Total War: WARHAMMER III

Total War: WARHAMMER III

Azhag - The Scourge of Red Eye Mountain
90 Comments
opuntia Jul 4 @ 10:09am 
Got it
Thanks
:steamthumbsup:
Fröb  [author] Jul 4 @ 10:02am 
@opuntia: This time entry only changes if actual changes to the mod pack have been made. But this is just a reskin and no changes were necessary since then.
opuntia Jul 4 @ 9:56am 
Hello
if this has been updated for 6.2 why does the update date/time show
Sep 17, 2023 @ 11:03am?
leeford Nov 9, 2024 @ 12:26am 
@N1CK3ON ZioCru has got a pretty good Greenskin reskin that is compatible with this.
N1CK3ON Oct 24, 2024 @ 4:11pm 
Thanks for the quick reply, I appreciate that. So I did some investigating with my mods downloaded (have about 20) and it turns out your mod was conflicting with "Greenskins Reskin by Storeslem".

I turned that one off and it worked. I guess it was because it also changed the appearance of Azhag slightly, but I didn't know when it downloaded. Gonna have to find another Greenskin unit reskin mod to add some variety to the units.
Fröb  [author] Oct 24, 2024 @ 2:08pm 
@N1CK3ON: That is indeed a weird issue. I just tested it ingame and the reskin works as supposed. Do you use any other mods that could affect Azhag? Have you tried it to launch the game only with the reskin active to see if it works?
N1CK3ON Oct 24, 2024 @ 1:28pm 
Hello, it says updated for 5.2 but I cannot get the mod to work. When I start a new game Azhag looks the same with no changes. I've subscribed and un-subscribed a few times, and also tried placing the mod at the bottom of my load order.

I'd really like to get this mod to work because greenskins are my favorite faction but all the LL are kind of lame looking imo, and this reskin looks awesome. So any help would be greatly appreciated! Thanks.
Fröb  [author] Jul 31, 2024 @ 11:05pm 
@Coverfire: The mod is not bugged. It works fine, I just checked it ingame. Try to un- and resubscribe to the mod and check your mod list of other mods which might affect Azhag.
Coverfire Jul 31, 2024 @ 8:45pm 
This is bugged, my guy has green/yellow armor like the mesh didn't apply correctly.
Mike_an_Cake May 24, 2024 @ 8:42am 
increase skullmuncha size by 30%
Fröb  [author] Mar 22, 2024 @ 4:41am 
@Purge8642: I just checked it ingame and Skullmuncha looks completely normal to me in a custom battle (also when being on ground with a very close camera). Do you use any other mods that affect skullmuncha? And did you try to un- and resubscribe to the mod?
Purge8642 Mar 22, 2024 @ 4:26am 
Hey, just fwi, the wings are kinda glitched on this unit a bit when it's on the ground. When you get closer to the unit with your camera it seems to load 4 different models, compared to the Black Orc Wyvern Riders unit from the "Expanded Roster - Greenskins - Orc Pack" mod, that unit's wings don't glitch out. Anyway, thought you might wonna know. :)
Kamora Oct 13, 2023 @ 11:38am 
ok thanks for the fast answer:steamthumbsup:
Fröb  [author] Oct 13, 2023 @ 11:34am 
@Kamora: As long as Feature for Azhag: Wandered and Lost does not affect Azhags visual appearance, there should be no issue.
Kamora Oct 13, 2023 @ 11:32am 
does this work with the mod for azhag @Feature for Azhag: Wandered and Lost
https://steamcommunity.com/workshop/filedetails/?id=2928943242
Fröb  [author] Sep 17, 2023 @ 11:04am 
Updated! - The faction leader card should now be visible again in the campaign selection menu.
iDon'tSpeakRussian! Sep 1, 2023 @ 6:08am 
gotcha, if it works dont fix it :D I just wanted to make sure my steam aint broken so thx for clarifying :)
Fröb  [author] Sep 1, 2023 @ 6:07am 
@♿ iDon'tSpeakRussian! ♿: Steam will only update the date of the last change, when there were actually some changes done to the mod file. Since this is just a graphical mod, I did not need to change the mod file itself. So, Steam did not change this date. But the mod is indeed fully functioning for 4.0. Also, you can always check in the TW W3 launcher if a mod was recently updated and has the green checkmark besides it.
iDon'tSpeakRussian! Sep 1, 2023 @ 6:03am 
Hi Author, in name it is saying updated for 4.0 but last change was 18 Oct, 2022 @ 5:34pm, is update not necessary?
macdaed Jun 28, 2023 @ 5:27pm 
I'll see if i do. It changes the weapons just fine
Fröb  [author] Jun 28, 2023 @ 1:36pm 
@macdaed: The mod removes the wyvern standard on Azhags back, that is right. I guess you forgot to activate the mod in the launcher. Or you have another visual mod which overwrites mine.
macdaed Jun 28, 2023 @ 1:21pm 
I'm sorry I may be dumb but one of the reasons i like this mod is because he doesnt have the wing on his back in the pics but he does in game. Am i missing something?
DokturProfesur May 19, 2023 @ 3:08pm 
A small suggestion, I think if we're going with the vampire theme it'd be cool if the glow in Azhag's eyes were blue like the tomb kings and many other risen dead.
Colithiel Apr 18, 2023 @ 11:57am 
ok cool thx!
Fröb  [author] Apr 18, 2023 @ 11:56am 
@Colithiel: There were no changes necessary with patch 3.0 and the mod should be displayed as up to date in the launcher.
Colithiel Apr 18, 2023 @ 11:53am 
Does this need updated?
Fröb  [author] Jan 17, 2023 @ 10:22am 
Dear all,
some new boyz have entered the Warhammer world! I hope you will enjoy the Dark Land Orcs !
Sardorim Dec 23, 2022 @ 3:48pm 
Still the best Azhag mod to date.
Fröb  [author] Nov 29, 2022 @ 9:15am 
@Goblin: Thank you! I hope my suggested solutions will work out for you.
Goblin Nov 29, 2022 @ 8:40am 
thanks frob, we will give it a shot. your mods are great.
Fröb  [author] Nov 29, 2022 @ 12:34am 
@Goblin: If this should not work, check the following directory: Steam/steamapps/common/Total War WARHAMMER III/data. Sometimes Steam saves there mod files by accident. Look for any .pack file which seems to be a mod file and delete it.
Fröb  [author] Nov 28, 2022 @ 10:03pm 
@Goblin: You also need to place your used mods in the same order in the launcher.
Goblin Nov 28, 2022 @ 5:22pm 
Me and my pal tried to use this mod and your Grimgor mod in multiplayer together and we kept getting "incompatible versions", not sure why but im no modder, the only other mod we have on is the "better camera mod" any insight as to why this might happen?
Sardorim Nov 10, 2022 @ 5:21am 
Truly the best Azhag mod.
derique69 Nov 6, 2022 @ 2:04am 
Forgot to try messing with the load order
Fröb  [author] Nov 6, 2022 @ 1:50am 
@derique69: I am not sure why Radious causes this issue since they should not edit vanilla models. But just place my mod above Radious in the mod launcher and it should work fine!
derique69 Nov 5, 2022 @ 9:12pm 
Makes me sad that it's not Radius compatible. There's a graphical bug where if you scroll or click on Azhag it will cause his inner body to disappear.
Fröb  [author] Oct 18, 2022 @ 8:36am 
Updated! - The last patch made some changes to the general UI elements for lords and heroes which needed respective changes in the mod file as well.
Jaeger Oct 4, 2022 @ 10:14am 
Also having the texture issue, all players in the multiplayer game see it. Just to make you aware it does seem to be popping up
Fröb  [author] Sep 23, 2022 @ 5:04am 
@Manhunter: Sorry but no. This is not planned and I also don't see the need to do so.
Manhunter Sep 23, 2022 @ 4:52am 
Could you port the old version too?
Fröb  [author] Sep 21, 2022 @ 4:11am 
@DarXer: Again, currently 3000 people use this mod without issues. If you use other graphical mods that cause incompatobilities, than that's up to you. Two mods which try to change the visuals of the same unit will cause problems.
DarXer Sep 21, 2022 @ 3:59am 
just head and legs visible
DarXer Sep 21, 2022 @ 3:59am 
same problem here
Fröb  [author] Sep 19, 2022 @ 10:11pm 
@Zangetsu: You are the first one to report such an issue, so it seems to be a problem from your side. Try placing my mod higher in the load order or test around by deactivating the other mods to see what causes the incompatibility.
Three-Eyed King Sep 19, 2022 @ 3:08pm 
Not sure if it just for me or not, but Azhag seems to be broken. His textures dissapears and just his head and legs is visible. Grimgor works just fine. So I assume its not because there is incompatibility with Hooverics reskin?
Fröb  [author] Sep 19, 2022 @ 7:06am 
@SenisterDenister: I also already thought about this. But currently I can't really see the sense in it since my mods don't have the same basis. Some are for ogres, some are for greenskins, some are reskins and some are new units. I am not sure if it makes sense to make a compilation out of this currently.
SenisterDenister Sep 18, 2022 @ 9:20pm 
Once you have everything hammered out will you make a compilation mod with everything you've made together?
Fröb  [author] Sep 14, 2022 @ 7:21am 
Dear all,
da biggest and da baddest orc finally makes his return to Total War: Warhammer III! Feel free to check out the new version of Grimgor Ironhide - Da Alpha Orc to give our favourite Greenskin the epic appearance he deserves!
Fröb  [author] Sep 10, 2022 @ 10:48am 
@KC99: Sorry, but again I have to tell you that the two mods won't work together. Since I changed Azhags armour, I had to give him custom textures.