tModLoader

tModLoader

All-in-One Tools
18 Comments
Thunder Aug 24 @ 3:13pm 
If you ever added the axe of regrowth to the recipe with its ability I'd give you a big smooch
mooseburger Mar 1 @ 6:48am 
peretty goood mod thanks
Omega Battle Sep 20, 2024 @ 6:09am 
Add Thorium support
mattaius1234 Aug 7, 2024 @ 8:39am 
can we have the list of all material need to craft from tier 1 to 9 thx i very like this mod
Doctor_GLASS Nov 22, 2023 @ 7:54pm 
neo arc as a character bad this mod gooooooooodddddd
Helix™ Aug 5, 2023 @ 3:26pm 
it is! :)
Gold Ship  [author] Jul 30, 2023 @ 2:48am 
Should be 1.4.4 compatible now
Gold Ship  [author] Jul 11, 2023 @ 4:10am 
I well get on it when I can
Thunder Jul 8, 2023 @ 10:28am 
Hey, the mod is incompatible on tmod 1.4.4, just thought I'd let you know
Thunder Jun 2, 2023 @ 9:18am 
one of my fav mods from 1.3. new sprites are sick
Nova :3 Jan 19, 2023 @ 5:51am 
will there be journey research compatibility?
Gold Ship  [author] Nov 12, 2022 @ 7:17am 
Aight
Qwer Nov 12, 2022 @ 6:04am 
I know this is a bit later, but I'd be happy to do a rough resprite and send you the images. I've got a fair bit of free time, and if you don't like it you can just ignore them
Gold Ship  [author] Oct 18, 2022 @ 5:14pm 
I used the CombatText.NewText function, so for switching to digging mode it uses
CombatText.NewText(player.getRect(), Color.LightGreen, "Digging mode activated!");
Qwer Oct 18, 2022 @ 4:00pm 
By the way, what method did you use to get the reforge text thing to work? It's super neat
Gold Ship  [author] Oct 16, 2022 @ 3:16pm 
Ye, that's the plan. Currently dealing with school stuff but after that I'll get to respriting.
Qwer Oct 16, 2022 @ 6:41am 
I'm really excited for the resprite of the tools. Even just some different colors to make differentiation easier would be amazing, but I love the mod to bits and it's a must have for every world
carlarc Aug 26, 2022 @ 6:52pm 
yo this is sick, good stuff man