Total War: WARHAMMER III

Total War: WARHAMMER III

Teclis can FLY (Levitate)
203 Comments
Stannis Aug 25 @ 4:16pm 
@Imperial Obligation: Ah totally fair I get you now!

It's made me think actually, implementing drain magic like it is in the old world tabletop could make sense. That version just increases magic cost of spells for enemies in an area near the caster. There is precedence for it in total war too with the beastmen, I believe their bray shamans have a skill to increase magic cost for enemy spell-casters. Could be an interesting alternative if the current implementation is too powerful
Imperial Obligation Aug 24 @ 6:37am 
@Stannis: Indeed! I'm happy that all of it is included! I wasn't suggesting that its presence was disruptive, only that how powerful its effects are relative to the game are. I think it's represented well, I just expressed concern over how high the values are.

@laff: Thank you! I really do love these editions. Like I said above, you really have represented the mastery of High Magic well.
laff  [author] Aug 23 @ 10:57am 
@ShadowSpion Works fine for me. He just needs to attack while grounded

@Imperial Obligation maybe Drain Magic should be slightly nerfed by lowering its magic resist and spell mastery debuff on enemies. I'll update in 6.3
Stannis Aug 23 @ 3:29am 
@Imperial Obligation: Drain magic is actually straight from tabletop & the lore, it's as immersive as it gets, high magic misses some of the iconic spells from tabletop unfortunately, such as drain magic and walk between worlds.

On tabletop 8th edition drain magic dispelled augments on enemy units or hexes on your units. Dispelling doesn't exist in total war unfortunately. In lore high magic users are known to be able to easily drain dispel enemy spells, it's a massive quirk of high magic!

Reducing spell mastery/miscast chance to enemies/magic resist to allies is one of the best ways to represent that in my opinion
Imperial Obligation Aug 22 @ 5:00pm 
This mod is absolutely incredible.

One note I have is that the abilities feel a little over-tuned (Ex: 'drain magic' ability especially) and breaks immersion a little. Aside from that, this really fleshes him out!
Shadow Spion Aug 4 @ 5:22am 
This is a great mod and a ton of fun so far. However when I have him in melee I don't get the sick lightning attack. Is it tied to a certain item or is it just one of many animations and I have been missing it?
FreeMot Jun 30 @ 4:49pm 
woh, impressive! could you do something similar to vilitch on a disc?
凸(¬‿¬)凸 Jun 30 @ 4:20pm 
laff is the goat show love <3
laff  [author] May 24 @ 6:47pm 
@KidouKenshi22 I agree. Mounts are overrated
KidouKenshi22 May 21 @ 10:08am 
understanfdable, but I personaly hate mounts and never understood why ppl like them. It ruin the while moveset of a character and make him boring. I alway wanted a mod which remove all mounts from the game
laff  [author] May 7 @ 10:34am 
@KidouKenshi22 Thank you! I wish I could do more animations, but they’re really time-consuming and tough to make and people will just stick them on a mount anyway, so it doesn’t really feel worth it

@Athos8844 No worries! I'm gonna be playing this game til I die
Athos8844 May 4 @ 9:10am 
This mod made me go from feeling disappointed with how my favourite lord from lore played, to him being my possibly most beloved campaign. Please, keep supporting this, and stay awesome, I'd hate to ever have to remove this mod.
KidouKenshi22 May 3 @ 3:59am 
awesome mod! can you add new animations for other LL too? Many have just a generic moveset which is sad for a faction leader. Tyrion for example could need some fire animations or Karl or other important LL
laff  [author] Apr 27 @ 8:12am 
@Neil I'm not sure if I can make another mod, but I'll probably do Aekold Helbrass first.

@TheGrandSirPiggy Yes!
TheGrandSirPiggy Apr 27 @ 2:28am 
Dose this mod work with prepared spells? I did test them together and I didnt much if any skill overlap, tho maybe I missed something
Neil Apr 26 @ 5:19pm 
Would we ever see you do something similar for the Fay Enchantress? Seems like a fitting combo. If it's half the quality of this mod it'd be amazing.
laff  [author] Apr 9 @ 7:52am 
@Deliel sure

@TheGrandSirPiggy Thanks a ton! That means a lot to hear
TheGrandSirPiggy Apr 6 @ 10:36am 
Man, I really do hope you never stop supporting this mod! After using it, I really can't see me playing with or against teclis any different way, this is the definitive version of Teclis!

I hated his stupid phoenix mount, it looked so goofy, this is 100 times better
DrinkEnemyBlood Jan 4 @ 11:14am 
Aww...why does this mod have to remove his mounts? why can't we have just an additional option? either way this is a great mod!
Virus Dec 29, 2024 @ 4:07am 
Nice mod, but sadly Teclis campaign was boring af before, and it's still boring af.
Rustic Clover Dec 27, 2024 @ 12:56am 
Now THAT's more befitting the greatest mage in the Warhammer world!
jude Dec 16, 2024 @ 4:48pm 
neat
蜗牛 Dec 15, 2024 @ 5:06am 
Timely updates, love you
Medic4Christ Dec 14, 2024 @ 3:24pm 
Hey there. I need help with a bug in the game I am trying to fix that involves the animation and idles of one of the legendary lords. Can you help me? How can i contact you?
Deliel Sep 18, 2024 @ 12:46pm 
Yo, your mod is pretty dope, love it
I'm making a mod and we wanted to use your anim pack, do you allow us to do it ? (of course we will wrote it down in description and make remerciements to you)

Also it would be awesome if you could help us a bit to adjust the anims, add me on steam if you want so we can discuss about it

thanks for your work mate ! :D
mmi.05 Sep 10, 2024 @ 12:58pm 
is there a mod for just flying without additional effects like Ariel's?!
NeoKorp Sep 2, 2024 @ 5:08am 
Still works.
laff  [author] Aug 20, 2024 @ 7:38pm 
@Driver-GT Thanks for the kind words! The flag height seems fine on my end, but I'll look into it further to see if there’s anything that might be causing the clipping on your setup

https://ibb.co/swfLTD5
laff  [author] Aug 20, 2024 @ 7:37pm 
@GoatScream Hello, thanks for letting me know
GoatScream Aug 20, 2024 @ 12:12pm 
Hello, requires update after 5.2 please, it ctds
AI-Man Aug 1, 2024 @ 1:24pm 
is it possible to adjust the height of the army flag to be a bit higher? as currently it is clipping into the model https://imgur.com/a/0l01oc6
Amazing quality must have mod!
619TLXLTPSXJ Jun 5, 2024 @ 9:57pm 
IT is awesome
could you make highelf mage's animation like this? or woodelves spellsinger??
Kriega1 May 14, 2024 @ 5:21am 
@ laff , from what I remember the phoenix wings in End Times were just visual and part of the glamour spell that Teclis cast on Malekith that also made his armour appear gold to others (so he sorta looked like Aenarion)
Antagonistes May 9, 2024 @ 6:23am 
Do you plan to update your "Kemmler can FLY" mod to make his pose look more like Teclis in this mod ? He looks kinda silly currently.
Moobody May 3, 2024 @ 1:01am 
@laff thanks man, you're awesome!
tancredquenelles May 1, 2024 @ 12:31am 
Great mod! there was also art with Teclis where he was on Great Eagle in 4th edition and ha used to mount Great Eagle in several novels.
laff  [author] Apr 24, 2024 @ 8:55pm 
@Rhino™ that would require a lot of time. Im gonna need to do new animations for Saytang like flapping his wings.

@Sigmar this mod is compatible i think. Been playing with that mod. That mod is so GOOD.

@Moobody i will look into it.

@Stannis yea I hope they buff them as well in helves, delves, lizardmen rework, specially Mazdamundi the goat

@Kriega1 yes i read that too, he had a phoenix wings when he finally became king. But I dont have much time creating mods now. Making new animations is hard and time consuming. @micons
Stannis Apr 23, 2024 @ 11:35pm 
Yeah agreed, having more powerful spells than some of the best spellcasters in the game is wild. Let's just hope morathi, mazdamuni, teclis and the rest of the top casters get their due at somepoint. I've heard people say this mod is overtuned too when there's abilities like that for casters not meant to be comparable hahaha, people are crazy
laff  [author] Apr 23, 2024 @ 9:05pm 
CA decided to give 60% spell mastery to Elspeth. MAN the power creep.
Stannis Apr 20, 2024 @ 4:54am 
This will forever be my favourite mod :D
Moobody Mar 30, 2024 @ 8:24pm 
whenever teclis levels there's a weird visual integer bug that states '552' as his level. not a big deal though.
Rhino™ Mar 18, 2024 @ 10:52pm 
Can you make Saytang fly too please.. I mean he has wings right? xD
Kriega1 Mar 7, 2024 @ 4:54pm 
The only mention I've seen of Malekith flying is from the first book in the Sundering trilogy, but it's more so that he was gliding down from whatever point he leaped / jumped down from.
micons Mar 5, 2024 @ 9:58am 
The year is 2024, and I'm still waiting for the Flying true Malekith)
Sigmar Feb 27, 2024 @ 9:30am 
Hey this seems to be incompatible with the new high elves phoenix court mod
laff  [author] Feb 23, 2024 @ 10:38pm 
Also can use this one if you want more spells for him.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3167048852
laff  [author] Feb 23, 2024 @ 10:37pm 
@Drasma still working for me, probably some mod conflict like the imrik back to caledor.

Use this mod guys if he has too many abilities and can't fit in your game.

https://steamcommunity.com/sharedfiles/filedetails/?id=3053402711&searchtext=more+button
Dizzy Ioeuy Feb 23, 2024 @ 10:06pm 
Ah we back in biznass now!
Drasma Feb 4, 2024 @ 6:52pm 
Comments aren't available for your other mod, but Teclis currently cannot confederate Saphery. Currently own 13 settlements and it is turn 52, nothing has popped up at all. Figured I'd comment here so you are aware. Thanks!
Deliel Jan 2, 2024 @ 8:32am 
Hey really love what you did, looks so cool !
I'm into a pretty cool mod, would you mind to here about what tzeechian things we're doing ? :D