
@krilu Let me check later tonight. I could have sworn it was properly signed. Ill get it fixed if not.
krilu Jun 30, 2024 @ 5:28pm 
Are the .PBOs not signed by a key? I get an error trying to run it on my server, and there aren't any keys in the folder for this mod.
Kananana!  [author] May 26, 2024 @ 6:07pm 
@evvernetti yes
evvernetti May 26, 2024 @ 4:37pm 
no
Kananana!  [author] Apr 18, 2024 @ 7:29pm 
Updates complete. Let me know if anything is broken.
Era Apr 12, 2024 @ 8:48pm 
Take your time, pretty keen though!
Kananana!  [author] Apr 12, 2024 @ 2:35pm 
It will take me 2 weeks or so to complete. Trying to squeeze in other projects in my free time.
Kananana!  [author] Apr 12, 2024 @ 2:34pm 
Alright my next update should do the following. Reconfigure some of the CUP vehicles to be inline with the new update. (IE the UFA Leopard 2A6 skin isn't working due to this update/reconfiguration). Change the FLA helmets and equipment to be more modernized. Update the UFA to have backpacks as well as give them a better APC option. Finally to remove CFP requirements from both factions.
Era Apr 9, 2024 @ 10:53pm 
I don't mind
Kananana!  [author] Apr 9, 2024 @ 9:57am 
Doubt anyone reads this. But would anyone be upset if I updated the FLA equipment to be more modern akin to UKR/RU? Loving the new update from CUP and wanted to implement some light changes to armor and weapons. Would also help me get rid of the CFP requirement.
Era Mar 3, 2024 @ 10:01pm 
Ahh all good, thanks for the quick response!