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Reminded me of books from Barry Eisler, like the Johne Rain series.
My only complaint is that i hate how the planes in the cutscenes are. They are always so close to crashing becuase of how close they are.
Either way, that was a pretty cool campaign, could be a little longer or at least focus on less terrains so you can explore more. Good job.
2/2
1. No task or any vocal/written announcement that all tasks are done, in the 1st mission I was kinda expecting some turnaround of sorts, then I thought something was bugged, but I got back to the vehicle and mission ended itself, later I knew what to do but still it feels a bit off.
2. Teammates have no silencers or suppressors, and thus they are a bit useless when one wants to do a mission stealthy while utilizing advantage of having three more dudes, instead I had to keep them behind in case hell breaks loose (which didn't happen fortunately).
1/2