Total War: WARHAMMER III

Total War: WARHAMMER III

Longer Mortis Range
8 Comments
Swallowed_Light Apr 23 @ 9:53am 
Crashes the game now (4/23/2025)
MrPlurface Feb 12 @ 12:53pm 
does this effect necromancer carts as well?
Falaris Nov 2, 2024 @ 4:49am 
I think in-game it's eitehr 35 or 55? Might be an idea to make it 55 for consistency.
@Ganon: Yeah, hate that nerf. SInce when were magic effects better for being in melee?? Perhaps add an intensity thing if it kills things in melee or something, but... not keen on that nerf, even if it was ages ago now.
Lampros Aug 12, 2024 @ 8:13am 
Hey, friend, I see where a special ability's distance is located, but do you know where I can find the actual damage? I feel 16-32 constant damage is too much for a generic unit and would like to reduce it. Thanks in advance!
Pyrodysseus Apr 14, 2023 @ 9:36pm 
saved for my next VC playthrough
Ganon7dorf Jan 24, 2023 @ 4:30pm 
now if we can just remove the requirement for the unit to be in melee
G0DS F3AR Oct 27, 2022 @ 3:30am 
I want this for all the 35 meter abilities
AFGHAN PSYCHO Aug 26, 2022 @ 5:58pm 
Thanks. A lot of the 35 meter abilities in the game really need to be increased.