Total War: WARHAMMER III

Total War: WARHAMMER III

100% more movement range
17 Comments
Lyt Jan 16, 2023 @ 8:02am 
Is there a hero version? I need my embedded hero to move at Lord speed.
San Narino  [author] Sep 16, 2022 @ 3:30pm 
@Jaller Sure!
Jaller Sep 11, 2022 @ 5:50pm 
@Narino
Found a mod with a 25% movement bonus in a friendly area.
Do you agree to include the link for reference?
If so, I'll share the link for your reference.
Jaller Sep 11, 2022 @ 5:46pm 
@Vanhal It was played in Itcha, but after turn 16, problems arose.
After that I've been playing without the mod until the problem goes away.
Vanhal Sep 10, 2022 @ 11:06pm 
I don't think so, non embedded agents also don't get the movement bonus, so when embedded entire army get slashed to that same range like it was in previous games. Removing that feature and making so that agent move have no impact on army movement would resolve the entire problem but i wouldn't even know where to start :(
San Narino  [author] Sep 10, 2022 @ 8:58pm 
Must be a separate table for agents embedded then. Frustrating...
Vanhal Sep 10, 2022 @ 11:19am 
Well, the one which give the movement after battle works, but again only for lord, when hero is embedded into army, the army movement gets slashed to the move range of hero. Incredibly annoying mechanic, lords can make huge war machines, heavy artillery and lumbering monsters to move as fast as cavalry, but they cannot speed up heroes.
Vanhal Sep 10, 2022 @ 11:17am 
Still don't work. No idea why. Effects work ok for lords but not for heroes.
San Narino  [author] Sep 10, 2022 @ 6:28am 
@vanhaI @jaller I found the tables for agents and put them into the mod. Let me know if it solved the issue.
Vanhal Sep 4, 2022 @ 10:08pm 
@Jaller Which factions worked for you?
Jaller Sep 4, 2022 @ 5:03am 
It seems that there are factions that work and factions that don't.
Jaller Sep 2, 2022 @ 4:58pm 
Agent movement does not increase at all,
After applying to a army, the movement amount increases to 150 or more from the next turn.
If there is a similar mod, check it out.:steamthumbsup:
Vanhal Sep 2, 2022 @ 8:08am 
Agents move is not increased at all, and if embedded to army it then reduce entire army to normal move. In the next turn nothing is changed, still don't work.
Jaller Sep 1, 2022 @ 9:27pm 
Agent & Heroes will join the team and the mod will function normally from the next turn.
Jaller Sep 1, 2022 @ 7:52am 
The movement range changes when Agents & Heroes joins the team.
T.T
Vanhal Sep 1, 2022 @ 1:36am 
Does this works with embedded heroes too? There is some issue with all the other movement mods, they don't work if you embed hero in army.