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Also find time to play B42 and find out what is obsolete or how the new weapons system works too, etc
Also y'know, Christmas and New Years lol.
Speaking of which, Merry Christmas and a Happy New Year!
Can't remember exactly but you can put mods into a local Zomboid folder to make them load independently of the workshop so they don't update so you can tweak them
https://steamcommunity.com/sharedfiles/filedetails/?id=2881370621
Hope that helps. I'm not sure where else it could be from.
If it's not working as a sledgehammer that'll be a mod conflict somewhere. It's a common one. It was linked to "Improved Build Menu" but there could be other mods that have a problem with it too. Somewhere, one mod is overwriting the other. Sorry about that, I was never able to fix it or even pinpoint exactly what the issue was.
I read the Item and documentation topic and I was wondering : how do you switch between Axe mode and Hammer mode for weapons such as the Splitting Maul ? Because I cannot destroy walls when the Splitting Maul is equipped.
I could probably make an ItemTweaker for it and figure out what needs to be added to the tools scripts so it recognises that, but honestly I've forgotten how to do all of that by now and I'm not really in a good place to start relearning it at the moment. Sorry about that!
It has a tool belt item, but your tools dont work with it.
Well, I hope you find it!
If it's not a vehicle mod then I'm not sure what the issue is, but possibly another mod overwriting this one? Spiff Army Knife should work with vanilla stuff as vanilla looks for tags, I think.
You could try the item tags fix mod by opsedar, it's linked above in the description, it might help. I hope it does!
I don't think I categorised anything really. They'll be classed as "Weapon" or "Tool" probably...might have done something with Better Sorting and ItemTweaker but I honestly cannot remember