Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Counts - Enhanced Bloodlines (Additional Crossbows, Gunners, and more!) [6.2]
80 Comments
malsala23 Sep 13 @ 8:44am 
This work with 6.3?
DocHolliday Aug 18 @ 2:47am 
I would very much appreciate an unlimited version like you were talking about, it would go well with the "True Emperor" mod for Vlad.
Arvay6 Jul 7 @ 3:25pm 
Yeah it says this mod was last updated June 26, 2024 for me. Cool mod though
Solaire Jun 1 @ 1:20am 
You should probably add it to the title, because it doesnt show that you updated it.
Llamakazi  [author] Mar 26 @ 10:29pm 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead
Llamakazi  [author] Dec 18, 2024 @ 5:45pm 
@johna
:steamthumbsup: :D:
johnukguy Dec 18, 2024 @ 4:56pm 
Thank you for this.
Llamakazi  [author] Dec 13, 2024 @ 2:20pm 
Updated for 6.0 - no changes needed, just forcing the Mod Manager warning icon to go away
johnukguy Dec 2, 2024 @ 12:33pm 
Thank you for this.
Llamakazi  [author] Nov 3, 2024 @ 8:43pm 
Updated for 5.3 - no changes needed, just forcing the Mod Manager warning icon to go away
Llamakazi  [author] Oct 8, 2024 @ 11:23am 
@Zugs
Like unlimited Crossbowmen/Gunners? Not at the moment, but I have thought about it! It would be basically like my other mod for Vampire Coast giving them mortal/Ogre pirate units that you can just recruit normally: https://steamcommunity.com/sharedfiles/filedetails/?id=2860543394

I'm a little swamped with other work at the moment, so I haven't gotten around to it (yet...)
Zugs Sep 20, 2024 @ 6:53pm 
Do you have an unlimited version?
Llamakazi  [author] Aug 27, 2024 @ 12:12am 
Updated for 5.2 - no changes needed, just making the warning icon go away
@Testikles just a cosmetic "I confirmed it still worked for 5.2 and made the warning icon in the launcher" disappear, should still work now as before
@Arlansky no clue! I don't use SFO so I can't really confirm
Testikles Aug 25, 2024 @ 8:23am 
Greetings. Does this one need an update? Thank you!
Arlansky Jul 16, 2024 @ 12:32am 
Does this mod works with the SFO mod?
Llamakazi  [author] Jun 26, 2024 @ 3:20pm 
Updated for 5.1
Changed Lahmian upgrade text "Upkeep: -50% for all embedded Heroes" to "Upkeep: -50% for all Heroes" to be more accurate (global instead of just embedded heroes)
No other changes

@Rohen Ooh nice find, looking into it!

@Zerox Unfortunately I do not! I wasn't even aware there was a rollback version to utilize, sorry :meatytears:
Zerox May 17, 2024 @ 9:56am 
Hello @Llamakazi, do you have an older 4.2 version of this mod available by any chance? Currently playing on the rollback version of WH3
Rohen May 11, 2024 @ 11:30pm 
@Llamakazi something i just randomly found. according to the tooltip, the second awakening of the strigoi bloodline should give +10 vampiric corruption global, but if u hover over the corruption in one of ur provinces, the "lords of the bloodline awakened" (could be different name in english since i run my game in another language) actually only increases the corruption by +5, not by +10.
Llamakazi  [author] May 1, 2024 @ 11:13am 
@Yagami aye good catch on the Hero upkeep reduction; I just spotted the issue with how CA changed the DB structure recently - should be fixed now! (for embedded and non-embedded vampire count heroes)

The part where you see each hero multiple times; it's for all of the heroes and their variants (like different mounts) You can confirm by mousing over each one and seeing the speed difference (and "can fly" for the flying mounts)
Yagami May 1, 2024 @ 7:34am 
Also where i can see the "following units receive this bonus" i see every hero unit 3 times.
Yagami May 1, 2024 @ 7:33am 
Lahmian 1 give me 100% hero upkeep reduction instead of 50%. Is it a bug, intended or mod conflict?
Llamakazi  [author] Apr 30, 2024 @ 3:38pm 
Updated for 5.0; minor updates for compatibility, but should be working fine
Guvenoren Apr 28, 2024 @ 12:19am 
hm. Ok I actually didn't know they were even capable of using them at all.
But neat to know
Llamakazi  [author] Apr 28, 2024 @ 12:12am 
@Guvenoren They do indeed actually, but definitely not as well as a human player would make use of them (also they don't seem great at collecting blood kisses either)
Guvenoren Apr 20, 2024 @ 8:04am 
Does the AI use bloodlines?
Llamakazi  [author] Apr 6, 2024 @ 2:42pm 
Updated for 4.2 (no changes required - just checking to see if it works)
Playing a bit after CA's (much needed) course correction post "Shadows of Change" kerfluffle; here's hoping they stay on the right track
Acamas Mar 26, 2024 @ 3:48pm 
Hey there. Hope all is well. With Thrones coming up I was hoping you would keep this mod in mind for an update. I'm sure you are busy, but it would be greatly appreciated. This mod is simply amazing. Love VC!
Vahdrak Mar 14, 2024 @ 3:40pm 
still works???
Sin Jan 23, 2024 @ 8:20pm 
So is this bloodline mod not working either? My other fave causes CTD =/
nerdherdv02 Jan 9, 2024 @ 5:13pm 
It looks Like steam's new update messed up the picture for what this mod does. I can't read the top 1/3 nor the bottom 1/3 of the middle picture.
Havean Dec 16, 2023 @ 9:44am 
Thanks for this!
Guvenoren Nov 23, 2023 @ 12:45am 
@author
Can we confirm that this mod breaks in RoC?
Azure Nov 7, 2023 @ 9:12am 
This mod broke a bit of stuff in RoC campaign for me - some quests didn't proc and rifts weren't spawning as well
Uhthis Nov 4, 2023 @ 11:54am 
Does this mod add options to spend blood kisses after the normal 3 lines a piece? Kinda sucks to be sitting on almost a hundred blood kisses before turn 100
Guvenoren Oct 30, 2023 @ 8:56am 
I know you intended to combine, and you missed out on the -60% public order reduction, but maybe that doesn't really work on WH3 contra WH2.
Maybe something else for Strigoi is in order? Because it feels like easily the worst of the bunch.
Guvenoren Oct 30, 2023 @ 8:55am 
Funny how Strigoi line still feels bad. idk
Solaire Oct 19, 2023 @ 11:28am 
I read your comment that it says this has been updated. I believe you. Steam doesn't show it which is a common bug. You may want to add Updated for 4.0 in the title so people don't have to search their mod lists so much and go into this mod to look at the comment section.
Lafistess Oct 8, 2023 @ 5:56pm 
Dude when i play with vamp. counts i can't really taste a real undead army experience... cuz why im paying a upkeep for zombie units or skeleton units?? Thomb Kings has a own game mech and they don't pay any upkeep for their units even they don't pay for their fucking OP structer monsters so we should get a new tech three for vampire counts at least for removing the upkeep for skeletons and zombies
The Dude Oct 7, 2023 @ 12:55pm 
Could you make a version with an unlimited number of Sylvanian units? Can't find a mod that does that. Either unlimited or an arbitrarily large number. Thanx
Korriban Sep 29, 2023 @ 10:43pm 
This is a really smart, straightforward mod. Good work! Exactly the kind of thing I was looking for, can't wait to try it.

And I wish you the best with your personal stuff, @Llamakazi.

here's a pig in a blanket, which improves anyone's day
:lunar2019piginablanket:
Llamakazi  [author] Sep 28, 2023 @ 10:28pm 
Updated for 4.0 - no changes, just making the warning icon go away (note: went through some super not-good life events, trying to get back to normal by updating these mods, hence the delay)

Did a preliminary check, and no major issues were detected, although I did not pick up the Shadows of Change DLC so I can't really confirm if things are working as intended there
Saikyoku Sep 26, 2023 @ 10:43am 
Update please!
Ooh-la-la, It's GAGA!! Sep 21, 2023 @ 7:24am 
no need in updating?
HaziTru Sep 8, 2023 @ 9:54am 
Update please
rorgfist Aug 8, 2023 @ 10:49am 
Why have you buffed all lines but strigoi?
Blyckert Jul 20, 2023 @ 12:50am 
Script Error in RoC.
[out] <20.5s> [string "script\campaign\mod\vampire_counts_enhanced_bloodlines.lua"]:122: attempt to index global 'vampire_bloodlines' (a nil value)
[out] <20.5s> stack traceback:
[string "script\_lib\mod\pj_error_wrapping.lua"]:15: in function '?'
[string "script\_lib\lib_campaign_manager.lua"]:2015: in function 'call_each'
[string "script\_lib\lib_campaign_manager.lua"]:2410: in function 'process_first_tick_callbacks'
[string "script\_lib\lib_campaign_manager.lua"]:2375: in function 'first_tick'
[string "script\_lib\lib_campaign_manager.lua"]:477: in function 'callback'
[string "script\_lib\lib_core.lua"]:1930: in function <[string "script\_lib\lib_core.lua"]:1930>
[C]: in function 'xpcall'
[string "script\_lib\lib_core.lua"]:1930: in function 'event_protected_callback'
[string "script\_lib\lib_core.lua"]:1991: in function 'event_callback'
[string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
Ciaphas Cain May 29, 2023 @ 2:27pm 
do we need an update?
Llamakazi  [author] Apr 16, 2023 @ 3:31pm 
Updated for Chaos Dwarfs patch (only table updates; no major changes needed, mainly dismissing warning for Mod Manager)
Sanguine Sovran Feb 16, 2023 @ 5:06pm 
Update would be greatly appreciated.
Dad Milker Feb 13, 2023 @ 7:09pm 
As Isabella, getting level 1 of Lahmian bloodlines made my vampire heroes cost 0% upkeep when embedded in her army, rather than 50%.

I'm only a few turns into the campaign, and can't see any other effects that would reduce hero upkeep.