RimWorld

RimWorld

Drug Command Overhaul
47 Comments
Hogsquash Sep 1 @ 8:33pm 
Not 100% sure, but I think there is a bug with 1.6. When I queued the "take go-juice" action my pawns started taking all the go-juice in their inventory. Had a couple overdoses before I realized what was happening. Everyone ended up just fine though! I don't think the mod will be updated, but I just wanted to let everyone know of the possibility!
STEVE SCRIGGINS Aug 21 @ 5:00am 
Can confirm with Ditto, zero issues using the mod in 1.6, though interestingly my pawns don't drop their go-juices after taking them, no matter how many I force them to down
Ditto Aug 17 @ 4:36am 
Edit: While drinking some pawn drop some go-juice on the ground if they have more in inventory*
Little bit random, but out of 30 2-5 dropped it for me.
Not a dealbreaker imo, can just pick up after.
Ditto Aug 17 @ 4:35am 
Seems to be working 1.6, just tested it.
Everyone drink with the command button, but when start drinking sometimes few pawn also drop some go-juice on the ground. Maybe because its from v1.4?
Other than that it works perfectly fine 1.6 :)
Caramel Jul 23 @ 7:19am 
1.6 when?
Faulenzer Jul 20 @ 9:49am 
1.6 when?
Faulenzer Sep 28, 2024 @ 1:34pm 
1.5 when?
Tau Jul 9, 2024 @ 6:50am 
Seems to work with 1.5.
I have 285 mods active and have not been able to detect any errors so far.
Gesyutaruto{JP} May 23, 2024 @ 4:31am 
Do you plan to update to 1.5?
모순왕 May 7, 2024 @ 7:13am 
does it work on 1.5?
백웅 May 5, 2024 @ 10:11pm 
nice mod
1.5 update plz
Geojak Jan 20, 2024 @ 11:24am 
hey, would you mind sharing the source code, i would love to try fix the 2 bugs:
1. you can use the gizmo to force enemy pawns to take drugs
2. when taking drugs, extra drugs in the invetory are dropped
alternatively of course i would be extremely happy if you could have a look yourself
bugrilyus Dec 15, 2023 @ 12:12pm 
I had the same thing the guy below describes, I made the raiders consume their drugs with the gizmo
◈Kir. Dec 6, 2023 @ 4:44am 
Doesn't know this is a bug but you can force raider to using drug if they have it in their inventory "Dev mode is off". I also have the same issue as @bugrilyus about pawns drop their drugs.
Logs: https://gist.github.com/HugsLibRecordKeeper/b7251d0681f2bc1dc495b8031e9ee32e
Hope its help, Love the mod :heartmia:
bugrilyus Oct 27, 2023 @ 5:58am 
This doesnt always happen
bugrilyus Oct 27, 2023 @ 5:52am 
This mod doesnt work with no issues with Combat Extended. If a guy carries more than 1 piece of the same drug, the rest will be dropped on the floor when you click the gizmo to consume.
沟壑幽谷 Jun 24, 2023 @ 5:00am 
非常棒 :steamthumbsup:mod
lazycat Jun 6, 2023 @ 8:16am 
FoodUtility.WillIngestFromInventoryNow that you use in GetTakeDrugCommands will filter out medical drugs. mods like Remedies that add combat drugs as medical drugs will not be able to take them.:nkLove:
Conniday Feb 1, 2023 @ 4:57am 
WTF how...
Handicast Dec 24, 2022 @ 5:04pm 
Like geojak said, it's somehow working once again and i can give my pawns drugs
Geojak Dec 24, 2022 @ 6:32am 
started working again somehow
Handicast Dec 15, 2022 @ 7:10pm 
Conniday Dec 5, 2022 @ 1:12am 
Still broken for 1.4. Just tested
Please fix!
Geojak Dec 2, 2022 @ 1:02pm 
with the mod enabled, no drug command at all is shown, not even for signel pawns the vanilla one
Geojak Dec 2, 2022 @ 1:01pm 
no error logs either
Geojak Dec 2, 2022 @ 1:01pm 
yea, it doesnt work anymore. sad
Daijin Nov 29, 2022 @ 6:44pm 
the update on the 29th seems to have broken this mod.
Geojak Oct 27, 2022 @ 2:03am 
Thank you! This bothered me alot that it wasn't possible to tell all colonist to use drugs. Made be stop using them en mass.
megabot Oct 25, 2022 @ 11:48pm 
thank you, I will try the mod again and tell you if it appears again
tikubonn  [author] Oct 25, 2022 @ 10:13pm 
@megabot
Thanks for detail information.
I could not reproduce that bug, but I fixed source code with checking your error log.
So I could not say that bug was fixed perfectly, but maybe OK.
megabot Oct 24, 2022 @ 1:32pm 
hello! apologies If i am not reporting this correctly, but this mod is buggy on the 1.4 version of rimworld

on one pawn, the drug command overhaul always works, but on another, it breaks the UI when I draft the pawn
the huggslib log:
https://gist.github.com/c33d4c8abb44d5cf728aeba65c84d047
images with description of the situation:
https://drive.google.com/drive/folders/1w_QFQkMNviLk3_RZ1KHYC53yyYQcVIhT?usp=sharing
pf01 Oct 22, 2022 @ 4:35pm 
How do you have 524 mods enabled, are you nuts ?
CoffeeyCore Oct 19, 2022 @ 11:30am 
Heads up for people with large modlists: This may be a culprit of the classic UI disappears when colonists get drafted with drugs in their inventory, getting them stuck in permanent draft. This is likely an issue that occurs with a large amount of mods installed, especially those that alter UI in some way.

(I'm running 524 mods total, and removing this one fixed the issue, but it will run fine for most people.)
no profile Oct 8, 2022 @ 1:52am 
ご丁寧にありがとうございます。
エラーログはこちらのMODを既に外しておりまして不明です。バージョンは1.3の最終です。

注意書きをよく読まず、一時の勢いで書き込んでしまいました。
ご迷惑をおかけして申し訳ございません。
tikubonn  [author] Oct 8, 2022 @ 12:18am 
@no profile
ご報告ありがとうございます。
こちらの環境でも動作検証してみましたが、該当する症状は再現できませんでした。

RimWorld 1.3環境での検証動画: https://imgur.com/2xy0FpW
RimWorld 1.4環境での検証動画: https://imgur.com/lMLSBze

つきましては、不足している情報の提供をお願いいたします。

* RimWorldのバージョン情報(1.3/1.4)
* 不具合発生時のエラーログ

憶測ですが、大型アップデートの影響でさまざまなMODが更新されている事、本MODの最後の更新が10月6日(おととい)であることから、おそらく他MODを原因とする不具合・競合の可能性がございます。
FAQの不具合報告ガイドラインにも書かれていますが、他MODとの競合の場合には、対応いたしかねますのでご了承ください。
STEVE SCRIGGINS Oct 7, 2022 @ 7:33am 
also seeing the same thing as @noprofile
no profile Oct 7, 2022 @ 6:09am 
ドアやぬいぐるみや監視カメラとお世話になっております。
お疲れのところ大変心苦しいのですが今現在、薬を持っているポーンを徴兵状態にすると徴兵終了などの操作関係の全ボタンが消えてしまいます。

昨夜はそのような現象はなく、徴兵中に持っている薬をすべて落とすと表示されるようになるため、直近の更新によってこちらのMODと雑多な私の環境との間で何かしらの相性問題が発生したのかもしれません。一応の報告をさせていただきます。
Icey Sep 18, 2022 @ 2:51pm 
some people don't want to install a mod that completely changes the combat just for one useful feature
SucháVoda Sep 17, 2022 @ 10:45am 
Or just use combat extended loadouts
bonafide boofer Sep 13, 2022 @ 3:26pm 
ohhh duuude i was JUST thinking about how tedious it is to combat drug each of my troopers manually. thank you so much for this mod!
pear Sep 10, 2022 @ 7:15pm 
> a little useless to useful a little
very clever, especially for someone who speaks it as a second language :)
Tomorrow Sep 10, 2022 @ 10:16am 
Based combat drug enjoyer
Silent Service Sep 10, 2022 @ 8:12am 
damn this is great
STEVE SCRIGGINS Sep 9, 2022 @ 8:02pm 
I LOVE YOU
Олег Мерк Sep 9, 2022 @ 9:06am 
QoL just what I need, thanks!
Orbit Sep 9, 2022 @ 7:55am 
thx lol i barely have a proper save of rimworld with good combat but still usefull who asked for this information: 0
NRFBToyStore Sep 8, 2022 @ 3:58pm 
I really like this idea!