Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Other than that I think you did a great job on this campaign and I like how it ties into the main campaign. I am curious who the player character is though. The messages with Gerry suggest they're not connected to LTS and Manson Norman doesn't say how he knows you or why he's asking you to steal back the cars.
theres 5 missions in the campaign.
what the fuck man..
balls
Why?
i dont see why thats my problem
Additional Note: Slipperiness on "The Drop Off" turned down
was i supposed to know that your game specifically doesn't work?
Nice.
The mission "The Drop Off" is a bit to hard
the road feels very slidy and the box is breakable which means that the helicopter can easily fail the misson. My suggestion is making the box unbreakable and make the road less slidy (or make the car have more grip).