RimWorld

RimWorld

[Obsolete] MIM - WH40k Factions Texture Pack
32 Comments
emitbreaker  [author] Dec 8, 2023 @ 6:22pm 
@[WIA]ANTERNO Noted - but to be honest, the priority may not that so high :(
ANTERNO Dec 8, 2023 @ 6:09pm 
yeah and as it seems eyes is the most stange their thing. So i thought that just taking eyes from librarian sprite instead of drawing it would be easiest and fastest way to make them a bit beter.
emitbreaker  [author] Dec 7, 2023 @ 4:53pm 
@[WIA]ANTERNO current mk7 are kind of dummy and I have a plan to implement Priamris Armors in the long future. The reason why they are there is, when I have started this mod, Battle Sector was one of my key reference where most of them are Primaris, not Firstborn. The only remaining is Liblarian helmet since it's too tiresome to redraw their complicated helmet XD
ANTERNO Dec 7, 2023 @ 12:29pm 
can you change front MK7 helmet eyes by taking it from librarian helm?
Goldengear1111 Nov 26, 2023 @ 11:43am 
It says that it requires it guys but if he removed it as a dependancy just ignore it because the database probably hasn't updated yet.
CondoR Nov 26, 2023 @ 11:20am 
Ok
emitbreaker  [author] Nov 26, 2023 @ 11:10am 
@CondoR I saw that too... it's odd because it only happens on RimPy at my end, but no issue on in-game mod list. My local dev file has exactly same condition but it doesn't require any dependency even on RimPy - funny thing is, both files are exactly same.

I think I need to take a time, but for a time being, would you please kindly ignore the message?
CondoR Nov 26, 2023 @ 11:04am 
I checked, everything is still the same
emitbreaker  [author] Nov 26, 2023 @ 10:51am 
@CondoR Hmm... it's odd... I checked all the codes but there is no requirement for this mod - perhaps Steam did steam - would you please resubscribe this mod once again?
CondoR Nov 26, 2023 @ 10:06am 
ok I will wait. Interestingly, editing About.xml does not remove the requirement.
emitbreaker  [author] Nov 26, 2023 @ 9:49am 
@CondoR Oops... I think I didn't update About file - you can ignore it and put this mod below to any other my mods (they should have that sort order by default) Will update it later with WIP Thousand Sons faction mod.
CondoR Nov 26, 2023 @ 9:48am 
Nothing has changed still requires MIM - WH40k Factions
emitbreaker  [author] Nov 26, 2023 @ 4:40am 
@SplashOfBlue Oh my god, I forgot to change the setting - that's an old mod...
SplashOfBlue Nov 26, 2023 @ 4:38am 
Oh, it was telling me MIM - WH40k Factions was required, which seems to be missing from the workshop now. Which is why I was asking, is this not the case?
emitbreaker  [author] Nov 26, 2023 @ 4:34am 
@SplashOfBlue This includes all high res textures for all of my mods, which specifically mentioned as Optional Mods and their sub-mods.
SplashOfBlue Nov 26, 2023 @ 4:25am 
any Idea what happened to the Factions mod this is for?
Hawk Nov 25, 2023 @ 2:43am 
Thank you very much, Also very nice to see that you are back and working on your most awesome mods once again, you have been true inspiration. Keep up the good work, we adore everything you do :D
emitbreaker  [author] Nov 24, 2023 @ 9:25am 
@Hawk sorry I didn't recognize that! Besides, I'm neither accepting friends nor using Discord, but you can find PSD files at here;

https://drive.google.com/drive/folders/18qbZJFYIUr_TnNyPQUNmcjWzr4wt7SpD?usp=drive_link

I'm kind of uploading them right now, so please take a time.
Hawk Nov 24, 2023 @ 8:15am 
@emitbreaker I have sent you frined request on steam and on discord some time ago, I would really love to get my hands on original psd files, please accept my invites. thnx.
emitbreaker  [author] Nov 23, 2023 @ 8:03pm 
@Hawk Sorry for belated response. Sure, of course. If necessary, please contact me - I'll share the original PSD files.

@Jackal49 I personally using Grimworld mods and Phonicmas's mods except factions - which means this mod already has some sort of compatibility with those mods.
Jackal49 Nov 23, 2023 @ 12:41pm 
you should put all of your 40k mods in a collection like with Phonicmas's mods
cool mods by the way!
Hawk May 18, 2023 @ 4:57am 
Would you mind me using parts or even full armors from your awesome textures in a my own standalone version of Warhammer40K mod I am working on ? Would ofcourse mention you as creator of textures in mod description and paste links to your original mods.
Slamurmum Jan 13, 2023 @ 11:35pm 
Would you ever do a rim retexture for the nightlords from archaon's Legiones astartes: primarch or your own personal flavor, the Graphics looks waaay to good to be on rimworld.
emitbreaker  [author] Dec 24, 2022 @ 2:15am 
@_BSE_ This texture pack causes issue? or do you mean the original mod?
_BSE_ Dec 23, 2022 @ 2:40pm 
Worked fine earlier today but now it crashes my game everytime. When I unsubscribe the game starts again. Must be the update today or some combination with other mods I use.
Beef Dec 3, 2022 @ 11:48am 
adds like 10 minutes to my games startup time, but it looks good
CainM8 Nov 19, 2022 @ 10:42pm 
Thankyou!
emitbreaker  [author] Oct 17, 2022 @ 11:25am 
High res images for recently added AA / IG / AS / DG weapons added.
Check 1.3 Stable build and 1.4 Dev Build for the details.
emitbreaker  [author] Oct 13, 2022 @ 10:16am 
High Res images for new Chain Sword, Flamer and Hand Flamer added.
Although the mod manager will give you an error, you can use this mod with 1.4 Dev Build as well.
chilifilly Sep 7, 2022 @ 2:57am 
I forgot all about that. Instant subscription.
emitbreaker  [author] Aug 26, 2022 @ 5:06am 
@Sannestia Thanks ;)
Sannestia Aug 26, 2022 @ 3:05am 
Well done. I appreciate it!