Total War: WARHAMMER III

Total War: WARHAMMER III

[OUTDATED] Search for "Helper UI" Mod
37 Comments
Klissan  [author] May 3, 2024 @ 10:01pm 
Mod has been re-uploaded as "Helper UI".
I apologize for inconvenience!
Zephyrus Apr 19, 2024 @ 2:27pm 
Hey, love this mod! Found a bug where if I hover over a unit while the battle is loading, it crashes to desktop 100% of the time. Something about the customized unit card popping up is doing this.
door Jan 15, 2024 @ 6:59am 
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO thank you!
Klissan  [author] Jan 13, 2024 @ 10:04pm 
Mod has been update. Please let me know if you experience crashes
shadow_sc Dec 10, 2023 @ 2:22am 
whenever my cursor hover over the icon of capture points above the screen in battle scene, the game crashes, I wonder if anyone has met the same problem, maybe this is due to 4.1 update
door Nov 18, 2023 @ 7:34pm 
tried out the mod again just to see what happens - doesn't crash if a faction dies, but the banner showing all the players and their stats doesn't appear - the only change the mod has is inside the unit card it shows friendly fire and shows damage value over kills
kjcags Aug 14, 2023 @ 1:45pm 
Seconding the idea of dumping stats/data into a file post battle

Would love to analyze stats from a database if it's possible
door Jun 29, 2023 @ 3:54pm 
Hey! Any news about an update?
arakan94 Jun 4, 2023 @ 11:36am 
I'd love the update too - this mod is almost a must-have! Really love it.
door Apr 17, 2023 @ 7:49pm 
Thanks! Looking forward to the update, absolutely love the mod!
Klissan  [author] Apr 17, 2023 @ 11:55am 
Thanks for the reports! I will take a look and try to fix. Expect ~1 week until the mod will be updated.
Crazy Devil Apr 17, 2023 @ 10:46am 
Work in single player campaign, but can make the game crash at the end of battle (when the end battle button should appear).
door Apr 16, 2023 @ 11:27am 
mod needs updating, havent tested in multiplayer battles but in custom skirmish, whenever my army loses all units (routing, destroyed or otherwise having nothing to control), and ally ai is still alive, game crashes to desktop
Klissan  [author] Nov 27, 2022 @ 2:39pm 
It should work in replays
door Nov 27, 2022 @ 2:23pm 
is there a way to be able to make the in-battle UI visible even when the player is still battling? im doing AI FFA battles using AI General 3 to be able to have 4 teams, but the UI doesnt show up during the battle. Thanks!
Jolc3r Oct 26, 2022 @ 3:38pm 
Hi, really dig your work on this!

I was wondering if it is possible to mod an improvement to mp dom battles. Currently, the game does not auto-balance fund or supply gain for unbalanced teams (say 2v1 or 3v1), is this something that is possible with modding?

I know its possible to change custom funds and having each player limit their usage with gentlemans agreement, but supply gain for reinforcements cant be changed without changing everyones regain.

I am interested in making a mod for this and would like to hear if it's something you think is possible or if that is locked down.

Thanks!
Klissan  [author] Oct 15, 2022 @ 7:46pm 
Yes, I can dump data into a file when a battle is over. Was thinking about it to pass info to the postbattle screen
MicMat Oct 15, 2022 @ 6:37pm 
Couple quick questions, how difficult would it be for your mod to generate a file after each battle to save the statistics, basically dump all the data possible so it could be imported into a database and then analyzed? I was told a mod cannot upload to a server, but it can write to a file, does that sound right?
Klissan  [author] Oct 13, 2022 @ 9:54am 
Just try it out and see. If you have questions afterwards - don't hesitate to ask!
Monitor Oct 13, 2022 @ 9:48am 
Do any of these UI features work in campaign, singleplayer or otherwise? I can clearly see this was made with MP in mind, but some features, particularly the healing value done, improvements to unit cards showing max hp for current alive entities, and friendly fire kill count would be awesome enhancements for campaign too if they don't already work there!
[VM]_MorS_{CN} Oct 6, 2022 @ 5:45am 
This is what we don't deserve, but what we needed :steamthumbsup:
Louie04k Sep 28, 2022 @ 6:59am 
can you make a mod for when gifting units in coop those unit cards disappear for the host like in WH2?
Trex_With_Grabbers Sep 27, 2022 @ 6:17pm 
There is a bug with mods where if you have launch settings such as -dx11 the mod will not work properly. I think it is across other mods as well
PangolinLuke Sep 27, 2022 @ 6:16pm 
NICE MOD!
Vekos Sep 26, 2022 @ 12:33pm 
Dumb question, but is there any way to use this mod for random gaming, or does all players need to have it?
DahvPlays Sep 26, 2022 @ 8:15am 
Excellent work, I don't know why it took me so long but I'm using this for all my MP videos from now on. Someone did ask, would it be possible to create a menu in MCT to toggle which parameters are visible? So you could, for example, turn off the "deaths" counter
=( K E V )= Sep 25, 2022 @ 10:55am 
i subbed but cant move the ui still? :(
Teegan Sep 25, 2022 @ 6:05am 
Words can not express my gratitude. Thank you so much good sir. Undisputed best mod in the workshop
XViper Sep 25, 2022 @ 5:06am 
Here have a Golden Unicorn you amazing bastard!
Klissan  [author] Sep 24, 2022 @ 5:49pm 
@Zone Thanks! Hope, CA will implement some of the mod's ideas in the upcoming patch!

@Jack answered in the DM

@Oklach not possible with the current API provided by the devs (unless you track history of unit's health and calculate diffs). Maybe I need to write a list of what would be cool to be added to the API so I can use it...
Martinius | RTK Sep 24, 2022 @ 9:59am 
Also a suggestion: If even possible, have a stat for healing/regen value done. This way you can really see whos ahead. It's a bit much to fit the screen, but if one can hold over the value tab to see it for example.

Thanks for the mod! You're doing the work of Sigmar!
Jack_____ Sep 24, 2022 @ 12:50am 
This mod is amazing, but I have a question about what else you can do with the replays. Can you get the list of units on the map and in reserve for each of the sides at the start of the battle from just a replay file? Basically, I've been trying to create a battle tracker for multiplayer to know your general winrate, WR as or against certain factions, effectivenes of specific units and so on. But I'm unable to parse the .replay file, since most of it is encoded, and what's not does not give enough info. So I need to be able to get faction names, their units, and who won from a .replay file. Please help if you have any idea how to do that. Asking on reddit and on discrods for a while without any result, you're the only one I've figured who could know that.
Zone Sep 21, 2022 @ 10:53am 
Great work. Thanks, this gives me hope for a better UI in vanilla as well.
Klissan  [author] Sep 15, 2022 @ 3:01am 
No, not QBs.
You may join Enticity's discord he is going to host tournaments with the mod.
Aleksandroff Sep 15, 2022 @ 2:44am 
Would I be able to play ladder with this mod since it's only UI?
Klissan  [author] Sep 13, 2022 @ 9:39pm 
Thanks! Gonna try make it moveable (undocked) so everyone will enjoy it :)
thelosh68 Sep 13, 2022 @ 8:45pm 
the moving the UI is so nice.