Solasta: Crown of the Magister

Solasta: Crown of the Magister

- The Forsaken Isle -
626 Comments
Artyoan  [author] Aug 26 @ 12:15pm 
@cervell d'ocells, thanks for the feedback and review. Still makes the day for me to hear. :) Glad you enjoyed it.
cervell d’ocells Aug 26 @ 11:46am 
Played all the way through on scavenger difficulty with a strong but not over-optimized party. 10/10 campaign, would highly recommend. The story is excellent, the fights very well balanced and varied, and the setting is well-organized, arguably better than the original. Just as observations, and not as a criticism, I will say the hardest part around the campaign was around level 5, just after reaching the isle: that was the only time I needed to long rest after every fight. I particularly appreciate the effort put into balance in the endgame. In the main campaign I have frequently felt that the fights were too easy on scavenger but too much of a slog on cataclysm: this hit a sweet spot in between. Great work.
GuardianBoD Aug 5 @ 2:59pm 
Thanks, must have been blind. And I was sure i had been in the cave, apparently I have not. Realy appreciate your help. :steamthumbsup:
Artyoan  [author] Aug 5 @ 12:11pm 
@GuardianBoD, to advance the orc quest you need to kill a certain named Orc who is found in a cave in the center of that western forest area. Likely just need to do that part and it should work. If you've killed Jimbu and it didn't advance then it bugged out somehow. But most likely you just need him yet. :steamthumbsup:
GuardianBoD Aug 5 @ 11:58am 
Hi, I did not find it in the comments before.
First of all, great mod, I really like the story thus far. Speaking of far, I did not get very far :) The first quest from the lord, made me go to the tavern and accept a quest there, so I went west, to fight the orcs, I did clear that whole map, did the quest for the dwarf and the vengeful woman. But ... I still cannot finish the orc quest. There seem to be some missing.
In the abondened fortress was nothing, so maybe those Orcs did not spawn.

I did also travell through the sewers, there was no oger

Any ideas what I could do
Artyoan  [author] Aug 2 @ 10:01am 
@doror75, thanks. I did make more. Morrows Deep came after, and then another follow up in The Red Crow. Those are new parties starting at level one but there are some recurring characters and plot threads from Forsaken Isle. I did also make Grave Rush which is a pure combat thing with some randomization to it, but not related to the story based campaigns.
doror75 Aug 2 @ 9:09am 
Just finished this, great job. Really enjoyed this. Have you made any more for solasta?
Artyoan  [author] Aug 2 @ 6:43am 
Thanks Anne, good to hear! It was fun to construct too. :steamthumbsup:
anne_gwynnerobson Aug 2 @ 12:13am 
Hey I really enjoyed playing this :) Thanks for putting it together!
Penitent Pilgrim Jul 31 @ 4:56pm 
Thanks!
Artyoan  [author] Jul 31 @ 6:30am 
@Penitent Pilgrim, Lysander is still on the isle, north of the central jungle area. You might have a billboard in town that can fast travel there too.
Penitent Pilgrim Jul 30 @ 10:51pm 
I need to go back to Lysander to give him the linen burial wrappings but he isn't in his house. It's been months since I played and have forgotten his location. Where is he?
Artyoan  [author] Jul 18 @ 8:54pm 
Thanks Adam. Good to hear ;)
Adam Jul 18 @ 8:31pm 
Excellent campaign and great fun - looking forward to both sequels
Artyoan  [author] Jun 24 @ 10:23am 
I checked for specifics and the Witch of the Swamp should conclude at the end of dialogue with the witch herself and a new quest should be started immediately.
Artyoan  [author] Jun 24 @ 6:35am 
@Cinta, should get another quest. If your quest log is empty you might load a recent save before when you still had the previous quest and see if you get a follow up quest activation? Haven't heard of that bugging out before though.
Cinta Jun 24 @ 6:09am 
Is "the witch of the swamp" quest the last quest? because i got no other quest
Artyoan  [author] May 25 @ 2:22pm 
Yep, I would have said they were likely on a vendor and just buying them back should progress the quest. It just looks for presence of the item in the inventory. :steamthumbsup:
thecenterpath May 25 @ 1:47pm 
We found we sold the notes.
thecenterpath May 25 @ 1:37pm 
Thanks, Artyoan. After we got the wraps, it says to "Collect the Research Notes". However, we previously cleared the entire Caer Eldon. We cannot find any new node to click that has the Research Notes book. What could we be missing? May we have accidentally sold it?
Artyoan  [author] Apr 20 @ 10:02am 
@thecenterpath, he is to the north of the Central Jungle area (which is the area just north of the swamp). Should be a transition area to Old Shorehaven there.
thecenterpath Apr 20 @ 9:59am 
Hello... We are stuck on the quest, Lysander's Task: Seek Lyander. We think we have cleared everything, up through the Caer Eldon tower, but we cannot find Lysander.
Artyoan  [author] Mar 3 @ 10:10am 
Thanks rogan6. Glad to hear that. :steamthumbsup:
rogan6 Mar 3 @ 9:37am 
I just wanted to say this is an amazing module with challenging combats and a good story. I had as much fun with this as I did with the original campaign, maybe even more. Excellent balance and neat maps with lots of variety.

I'll be playing your other maps now...looking forward to it!
Artyoan  [author] Feb 16 @ 7:29pm 
@pfworks, are you finding the three stones? There are two in the central jungle area and one in the caer eldon outskirts. All of them should be marked my waypoints on the map.

The final stone right next to the witch hut is just adjacent to it behind a tree just to the left of the hut itself.
pfworks Feb 16 @ 6:18pm 
So I'm stuck at the Witch's Hut. It says to go back and find the small stone... none to be found.
Artyoan  [author] Feb 8 @ 3:07pm 
Thanks Aldin. There are some elements to this campaign, especially ambushes, that won't be all that fair for a stealth oriented party. Not impossible to overcome but some uphill battles to be sure. I had less ambushes in the other campaigns overall.
Aldin Feb 8 @ 5:45am 
Well, not the fault of the module, but I was trying something new and I am getting the sense that I am about to get my stealth optimized party in above their heads (Just had a TPK at level 7). Stealth is useful, high AC is way more useful. This is probably true throughout Solasta campaigns, but my Barbarian, Monk, Druid, Wizard run is coming to an end here. I think I'll give it another shot with a better balanced party as I'm otherwise having a great time with the story and encounter design.
Artyoan  [author] Jan 10 @ 8:18am 
@cuppajoeat, if you've cleared the sewer and the ogre, then the next place you will head to is back in the western forest area and to that northwest abandoned keep. There should be an active doorway there now to proceed to a chapel. At the back of the chapel should be a stairway down to the crypt.
cuppajoeat Jan 10 @ 7:19am 
Just started this campaign and I'm enjoying it. However, I do have a problem. I have the quest to kill the ogre. I went and cleaned out the sewer and I'm at the place where it says to go to the crypt and there is no exit, no nothing. What am I missing. Thanks for the help.
Artyoan  [author] Jan 2 @ 11:48am 
@itsrambo, not sure why that would happen. Might be a one-off bug or something but haven't had any reports on it before.
Itsrambo Jan 2 @ 10:52am 
had a problem with girlfriends wizard spellbook disappearing after killing a jimbu in the cave had a fair few spells that were gone from that, I dont know if anyone else had any similar problems ?
Artyoan  [author] Nov 27, 2024 @ 6:47am 
Thanks SourKebab. Good to hear. The other two story campaigns are similar in structure while the fourth one is more of a randomized combat project. :steamthumbsup:
SourKebab Nov 27, 2024 @ 1:55am 
Just finished this campaign, literally dlc/main campaign material, good writings and map design & encounters. will play more of author's stuff.
Artyoan  [author] Nov 2, 2024 @ 6:17pm 
I'll add to it. She is in the western forest, just west of New Shorehaven. Should be able to see her icon on the map there. :steamthumbsup:
Penitent Pilgrim Nov 2, 2024 @ 6:07pm 
Once is not enough only says to "return to Tessa".
Artyoan  [author] Nov 2, 2024 @ 5:59pm 
Which one is too vague? Most of them should have some help to determine where to go.
Penitent Pilgrim Nov 2, 2024 @ 5:54pm 
My one suggestion wold be to add the quest giver's location to quest notes; it's frustrating to come back to the game after not playing for a while and have no idea where to go to complete a quest.
Artyoan  [author] Oct 31, 2024 @ 6:03pm 
@blackbriar60, within the library just to the east inside Elswulf's manor should be an interactable book pile. That will advance the quest.
Blackbriar60 Oct 31, 2024 @ 4:21pm 
ONCE IS NOT ENOUGH. How do you complete this quest? I swear I have looked in every library
Penitent Pilgrim Oct 19, 2024 @ 12:09pm 
Thanks again, I am enjoying the module.
Artyoan  [author] Oct 19, 2024 @ 11:55am 
Yep, there will be a vendor to sell to there, as well as quick travel opportunities to return to the town.
Penitent Pilgrim Oct 19, 2024 @ 11:51am 
I'm an idiot, thanks, I totally missed that west area.

Is there anywhere to sell loot at the island or should I just leave it all on the ground?
Artyoan  [author] Oct 19, 2024 @ 10:43am 
@pPenitent, should be a path you can take on the west side of that location. West of that room with the chest behind the locked bars. Then north.

Going near a statue south of that locked door, near the tomb, can also (possibly) unlock it.
Penitent Pilgrim Oct 19, 2024 @ 10:34am 
I'm stuck at Make Your Way Through The Crypt. I just fought the wight, zombies, and skeletal archers and the only door I see can't be opened. I've searched for a key or secret door and can't find either. There is a cage with a door I can't open that has a chest, can't find a way into that either.
Artyoan  [author] Sep 26, 2024 @ 3:25pm 
That's fine if you want to continue with it. Just be aware that almost no custom campaigns are designed with Cataclysm in mind. None of mine are. The vast majority of people play on either authentic or scavenger.
fish soup Sep 26, 2024 @ 3:11pm 
@Artyoan, thanks for your reply, but i think i will continue playing with current difficulty because i play cataclysm mode since i bought this game
Artyoan  [author] Sep 26, 2024 @ 2:59pm 
@fish soup, most of the enemies here are custom stats in the second half. I didn't test it on cataclysm because that is an entirely arbitrary mode of play with percentage increases to health and other parameters that make little sense. Though I do know a few who beat it on cataclysm anyway.

I'd suggest not playing on cataclysm but using custom stats that don't double the health of already custom enemies.
fish soup Sep 26, 2024 @ 2:58pm 
now my band is lv.6, and almost every battle the enemy's attack modifier exceeds 10 and even reaches 13, hit once damage is 30+, the number of enemies often exceeds 10. I don't use Unfinished business
fish soup Sep 26, 2024 @ 2:53pm 
I don't understand why so many people rate this mod so highly, I deeply doubt the author's own level of play. i play cataclysm mode and 27 points pool, but bad economic design makes my band weak. so i wanna ask author, before released this mod, did you test cataclysm mode difficulty???