Total War: WARHAMMER III

Total War: WARHAMMER III

Warriors Saints of Kislev
141 Comments
fredrowe234 Sep 12 @ 8:29pm 
Still working for me 9/12/25
aurore.auger Sep 9 @ 10:08am 
Please update this fabulous mod !
Pwner1  [author] Sep 7 @ 8:22am 
I'd rather not.
can you add a hero pls?
Vihyungrang Apr 11 @ 5:31am 
Hmm. Any chance for either getting an uncapped version or one where you can increase the cap with buildings?
Sombidy Apr 4 @ 6:20pm 
update for 6.1?
Svain Apr 4 @ 8:00am 
With Mother Ostankya I can not recruit the Warrior Saints as I do not find any building (when going back to Kislev with the new Dilemma) where I can recruit any of them.

Is this intended for her faction or is an Update required?
WereBeoWolf Mar 29 @ 3:28am 
please update the mod is the best
gamestopjesus Mar 27 @ 11:17am 
ctd
Incredium Mar 27 @ 7:04am 
Needs updated for latest patch
KidouKenshi22 Mar 8 @ 5:17am 
thtas nice
Pwner1  [author] Mar 8 @ 4:03am 
I'd say as any other custom unit.
KidouKenshi22 Mar 8 @ 2:20am 
they are damn cool! but are they mp compatible?
Pwner1  [author] Feb 27 @ 7:04am 
I admit nothing.
Skarbrand the Exiled Feb 26 @ 5:12pm 
just say you made russian astartes lol
Augustus Dec 29, 2024 @ 9:34pm 
dual wielder saints cant be controlled. Theyre on rampage at the start
Leo Dec 7, 2024 @ 6:08am 
I have immortal landmarks and landmarks of the old world...but i had them before few patcehs also and it worked just fine before
Pwner1  [author] Dec 5, 2024 @ 4:11am 
Works for me, any mods altering buidlings?
Leo Dec 4, 2024 @ 4:31pm 
I cant recruit any of the warrior saints (it says i am lacking an armory/smithy) even tho i built it..and it wont let me recruit them..any ideas why that might be?
HolyRedEye Oct 8, 2024 @ 2:00pm 
Is there a SFO sub mod or can i use the old one despite not being updated?
Pwner1  [author] Aug 31, 2024 @ 5:57am 
Well with the Golden Knight around these days...
Pelagius Aug 31, 2024 @ 5:40am 
is it canon? I know not much about lore
Zimmerman Aug 21, 2024 @ 4:06pm 
Update please
4ydra Apr 3, 2024 @ 9:00am 
They look like Sigmarines :)
patrick90 Mar 15, 2024 @ 7:38pm 
hi when will this be updated for the latest version loved this mod and kislev is one of my favourite factions so just wanted to check
Pwner1  [author] Mar 3, 2024 @ 8:02pm 
No worries. I'll check out your stuff then.
(sorry for answering on here...myself)
sigmars_disciple Mar 3, 2024 @ 6:04pm 
Sure, but my glory days with my crew and DJing as an ambitious hobby is kinda over by now (for the most part). I just let it fizzle out when corona came along.... But among other things, we made it to host our own Boiler Room Berlin party or hosted parties with Skepta or Mala, two of our heroes - all in all, more than decent for the kind of Berlin atypical underground sound that we pushin'.... Now I'm just old. You could've added me either way, you daredevil <3 I see you, bro <3 A few of my mixtapes should still be on Soundcloud ("Soulmind") although my Pro account ran out I think.... *imitates gunshot sounds and rewind turntable effect*

(sorry for answering on here Pwner1)
Ciaphas Cain Jan 16, 2024 @ 9:14am 
Hey Soulmind, just noticed you saying you do music - mind if I add you?

(sorry for asking on here Pwner1)
sigmars_disciple Dec 25, 2023 @ 8:45pm 
Hey @Pwner1, totally agree. Is this a project (like rebalance + re-release your unit mods at some point) that could potentially interest you, or does this sound like a nightmare vs. just creating new stuff? As a creative guy (mostly music) I can certainly relate if doing the ultimately balanced Excel number project doesn't make your eyes glow with sheer anticipation, haha!

From a mod user perspective, I'd certainly dig it and would launch my next campaign with the whole lot of any and all of these mods, even if it's a whole lot of them to add at once <3

In either case: Merry Xmas
Pwner1  [author] Nov 28, 2023 @ 1:10pm 
If I balance one I have to do them all, empire,bretonnia, kislev and skaven (warpmechs).
sigmars_disciple Nov 28, 2023 @ 10:15am 
100% agreed with what warbossrok said. If you ever find the motivation to (re-)balance your many amazing unit mods versus vanilla (and other non-OP mods) they'd be a staple in my games. But this unit is def on the more ridiculous side stats wise - and I say that with all respect for your great works <3

If you want to get a fresh perspective on the matter, try Trajann's mindblowing Khorne compilation - which is fantastic, beautiful, extra large, creative - but also hopelessly OP like this unit here
a94908534 Nov 24, 2023 @ 1:24pm 
Can you update this mod because I cannot recruit them despite meeting all the requirements to get them in the game.
Teddy Sep 23, 2023 @ 3:57pm 
i would love a hero version of the great hammer
warbossrok Aug 6, 2023 @ 5:18am 
@Pwner1

You can keep the elite feel but just make them less overpowered. I think the ranged damage is far too good. It is a fantastic mod but just the lack of balancing ruins it
Pwner1  [author] Aug 5, 2023 @ 9:03pm 
Well it was one of my early mods so I was not that concerned about any balance, I'll post my reply couple of post earlier here "When I made this mod I wanted to do justice to the "super warrior" types in lore. If set out to make a nerfed version it would really tough to for each unit retain their gimmicks and fit in the vanilla mold of hybrid unit stats, not to mention melee units would have to drop down to so low units count to make them tie with the current meta melee units."
warbossrok Aug 5, 2023 @ 2:04pm 
These units are so overpowered they break the game. Why go to the effort of making a great mod, but then making it broken?

135 damage on bows. Melts an elite enemy in one shot.
Pwner1  [author] Jul 17, 2023 @ 4:29pm 
I have on legendary, I mean they have high requirements and are expensive.
overrclocked Jul 17, 2023 @ 3:23pm 
Gotcha. I haven't seen the AI use them. Is that intentional?
Pwner1  [author] Jul 16, 2023 @ 12:47pm 
When I made this mod I wanted to do justice to the "super warrior" types in lore. If set out to make a nerfed version it would really tough to for each unit retain their gimmicks and fit in the vanilla mold of hybrid unit stats, not to mention melee units would have to drop down to so low units count to make them tie with the current meta melee units.
overrclocked Jul 16, 2023 @ 6:03am 
Any chance you could create a nerfed submod. Having just one of these units in an army makes autoresolve almost always win. Especially with ranged, i find myself forcing them to enter melee so they dont shoot.

Great mod otherwise.
Pwner1  [author] Jul 13, 2023 @ 5:56am 
Not from me.
Bigfoot Jul 12, 2023 @ 12:09pm 
Any chance we can get a radious version? :)
Pwner1  [author] May 30, 2023 @ 1:46pm 
People should search the workshop with the word "saints" before asking.
Wrath_of_Janos May 30, 2023 @ 9:47am 
sfo?
Pwner1  [author] Jan 31, 2023 @ 3:35pm 
Check the mod collection that combines all Saints mods with no cap.
Krazzy Kracker 1 Jan 31, 2023 @ 5:40am 
Any way to get no cap variant of the mod or perhaps know how I could just add more with the console cheat mod
Pwner1  [author] Jan 15, 2023 @ 3:39pm 
You might be interested in the Empire variants.
PeskyBees Jan 13, 2023 @ 10:17am 
Almost got yourself Sigmarines here :P
Pwner1  [author] Dec 21, 2022 @ 2:10pm 
Made new icons.
MysticMaiar Dec 21, 2022 @ 11:31am 
Yeah just the cards, the armor is awesome how it is.