Arma 3
Simpel's MilGP Retextures
72 Comments
Nord 7 hours ago 
Hi! Could you please get back to this avesome mod to fix just one error?

All uniforms that combine Rhodesian Brushstroke and Black (be it RBS top/BLK pants or vice versa) are broken - the black part appears invisible.

Whenever any of these items gets selected, "Cannot load texture" error pops up.

If you gonna fix this error, I can help by providing classnames and exact error text.
Boboluga  [author] Apr 28 @ 8:03pm 
@JustRyan We don't really have any plans to come back to this mod, but you are free to retexture the ranger green textures as long as you provide credit. Realistically it shouldn't be that difficult, as there aren't that many textures per color/pattern IIRC. If you keep note of whatever color alterations you make in your desired image editor you can apply them to each texture then repack.
JustRyan Apr 5 @ 7:36am 
I don't know if you'll ever come back to this mod but if you do could you retexture the Ranger Green to be more in line with USP?
Chemical Sep 7, 2024 @ 3:20pm 
I have noticed that the MarCiras is missing the AOR1 and AOR2 Vest camo's in the ACE - Arsenal Extended.
JcYangtai Jun 25, 2024 @ 7:19pm 
Can you make it load a little faster, it always takes a while to open the virtual arsenal
JcYangtai Jun 25, 2024 @ 7:01pm 
Dear author, how did you make so many items, but their combined size is only 400MB:steamthumbsup:
Apricot_ale Apr 28, 2024 @ 3:11pm 
some "sepsi" items are missing textures...
sepsi_uniforms\Data\~~~~
Killed IRL Apr 12, 2024 @ 9:49pm 
Addon 'milgp_ocp' requires addon 'milgp_headgear' - I tried to fix it by downloading another of your mods, the "Simpel's Helmet Retextures" and no joy, the notification still shows up when loading in
[LOS]Timmer123 Jan 18, 2024 @ 9:46am 
Can you add pls more camos like Marpad UCP or german snow Camo plss
Apricot_ale Jan 13, 2024 @ 8:07am 
Error report.
<Picture \milgp_uniforms\ui\icon_u_fleece_g3_field_pants_rgr_rgr_ca.paa not found>
on Non-ACEAX environment
R. Gonzalez Jan 11, 2024 @ 7:09am 
@simpel, my friend

Any chance you can make/add a black texture for the PMAGs that appear in the vests?
R. Gonzalez Jan 10, 2024 @ 3:17am 
Dude... You have no idea how long I've been waiting for this 😭
An AIO pack even... is better than expected

Dont' know how I only bumped into this a year later.

THANK YOU VERY MUCH!
simpel  [author] Dec 31, 2023 @ 2:22pm 
It's honestly incredible how I manage to screw something up every single update. Update is published for real this time.
Serrager Dec 31, 2023 @ 1:57pm 
Hey Simpel, I was looking into your latest update and was unable to see any changes to the files other than the updated timestamp (in the meta.cpp file). Would you mind confirming that you posted the correct updated files as I do not see any of the assets you mentioned in your change notes. It could very well be a problem on my end (in which case my bad lol), but want to make sure just in case :)
HBAOplus Dec 16, 2023 @ 8:03pm 
Hi, could you please adding back old MILGP's classnames and loadouts for vests and helmets, but set them hidden in vanilla/ACE arsenal, for maximun compatibility? If so, we could use MILGP Retextures in old missions that used old MILGP?
simpel  [author] Nov 8, 2023 @ 1:00am 
Unfortunately not, only the uniforms and backpacks have unchanged classnames, I had to rewrite all the vest and helmet ones for ACEAX
HBAOplus Nov 7, 2023 @ 11:26pm 
Hi, does MILGP Retextures compatible with old MILGP?
I mean, if you don't change the original classnames, the old missions that required old one can also be played with MILGP Retextures.
simpel  [author] Oct 18, 2023 @ 1:56pm 
@[ODK/85OC] John Sheppard That should be an easy fix, but unfortunately I won't be able to actually post any updates until mid december. I'll post a fix as soon as I can.

@fire-39_1 [3d MRB] forgot to respond but it should be fixed
[85OC] John Sheppard Oct 18, 2023 @ 11:48am 
Hello there, i got follow error always if i go in Arsenal form BI -> Picture \milgp_uniform\ui\icon_u_fleece_g3_field_pants_rgr_rgr_ca.paa not found its it possbile to fix that?
fire-39_1 [3d MRB] Sep 11, 2023 @ 2:59pm 
I'm getting about 5k lines of missing semicolon on startup, was this the semicolon error that was fix back in April?

File aceax_compat_milgp_headgear\config.cpp, line 274: '/XtdGearModels/CfgWeapons/milgp_airframe/Goggles.label': Missing ';' at the end of line
Branec Aug 5, 2023 @ 4:06pm 
i can send you my mod files i have TFA vests what including also vests from MGP u can fully use addons of file there is also black PMAGS on them
simpel  [author] Aug 5, 2023 @ 4:02pm 
@Branec unfortunately I've tried to change the colour of the pmags on the vests and it isn't possible.
Branec Aug 5, 2023 @ 3:58pm 
hey are you posible to change textures on magazines on vests like black magazines also i meain like keep tan pmags and add also black pmags
simpel  [author] Jun 21, 2023 @ 2:22am 
@Кипиш not sure what you mean, it should have no dependencies
Piligrim Jun 20, 2023 @ 4:19pm 
Is it have dependecies? in teamleder its have an isuse with fire anim (in log)
Smokkerino May 21, 2023 @ 4:48am 
Fantastic! I always liked MGP but it had the main problem of having textures either too low on resolution or just bright as fuck. Well done simpel valid alternative to USP especially if you don't want a too heavy addon.
simpel  [author] Apr 20, 2023 @ 12:42pm 
Hopefully the semicolon and signature issues are fixed now but make sure to let me know if there are still any issues.
[LUC] OscarGonzo Apr 14, 2023 @ 7:34am 
Hi simpe, i reconized, you have no prefixes in the aceax pbos and FGN_CAG pbo. That's why the signature does not work.
Archer [B:F] Apr 10, 2023 @ 9:44am 
Unsure if it's an issue only on my side, but it doesn't seem that aceax_compat_milgp_headgear.pbo isn't signed properly either.
https://i.imgur.com/BWSYDji.jpeg
simpel  [author] Apr 9, 2023 @ 11:50am 
Got it, I'll try and fix or at least reduce it for the next release
YonV Apr 9, 2023 @ 6:06am 
it does fill up the log, makes it hard to debug the complete mod list, and custom mods, but then again it may be more me being a bit OC
simpel  [author] Apr 7, 2023 @ 9:05am 
@YonV true, I missed it out when I made the script to generate the aceax, but it seems to be fine? Not sure if it actually causes any issues so if it does lmk and i can try and fix it
YonV Apr 2, 2023 @ 11:02am 
the mod seems to be missing a few (alot) of ;
simpel  [author] Mar 30, 2023 @ 9:15am 
@Danizy I fixed it last update, then INSTANTLY broke it again. It's fixed now yet again.
Danizy Mar 30, 2023 @ 1:40am 
@simpel - Some feed-back. The update fixed the pants + T-shirts, but the M81 Camo is still missing from the uniform selection
jettfiremachine Mar 29, 2023 @ 4:05pm 
Would you consider adding G3s uniforms?
Danizy Mar 27, 2023 @ 9:51pm 
@simpel completely understandable bro. Appreciate the update!
Matekosh Mar 26, 2023 @ 9:54am 
Take all the time you need bro. Thanks a lot for the hard work! :cozybethesda:
simpel  [author] Mar 26, 2023 @ 6:04am 
@Danizy should be fixed now

Also just for everyone's information, there has been a bit of a dry spell for updates recently since I've been busy with real life stuff and other projects but there is one coming soon.
Danizy Mar 25, 2023 @ 9:02pm 
M81 Pants are missing?
Apricot_ale Mar 7, 2023 @ 2:23am 
thanks!
Apricot_ale Mar 6, 2023 @ 1:06am 
BLK version of some uniforms are not shown correctly.
simpel  [author] Dec 6, 2022 @ 10:44am 
Pretty busy with work recently, but I should be able to get that fixed pretty soon. I highly recommend using ACEAX (found at https://steamcommunity.com/sharedfiles/filedetails/?id=2522638637) when using this mod or my Gorka mod since both mods are developed to be compatible with it, and there should be no issues at all while using it (plus the arsenal is a lot cleaner)
t-money Dec 5, 2022 @ 3:53pm 
Also, I just noticed a lil clerical error with the naming of the G3 Field Sets. Looks like the abbreviation for M81 got replaced with KHK when M81 is the secondary camouflage of the uniform, so now there's two [Camo]/KHKs for every G3 Field Set (both regular and rolled) in the arsenal.
t-money Dec 5, 2022 @ 3:40pm 
Appreciate it, loving the work done so far, the mod looks really good
simpel  [author] Dec 5, 2022 @ 6:43am 
Damn, must've uploaded the wrong build or something. Should be fixed in a couple of hours
t-money Dec 4, 2022 @ 5:34pm 
Hey, wondering if you were aware but the MCB and MCT vests (minus the JPC variants), are still visible in the ACE Arsenal. I read below that the vests hadn't been made and were there because of a mistake, which was fixed, but the issue seems to still be there. Any ETA on those vests being made? I'm honestly very excited to see them when they do.
Brett Dec 4, 2022 @ 5:33pm 
Seeing MCB and MCT varients of the MarCiras and MMAC that are broken
Apricot_ale Nov 8, 2022 @ 2:03pm 
nice
simpel  [author] Nov 8, 2022 @ 11:45am 
Fixed, should be live soon