Arma 3
Al Salman 2.0
154 Comments
Corporal Ray Person Mar 12 @ 7:36pm 
Yep figured it out, was the ragdoll mod I had that was causing an issue with ACE Medical, swapped it out with another and it's all fixed, sorry for that
swurvin  [author] Mar 12 @ 3:06pm 
@Corporal Ray Person Definitely a possibility since those edit ragdoll effects.
Komodo Mar 12 @ 2:53pm 
test without them and check, arma mods sometimes cause real weird issues that have nothing to do with what you would expect
Corporal Ray Person Feb 28 @ 9:21am 
Two mods I'm running, Vetmod Ragdolls and Death and Hit reactions, could they cause this?
swurvin  [author] Feb 28 @ 2:05am 
@Corporal Ray Person it's not something that I've came across before and isn't something that you can change when making a terrain. The ground is the ground no matter what technically. I'd check other mods you have running as it's either script based or something else.
Corporal Ray Person Feb 27 @ 7:18am 
So I've noticed an issue, on the map bodies in specific areas will actually just fall through the ground after they've died. Might be worth looking into if you ever do
Foran Nov 22, 2024 @ 8:09pm 
Nice job, could you available answer questions ?
BUGXIBUNNY Oct 11, 2024 @ 12:36am 
Anybody have a Dynamic Recon Ops mission for this?
bizze524 Apr 8, 2024 @ 2:13pm 
This is the perfect Desert Storm map! I love the detail. I enjoyed putting some T-72 vs M1A1s with the oil fields burning in the background. Now we just need Sgt Slaughter posing as a "heel" in the town lol. if someone smarter than me could make a non-ACE DRO mission for this, I would be very grateful.
SauravX Dec 22, 2023 @ 1:39am 
can someone please make a non-ACE Dynamic Recon Ops mission for this? :)
J-Money Nov 26, 2023 @ 7:09am 
Anybody have a Dynamic Recon Ops mission for this?
swurvin  [author] Nov 3, 2023 @ 1:46pm 
@temper QAC mod
tamper Nov 3, 2023 @ 1:31pm 
what mod did you use for the british soldiers?
SilverDiablo Sep 5, 2023 @ 3:18pm 
So did you check it? I see a few dust on roads but not off-road.
swurvin  [author] Sep 4, 2023 @ 4:36am 
@SilverDiablo I definitely added the dust, I'll double check if it's updated to steam correctly though.
SilverDiablo Sep 4, 2023 @ 4:34am 
well that's strange cause i don't see it. I tried with vanilla and rhs vehicles. No graphics mod.
swurvin  [author] Sep 3, 2023 @ 5:38am 
@SilverDiablo dust should already be implemented.
SilverDiablo Sep 3, 2023 @ 2:47am 
so is the dust expected for the next update?
swurvin  [author] Aug 9, 2023 @ 4:10pm 
Most likely opx stuff or the amount of garbage clutter. I play this map sometimes myself and usually have no issues personally, maybe some stutters on occasions in the middle of the city but that's to be expected. I haven't tested on a dedicated server with a lot of players though.
ANZACSAS Steven Aug 9, 2023 @ 6:43am 
I have a feeling that opx buildings might be a lil stuttery.theres no other reason why this terrain can run a little bit rough in some places sometimes.
I cant see any issues with your work swurvin so i think its the object pack.
Smiley Aug 8, 2023 @ 12:47pm 
Do they? Lythium, Albasrah, Kunduz all use them and it seems fine? Curious to know why you think that. As the terrains makers seem divided, and use either CUP or JBAD.
Zen Aug 8, 2023 @ 9:38am 
Jbad objects SUCK! No use please.
Smiley Aug 8, 2023 @ 6:23am 
Any plans to make a version using JBAD objects? <3
ANZACSAS Steven Aug 8, 2023 @ 2:20am 
Thanks bud!
Sputnik Monroe Aug 7, 2023 @ 9:09pm 
Just make sure to not overcrowd it. Too many maps make the mistake of over saturating points of interest, roads, and towns packed so thick that there is no space to breath between them. A good example of this in an official map is Tanoa. The "jungle" was a big selling point, and the vegetation looks nice... however if you walk less than 1Km in any direction you'll hit a road or town, it doesn't feel like a jungle, it just feels like a sprawling suburb with a few small patches of jungle vegetation.
KOTEŁ Jul 27, 2023 @ 9:44am 
Keys problem
swurvin  [author] Jul 21, 2023 @ 6:49pm 
Dust added, will finalise an oil plant soonish :)
IceBreakr Jul 17, 2023 @ 12:39am 
<insert meme>Well.... we're waiting!</endmeme> ;)
swurvin  [author] Jul 6, 2023 @ 12:04am 
@IceBreakr Will fix dust asap. An oil refinery would be a nice addition tbh.
IceBreakr Jul 5, 2023 @ 7:13pm 
Great map, but biggest issue is that no dust is present doing offroad. Also: how is the crude oil processed, any oil rafineries nearby?
Damien Jun 15, 2023 @ 4:02pm 
no workie
Flak_Reg_49 Jun 3, 2023 @ 8:25am 
"A module can be found under Environment to remove the garbage patch clutter."

It seems that this module don´t work.
ᴍᴍʙʙ Mar 9, 2023 @ 7:56pm 
Plz add Terrian in Data Type
T.Holtkamp Feb 26, 2023 @ 11:09am 
Seems to suffer from some weird stutter that occurs every 5+ seconds, a very tiny one but can't seem to trace the reason behind it.
FYI, this is on a dedicated server with 9 people.
swurvin  [author] Feb 25, 2023 @ 5:51am 
@Fazza most are from the CFP pack for CUP. (community factions pack)
Fazza Feb 25, 2023 @ 1:38am 
what are the mods
swurvin  [author] Jan 22, 2023 @ 11:12am 
@VastGameMaster Correct. The custom building models were not made by me and are old. They dont have paths. All of the arrowhead buildings are complete with paths and garrison positions though. It's only the old custom models that dont have them.
VastGM Jan 21, 2023 @ 10:28pm 
AI can't move into buildings. There doesn't seem to be any building position path for them.
John_Blonn Dec 16, 2022 @ 5:57am 
BING CHILLING BING CHILLING
Ziel Dec 15, 2022 @ 1:10pm 
FUCK YOU FYRE!!!!!!!!!!!!!!!!!
ANZACSAS Steven Nov 23, 2022 @ 8:33am 
Thnx.
swurvin  [author] Nov 23, 2022 @ 8:32am 
Hmm, I worked the last time I checked but that was a while ago now. I'll try look into it.
ANZACSAS Steven Nov 23, 2022 @ 4:56am 
i dont seem to see any garbage being deleted using the garbage removal module.
Rowdy Nov 14, 2022 @ 9:04pm 
the roads have dust kick up but the open desert doesnt? lol
swurvin  [author] Nov 13, 2022 @ 3:08pm 
@pepa z depa Not sure. You need CUP Core loaded for this to work and the error is complaining about a CUP clutter model from Arrowhead.
Pepnyk Nov 13, 2022 @ 2:49am 
hey, i've got a problem, when i try to load the map it crashes and this error pops up: ca/plants_e/clutter/c_plants_violet_ep1.p3d.
ANZACSAS Steven Nov 9, 2022 @ 9:33am 
No worries.Thanks.:)
swurvin  [author] Nov 9, 2022 @ 4:40am 
@ANZACSAS Steven Thanks mate! No updates scheduled, sometimes I get the urge to do terrain stuff when I have free time but who knows when that is.
ANZACSAS Steven Nov 9, 2022 @ 2:33am 
I have a mp heli mission for this terrain almost ready for upload.Is there any updates i should wait for?
Thanks for the really nice terrain.Loving it!
elpizzysofresh Nov 8, 2022 @ 1:22pm 
alive compatibility?